Arjay Henshall


Game
Company
Game
Location
Played: 1 May 2022 Team size: 3 Time taken: 58
funnystory-drivenillogical
Played: 1 May 2022 Team size: 3 Time taken: 43:43
quite easy
Played: 23 Apr 2022 Team size: 3 Time taken: 45 Outcome: Successful escape!
immersiveillogicalbroken tech😨creepy

Loved the theming of this room and the physicality of some of the puzzles. 

Unfortunately, some broken props/buttons and a solution that doesn’t fit the criteria we let downs 

Played: 23 Apr 2022 Team size: 3 Time taken: 42 Outcome: Successful escape!
beautifulimmersiveillogical

In terms of puzzle quantity, don’t expect to find a lot to do in this room, however some puzzles were great fun to do. 

Aeastethically very good and in keeping with all Escapologics other games 

Played: 18 Apr 2022 Team size: 2 Time taken: 33 Outcome: Successful escape!
uniquebroken techquite easy

Such potential to be an amazing room, however so many let downs with a poor ending rated this down 

Played: 18 Apr 2022 Team size: 2 Time taken: 58 Outcome: Successful escape!
illogicalbroken techlacklustre

With a seemingly great start (not for the claustrophobic) sadly it was all downhill with illogic puzzles and searching. 

The ending was a bit of a letdown 

Played: 3 Apr 2022 Team size: 3 Time taken: 22 crystals Outcome: Successful escape!
value for moneyimmersivegreat hosting

Had an absolute blast here. There is so much to do in this room that none of us stopped throughout the whole game. 

The set design was incredible and gave some incredible immersion. 

Our host made it even more memorable and a total pleasure 

Do not miss this game 

Played: 27/03/2022 Team size: 3 Time taken: 59:55 Outcome: Successful escape!
intensedifferentbroken techquite difficult
Played: 11 Mar 2022 Team size: 2 Time taken: 50 Outcome: Successful escape!
broken techdangerousambiguousquite easy
Played: 11 Mar 2022 Team size: 2 Time taken: 45 Outcome: Successful escape!
original
Played: 18 Sep 2021 Team size: 4 Time taken: 44 Outcome: Successful escape!
originalcleverstory-driven👻scary
Played: 18 Sep 2021 Team size: 4 Time taken: 43 Outcome: Successful escape!
magicalbroken techpoor hosting
Played: 18 Sep 2021 Team size: 4 Time taken: 40 Outcome: Successful escape!
Played: 18 Sep 2021 Team size: 4 Time taken: 34 Outcome: Successful escape!
unoriginal
Played: 18 Sep 2021 Team size: 4 Time taken: 25 Outcome: Successful escape!
overpricedplainunoriginalquite easy
Played: 18 Sep 2021 Team size: 4 Time taken: 42 Outcome: Successful escape!
originalimmersive
Team size: 3 Outcome: Successful escape!
hi-techoriginalimmersivequite difficult
Played: 5 Dec 2021 Team size: 3 Time taken: 50 Outcome: Successful escape!
originalstory-driven😨creepy
Played: 22 Aug 2021 Team size: 3 Time taken: 50 Outcome: Successful escape!
value for moneyoriginalgreat hosting
Played: 22 Aug 2021 Team size: 3 Time taken: 55 Outcome: Successful escape!
value for moneystory-drivengreat hosting
Played: 15 Aug 2021 Team size: 3 Time taken: 45 Outcome: Successful escape!
illogicalplainunoriginal
Played: 22 Aug 2021 Team size: 3 Time taken: 40 Outcome: Successful escape!
value for money

Another great game by the guys at Escapism. All the puzzles were perfectly logical, some very clever puzzles involved, great interactivity and flow

Played: 31 Jul 2021 Team size: 3 Time taken: 53:33 Outcome: Successful escape!
value for moneyimmersivequite difficult
Played: 31 Jul 2021 Team size: 3 Time taken: 49:54 Outcome: Successful escape!
value for moneyimmersiveamazing
Played: 3 Jul 2021 Team size: 3 Time taken: 59:21 24’500 Outcome: Successful escape!
immersiveintensequite difficult

One of our fa our it’s rooms we have played due to the mechanics of the room.

This isn’t a spoiler as you’re too in the briefing, however this room does not require you to exit as quickly as possible, although that certainly helps, however your mission is to collect as much gold as possible, and certain items will give you multipliers. 

There is a fair bit to do in this room, it’s rather dark and there’s the impending sense of urgency to collect as much as possible. 

