Played: 11 Aug 2022 Team size: 3 Time taken: 58:07 Outcome: Successful escape!
clevergreat hostingquite difficult

We played this in Edinburgh as it appeared as part of the Fringe Festival. We expected very little, given that it is a temporary attraction, but were really pleasantly surprised, and ended up having a great almost-hour of frantic fun! When we did this, it was set outdoors and was basically a game in a big box, with other elements being added in by “Agent Nathan” (who was a brilliant host!), or found in and around the area using clues discovered as we went along. Had I been told beforehand how low-tech it would be I might have given it a miss but I’m so glad I didn’t as we were thoroughly immersed and engaged for a almost the full hour! There were puzzles of all types and although most of them ended in a code to help towards disarming the EMP, everything still felt very varied. Obviously there was none of the beautiful set-dressing and theming of a static indoor escape room, but the way the outdoor space was used was pretty neat and it was great to be solving clues outside in the sunshine and amongst the curious public! It was also nice to be teamed up with another member of the public too, who proved to be a really strong puzzler and really helped us pull off this tough set of tasks with just enough time to spare! I appreciate this might not be to everyone’s taste though, but I feel like this might’ve been done this way only for the Fringe? Anyway, if you’re in Edinburgh before 28th August, I do recommend giving this a try! Very entertaining.

Played: 6 Aug 2022 Team size: 2 Time taken: 53.22 Outcome: Successful escape!
beautifulstory-drivenintensequite difficult😨creepy

We are always excited to try a new room from Locked In Glasgow and what can I say except this one definitely did not disappoint!! Such incredibly beautiful theming, with a great story and, once we got over an initial hurdle, non-stop action!! As a team of two we felt we were pushed (!) right to the wire and really had to blitz through a few things to have a chance of escape (we got some help too, which we usually would mostly avoid - not all of it was maybe needed but it helped us get a reasonable exit time) but the pacing of this game had been perfectly judged by the creators and meant that the excitement was really ramped up at just the right point.  There were some wonderful reveals and “ooooh!” moments, and although nothing was too much of a head-scratcher, there was such a wealth of things to do that we were never bored or left with nothing to do, and the main challenge really was in keeping up the necessary - breakneck - pace.  Helpfully, though, we were almost constantly able to work independently of each other, without feeling like we really missed out on anything, which is a rare achievement in an escape room! Not everything we encountered was entirely in keeping with the theme (some use of modern tech that maybe felt a little out of place), but really that’s nitpicking and this is a wonderfully designed and immersive room that is thoroughly varied, creative and just downright enjoyable. I was bouncing around the room by the end! Another smash from this wonderful team of escape creators. Thanks so much guys, we’ll be back for the next one as and when!! ☺️

Played: 18 Jun 2022 Team size: 2 Time taken: 48:20 Outcome: Successful escape!

We love Locked In Glasgow and it was great to finally find the time to get back and try their newest room so far (with two more on the way soon!). These guys do this so well, with some lovely attention to details, theming and always a wee sense of humour too. Great wee touches in this room - it might well be one that appeals to older children and adults with a sense of fun! Definitely a room for a smaller team though as there are some tight spaces, although it doesn’t always move in a linear way, especially at the beginning. The wee set pieces at the end are fun and we especially enjoyed the way one of the keys was hidden!! A great wee room with a lovely company and super friendly hosting (thanks Hamish!) which I am super happy to recommend. See you again soon folks! ☺️

Played: 21 May 2022 Team size: 1 Outcome: Successful escape!
funnycleverquite difficult

This really had me scratching my head on a few occasions. Fun, silly theme but don’t let that fool you - the puzzles and the interface are top notch. Amazing in a free game! Highly recommended to while away an hour or two.

Played: 21 May 2022 Team size: 3 Time taken: 42:37 Outcome: Successful escape!
originalstory-drivengreat hostingquite easy

One half of our usual team of six played this game and we had a blast! Some fun and original theming and premise, with a few funny in-jokes and the flair and flow which I think we had come to expect from Locked In Edinburgh after already having played two of their other excellent escape rooms. We all agreed that there was *just* enough to do - although one of us was not on form today due to health issues, and had that not been the case it might have been different. I would certainly say that this room is best for no more than three unless you really are beginners or are prepared to have some people at loose ends. For seasoned escapers who want a challenge, two would work best. There was a good variety of puzzles and tasks, with nothing too frustrating, and some good - attentive but mostly hands off, just as we like it! - hosting. One thing that perturbed me (but not my two team mates!) was that there was nowhere where we could see the progression of time at all - so we had no clue how long we had left or how well we were doing. This could be something that is either a pro or a con for you, worth knowing going in I think. The end section was super cool, although a little more clarity would have been nice regarding the timing of a certain task that needs to be done right at the end…I can’t say more than that without spoilers! Overall, though, a really fun, immersive and enjoyable experience! Thanks guys!

