Let’s start by saying that this could just be us. We may not have the right mind set for this room.
It started out well but found the initial interactions formulaic and not overly engaging.
The set up for the game worked well.
The main problem was the flow. It didn’t flow well at all for us. Prompts were coming in fast. This is due to some weak signposting of some of the puzzles. Whilst the locks are of a time, they were fiddly and took an art to line up.
The cabinet is amazing piece and some of the puzzles were pretty. Just didn’t work for us.
With the lacklustre games master and clunky play. It just wasn’t for us. Such a stark difference from Case Closed only the other day.