Professor BlackSheep, Mr Q's arch nemesis,has been scheming and plotting against our agency and the whole of mankind. The Professor has built and launched a satellite into Earth’s orbit, capable of controlling all human minds.
You and your team will be sent behind enemy lines with the mission to infiltrate into the Professor’s command center, hack into his system and obtain the missile codes in order to destroy the satellite once and for all.
Agents, be aware! Launching the missile into the satellite will trigger the command center’s self-destruct sequence. You will have only 60 Minutes to destroy the satellite until it goes online and then to evacuate the command center before it self-destructs.
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Team size: 2Time taken: 55 mins 43 secsOutcome: Successful escape!
hi-techoriginalquite difficult
Just when you think you've completed your mission you have more to do! Some fantastic Ah ha! moments in this room when everything suddenly falls into place. Very doable as a team of 2
I also had a reset mistake when we played this room, where the final lock had been left open (on a separate occasion to Sam's experience). But we just pushed it shut and solved the puzzle anyway, and as far as I'm aware it's not a common problem with Cluequest - we seem to have just been unlucky.
Other than that, similar comments apply as for PLAN52, with this room being a little more advanced, both in its technology and its difficulty.
A slick operation with a solid room and good story to follow. Not cheap, but worth it.
clueQuest step it up a gear with some multi player puzzles, impressive pieces of tech and a big drop in the padlock count. One of the best London games!
ClueQuest offers a solid escape room with Operation Blacksheep. Although Operation Blacksheep does not necessarily meet today's standards, Escape Rooms fans will still get their money's worth with a focus on puzzles and less atmosphere. Thematically, Operation Blacksheep skilfully adapts to the comic character of ClueQuest in terms of setting and humor. Operation Blacksheep offers a challenging level of difficulty for Escape Room fans who have already played one or the other room. You should actually be at least 3 players.
clueQuest had moved up in the world since we last played, with a new location and set-up that actually resembled a tourist attraction, rather than the business park/serial killer hideout hybrid of their first location. There was a nice comfy waiting area, but we weren’t there long, as we were ready to play their new game. And what a game it was.
The dastardly Professor BlackSheep has come up with a plan for world domination, launching a satellite that can control our minds in this clueQuest room. Can we break into his lab and stop the baa-d guy's plan before it is too late?
A step up in difficulty from Plan52, with plenty to do in parallel. Technology used well. Variety of locks and easy to progress quickly for a skilled team. Possible for new players but preferably with some more experienced folks in the same room.
One of my favourite rooms played to date! ClueQuest have multiple copies of the same rooms which allows for larger groups to split into two teams and go head to head.
[Last Update: January 2026] I’ve visited the United Kingdom several times and played a total of 173 escape games from 61 different providers. As always, I’ve asked also other enthusiasts and bloggers for their opinions. The final table combines the individual rankings of 63 enthusiasts...