Make Your Escape: Spellbound

By | March 20, 2019

by Make Your Escape (website)

First Floor, 4 Osmaston Road ('The Spot'), DE1 2HR


4-10 players

60 minutes

Deaf friendly - contact the venue for details
In the witchcraft trials of 1607, two women were convicted in Derby despite protesting innocence. For centuries, their woodland cabin remained untouched.
Now their story continues: one of mystery, deception and magic...and you will become part of the legend.
Work together as a team to solve the puzzles and escape.
Something wicked this way comes...
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Overall rating

Rated between 40 and 45 out of 5

based on ratings from 13 users
combined with 5 pro reviews

Your review

Player reviews

Mark Greenhalgh expert rated this:Rated between 35 and 35 out of 5
Played: 17/10/17
Simon (The Overthinkers) expert rated this:Rated between 40 and 40 out of 5
Played: 31 Oct 2020 Team size: 2 Time taken: 39:26 Outcome: Successful escape!
Tim Cooper expert rated this:Rated between 40 and 40 out of 5
Played: 22 Jul 2021 Team size: 2 Outcome: Successful escape!
๐Ÿ”James Bloodworth expert rated this:Rated between 45 and 45 out of 5
Played: 31 Jul 2021 Team size: 2 Outcome: Failed ๐Ÿ™
beautifulgreat hostingmagical

Spellbound has earned a bit of a reputation and its easy to see why, it's one of the better themed rooms I've seen, I'm not offering any spoilers by saying it's a split start but to get back with your teammates is a puzzle I've never before seen implemented.  When you do start on the room proper, it can be intimidating as there is a lot to look at, deduce and then try and solve.  This is a non-linear room that can be tackled in any order but you need to complete all of it in order to achieve the win condition.  Heed the warnings about taking a decent sized team in there, I would estimate we were about 50% through the puzzles when the timer went, I think 10 is too many people, I would say the best number is hovering around 4-6 depending on experience.  This is a fantastic room though with lots of great ideas and one I would consider having another crack at.

Moosehead experienced rated this:Rated between 45 and 45 out of 5
Team size: 4
fraggle42 experienced rated this:Rated between 50 and 50 out of 5
Team size: 2 Time taken: 55 Outcome: Successful escape!
beautifulimmersivemagicalquite difficult
Anonymous rated this:Rated between 50 and 50 out of 5
SiSitAndWait rated this:Rated between 50 and 50 out of 5
Team size: 4 Time taken: 59odd Outcome: Successful escape!

I say escaped in time, but I think they gave us a couple of minutes more. This is a serious handful for a group of 4, and you must split up in this four. There's so much to do, and the first 10 minutes may be the best opener to a game we have played!

๐Ÿฆกcipherdelic virtuoso rated this:Rated between 45 and 45 out of 5
PurpleB experienced rated this:Rated between 40 and 40 out of 5
Played: Jun 2019 Team size: 2 Outcome: Successful escape!

As we were a group of 2 enthusiasts, the very nice owners let us play Spellbound even though it normally has a minimum of 4 players. I can see why it would be a great game for a large group as there are lots of highly paralisable puzzles. Even though we didn't do it with an ideal number of players it was still a really enjoyable game.

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Reviews by escape room review sites

I'll be mostly echoing Chris here, but Spellbound is a lovely room that I'd enthusiastically recommend to pretty much anyone. It's a classic of a well-designed puzzle-driven game which benefits from a beautiful set, a fun start, and a thoroughly satisfying conclusion.
It's one of the least linear games I've played. I played with a team of four, and that was a good number to divide and conquer without feeling that I'd missed out on too much due to my teammates solving things while I was l...
A fun game, with pretty decorations and good puzzles. I can't imagine what it would be like with the full ten people but, for the two of us, it was most definitely a rewarding experience and well worth the trip over to Derby.
Spellbound is a mission, especially for a team of two. Thatโ€™s why itโ€™s normally recommended for 3+ players. It is achievable for a team of two, but itโ€™s full on, with loads of puzzles and content to sift through - but from the very first puzzle, this game is a hoot!
Itโ€™s a big room full of puzzles. Okay, thatโ€™s a tad reductive for an intro, but Iโ€™m not sure how else to describe Spellbound. The theme is neat enough: like The Signal itโ€™s based on a story from Derbyโ€™s history, but this time going all the way back to the witchcraft trials of the 1600s. You start the game split up, and thereโ€™s a clever test of teamwork and deduction before you can reach the room proper (it took us a good ten minutes, though we were playing with fewer than the recommended number of people).

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