Some great puzzles and a rather physical room too. We loved it… but as a word of warning… wear old clothes. You will get dirty in the mine

Played: 3 Jul 2021 Team size: 3 Time taken: 55 Outcome: Successful escape!
originalplain

A very original concept where you’re put inside the mind of the professor. 

I do feel that the room lacked some signposting so hints were given frequently to guide us in the right direction. Somethings we would have had no idea about if we werent guided in the right direction. Not through inexperience, but through the design of the room.

That being said, it was an original concept with some good elements so give it a go

Played: 27 Jun 2021 Team size: 3 Time taken: 45 Outcome: Successful escape!
hi-techimmersiveepic

WOW.

This game is something else. Yet again, the Escapologic team have created something truly magical. 

From start to finish the immersion was phenomenal. 

My only issue is I now don’t know if this or curio is my favourite room. 

A true masterpiece that will have you occupying every inch of the room and will keep you going for sure. 

FANTASTIC 

Played: 27 Jun 2021 Team size: 3 Time taken: 54 Outcome: Successful escape!
immersivestory-drivenepicquite difficult

Wow.

Another great room by Cave Escapes. 

Loads of things to do, very story driven and immersive. 

This room will be a challenge for most so I advise taking as many people as possible. 

Loads of different elements and a great little touch of humour and something I haven’t seen before.

You must play 🥰

Played: 27 Jun 2021 Team size: 3 Time taken: 37 Outcome: Successful escape!
originalimmersivestory-driven

A great game overall. 

Epic setting, amazing GM, awesome puzzles, brilliant theming and a flow that just worked. 

This truly is a game not to be missed

Played: 27 Jun 2021 Team size: 2 Time taken: 42 Outcome: Successful escape!
poor hostingoverpricedbad gmquite easy

If you’re an experienced player I wouldn’t recommend. 

The reception area looked like a building site for a start. All the materials and power tools being used for a future game, hopefully one we won’t be playing 

The actual room started off in something that cannot be described, part office space, part Grecian ruins and part building yard. No sign posting, broken puzzles, feint markings, unfinished decor… I shan’t continue. 

As for puzzles, there is nothing to say. They are on theme and for the most part had no moments that made us go “a-ha”

At the end, the owner asked for feedback but was extremely rude and confrontational, so much so that we ran up the stairs and exited the building. After playing close to 100 rooms, this has easily gone to the bottom and our whole team will endeavour to erase e experience from our memories. 

Truly disappointed 

Played: 19 Jun 2021 Team size: 3 Time taken: 47 Outcome: Successful escape!
immersivestory-drivenmagical

The latest game to be launched at Clue HQ and it’s safe to say it’s brilliant. 

This has quickly become my fav game at CLUE HQ. 

With some clever technology, great story and a few things I’ve not seen before, this room adds to a great lineup of games. 

There is a lot to do in this room so don’t be fooled by the starting space. It was frantic and we left sweating. Although fairly linear, there seemed to be something for everyone to do and I don’t feel anyone was standing around.

Fantastic game 

Played: 15 Jun 2021 Team size: 3 Time taken: 49 Outcome: Successful escape!
immersiveintense
Played: 15 Jun 2021 Team size: 3 Time taken: 30 Outcome: Successful escape!
funnyimmersivebroken tech😨creepy
Played: 11 Jun 2021 Team size: 3 Time taken: Unknown Outcome: Successful escape!
broken techpoor hostingdangerous

Another room being built from the escape franchise and sadly the second in a row that we did not enjoy. 

This room has the potential to become something great, however the rooms looks and feels rushed. Paper clues that have been prittsticked to the walls and peeling already, sharpie clues written above keypads, multiple red herrings and nails sticking out of holes that you need to interact with wasn’t our idea of a good time. 

Our group of 3 could see what they were trying to achieve, hey the execution for a brand new room was still left to be desired. 

Whilst the majority of puzzles were perfectly logical, the GM had to enter to room and break any of the minimal immersion to show us how to finalise the puzzle or what the puzzle had actually solved. 

We will say that we fed all of this back and seeing as we were only the 3rd group in, we hope a lot will change by the time you play. (It doesn’t fill us with confidence that the only testing only this was room was done by the staff for training) 

Overall, a lacklustre feel to an otherwise good concept 

P.s. we don’t know the time we escaped in. The GM didn’t have the timer on screen, didn’t tell us the time and actually had to come in the room to tell us we had escaped 

