Escape In Time: Secret Studio

By | March 20, 2019

by Escape In Time (website)

Wentworth Street, E1 7SA

East London

3-6 players

60 minutes

4 copies

Wheelchair suitable - contact the venue for details
Beneath the dark streets of London Town lies an old film studio, lost in time, waiting for you to release its secrets.
Once locked inside Secret Studio you’ll have just 60 minutes to solve its fiendish puzzles and escape. Stay calm, keep your wits about you and you might just escape the cutting room floor!
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Overall rating

Rated between 40 and 45 out of 5

based on ratings from 10 users
combined with 7 pro reviews

Player reviews

Reviews by escape room review sites

This room was a cut above the rest from the moment we arrived. Set up and run by enthusiasts from an actual film studio, the props and theming were outstanding and the room has a couple of moments in particular that really stand out.
One puzzle was fiddly and frustrating - although we'd missed a clue that would have made it much more approachable. Nonetheless, this is without doubt in the top rank of London's escape rooms.
Outside the room We visited Secret Studio during their preview period, where they offered a 50% discount in exchange for spending 10 minutes talking about the room afterwards. As the exitgames blog said at the time – they give you a discount for that?! I'd have happily spent half an hour talking to them… We arrived at
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It’s true what they say, you never forget your first, and fortunately for us that was ‘Escape in time’. A really solid game with some very memorable moments.
We head to a TV studio in East London to find out the production values of this escape room.
The last Escape Room we did on our One-Day-London Escape Room Tour was a mystery-themed game located in an old film editing studio. To keep the thrill level high, we made our appointment at “Secret Studio” in London shortly before midnight. Let’s start our Review. Secret Studio London, England Location: Wentworth St, London E1 7EZ, UK Games: Secret […]
An exciting room that stepped up the tension well through the game, with a few standout elements making the room easy to recommend, though let down a little in places, mostly by poor organisational choices and the occasional unthemed puzzle.

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