Played: 22 May 2021 Team size: 3 Time taken: 56 Outcome: Successful escape!
hi-techimmersivegreat hostingquite difficult
Played: 22 May 2021 Team size: 3 Time taken: 50 Outcome: Successful escape!
great hostingunoriginal
Played: 17 May 2021 Team size: 3 Time taken: 54 Outcome: Successful escape!
great hostingquite difficult
Played: 17 May 2021 Team size: 3 Time taken: 48 Outcome: Successful escape!
Played: 17 May 2021 Team size: 3 Time taken: 57 Outcome: Successful escape!
value for moneycleverquite difficult
Played: 17 May 2021 Team size: 3 Time taken: 55 Outcome: Successful escape!
broken techpoor hostingunoriginal
Played: 17 May 2021 Team size: 3 Time taken: 45 Outcome: Successful escape!
broken techpoor hostingplain
Played: 28 Dec 2020 Team size: 3 Outcome: Successful escape!
Played: 28 Dec 2020 Team size: 3 Outcome: Successful escape!
Played: 28 Dec 2020 Team size: 3 Outcome: Successful escape!
Played: 01/11/2020 Team size: 3 Time taken: 59 Outcome: Successful escape!
Played: 01/11/2020 Team size: 3 Time taken: 45 Outcome: Successful escape!
Played: 18/10/2020 Team size: 2 Time taken: 58 Outcome: Successful escape!

This is a very hard game to review for many aspects 

Firstly, this game has 3 outcomes, fail, victory or super victory. This to means seems a way just to get people to class a win rather than fail them and demotivate them. A good idea for newbies but a bit flat for enthusiasts. 

I’ll break this down into sections;

Opening - great idea,  every on theme, a nice added touch of flare but at the same time, very run down and not executed with pizzazz. 

Main chamber - clinical looking and very on point. Some good puzzles with perfectly logical puzzles. A very clever and humorous element is combined in here towards the end   

Electrical room - very dark at difficult to do anything with hardly any light source. Very over complicated and it felt it little unnecessarily cluttered

Finale - great fun, humorous touch and a great little snowman piece for the ending. 

This game had a lot of GM interaction which we are not a fan of (despite it being often funny). Relying on the GM for certain elements is all well and good but it kind of hinders game play. We got stuck with a very ambiguous puzzle towards the end conveniently then had not much help.

This game, personally, will be hit or miss. Very marmite. There are some really good parts to this game though so certainly give it a go

Played: 18/10/2020 Team size: 2 Time taken: 47 Outcome: Successful escape!

A very interesting game with some fairly good scenery and some really good concepts.


The premise of the game is to find the will and then the 5 things in the will. Good idea, however we actually managed to solve 3 puzzles to get 3 items from the will before we even found the will. I think this was the downfall of the room as all the puzzles were logical and good fun, but in the wrong order. 

I wouldn’t say to avoid this room as we actually had some good fun in the room. Give it a try... the games master was certainly. A laugh and lots of lovely touches of humour

Played: 11/10/2020 Team size: 3 Time taken: 65 Outcome: Successful escape!

I don't really know where to start on this on this game. 

I guess ill start with first impressions. The opening scene was great with a great special effect (or 2) and moving into the second room was also rather on point on looked great. It was a large space, open game play and clear direction. Some enjoyable puzzles, great tech usage and sense of humour.

That being said, I had to deduct 2 half stars 

- I deducted the first half star for consistent theming. This was a room of 2 halves (and a bit extra). Both great theming in their own rights but i felt the theming from the first room was not carried into the second room. Moving from a Mediterranean mine into an Egyptian style tomb was a little erratic 

- The finale was a little bit of a let down. Despite great fun in the rooms, the final door opened into another room, we had a quick look around only to come to the realisation that the room we had just moved into was actually just a back office area and wasn't part of the game. No real sense of achievement and we kind of just waited around until the GM master came in to de-brief us.


These are only minor elements and i would still highly recommend playing this game and indeed playing all 3 games at Extremescape

Played: 11/10/2020 Team size: 3 Time taken: 75 Outcome: Successful escape!

Woah, this room left me feeling out of breath.


There is a fair bit to do in this room and all perfectly akin with the theming. 

Let me start with the reason this room lost a star from me. I actually deducted half a star for 2 separate things (but don't ever let this put you off playing, you still MUST)

- There were alot of padlocks in the room with little signposting as to which lock you had just solved so there was alot of trial and error which naturally took a bit of time

-  Some of the puzzles were a little ambiguous. Not in the sense of how to solve them, but how to execute them. For example, if you're playing a game of monopoly, you are shown which way round the board rather than being left to guess. Again, this was only a minor frustration as it just meant a little more trial and error


Now on to why I say i was out of breath. Towards the end (I don't recall when it happened but I remember the feeling of it), the music and soundtrack was ramped up considerably, creating a widespread panic through our team and motivated us to push on harder and faster. a great little touch but it really added to the experience. 


Do no miss this game, give it a go

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