Played: 12 Feb 2022 Team size: 6 Time taken: 46:37 Outcome: Successful escape!
beautifuloriginalgreat hosting

Oh my gosh what a fantastic room!! This was one of two games we played at Locked In in Summerhall on the same day (the other being The Cutting Room, which we all liked but unanimously as a group not as much as The Secret Lab) and we had an absolute ball. From meeting our wonderful, enthusiastic and encouraging host, to ending up on the leaderboard, it was just an all-round awesome experience. The setting of this room is really unique, and without giving too much away, the way the team have used it is so original, but always so perfectly logical, that we were just blown away. As a slightly larger team, we found that we could split up (in fact we were forced to, at one point) and all be getting on with things, in the most satisfying way possible. With the layout of the room, even though you might be engaged in something completely different from your other teammates, you still were aware of what else was going on around you, and so didn’t quite feel like you were missing out as is so often the case in non-linear rooms where everyone splits up to divide and conquer. Some incredibly clever and original puzzles really impressed us, and what made it all so perfect was that everything led seamlessly from one set piece to the next. Nothing was out of theme or place, and the clueing system was so cool! We actually wished we had used it more afterwards, just to have seen it in action more! The incredibly attentive hosting meant that the only time we received a clue was where a genuine human error had been made, which was exactly the amount of help we would have wished for (we prefer to try and go it alone if at all possible). Although one silly oversight led to us taking maybe a few extra minutes to escape than we would have liked, overall we were really happy with our play through and felt like the game really was designed to be a satisfying, collaborative experience for a medium-sized team. No frustration here, just absolute breakneck fun from beginning to end! Definitely one of the very best games in Scotland! A must-do!

Played: 12 Feb 2022 Team size: 6 Time taken: 45:09 Outcome: Successful escape!
beautifulillogicalquite difficult😨creepy

My team and I did enjoy this room, but found it to be sometimes a little illogical, with one part in particular (although an exciting discovery!) making no sense in terms of the theme. Some solutions were rather obscure and others incredibly simplistic. We found quite a few moments of confusion and frustration in this room. That being said, the situation in an old dissection room was really cool, and there was some fun drama and set pieces, with various great props and some lovely set dressing and one or two neat little mechanics that we hadn’t seen before. Unfortunately (contrary to our experience in The Secret Lab on the same day, which we went though with a different host) we felt our hosting wasn’t that great in this room - although our game master was chatty and pleasant, we felt he was a little hands off and rushed on our visit. We still had a great time though, and I would recommend this room - especially to more experienced teams. We all just liked The Secret Lab a whole lot more. 

Played: 17 Jan 2022 Team size: 2 Time taken: 49 mins 25 Outcome: Successful escape!
hi-techgreat hostingintense

We spent an exciting hour here on a lovely bright Monday morning ably assisted by the very cheery and helpful Bethany. As we usually play in a larger group, and this is billed as Clue HQ Harrogate’s most difficult room, I was a bit anxious that we wouldn’t get out in time, and there certainly was a lot to do! But fortunately with a few prods in the right direction nothing stumped us for very long and in the end we got out with time to spare! A really well designed room with lots of cool tech, some puzzles obvious and familiar, some less so, and a huge variety of types of task. Even though it was one enclosed room, the theme made this work perfectly, and the sense of tension heightened with each passing minute in a very authentic-feeling way. We particularly enjoyed the big set-piece series of puzzles which we solved towards the latter half of our time in the room as these felt really tactile and realistic. Not too many padlocks here, and every one felt like it fitted in the environment (the Panic Room of a paranoid businessman). The clueing system and the countdown timer also fit perfectly with the theming, and this screen was used throughout to great effect. My one little niggle was that the final major puzzle was a bit clunky, and we solved it more by luck and our own deductive reasoning than in the way that I think it was meant to function. Nevertheless, this was a thoroughly enjoyable room which really immersed us in the action from beginning to end, and I can heartily recommend it.

Played: 15 Jan 2022 Team size: 6 Time taken: 53 mins Outcome: Successful escape!
beautifulstory-drivenepicquite difficult😨creepy

Wow, wow, wow!! Having played Lost Tomb first, we headed straight into Viking, wondering what could possibly better it?! Well, we were not disappointed! Whilst Lost Tomb scored incredibly highly for our team in traditional escape room terms (and indeed, a couple of others in my group preferred it for this reason), Viking was like a wonderful piece of immersive, head-scratching theatre. Both opening and ending were remarkable, original and incredibly exciting, and even though this is a game in only one room there was more than enough to keep everyone occupied. We had an interesting moment where a team member put a piece of a puzzle in a place it shouldn’t have been put (sorry Graham and Jess!) but it was solved quickly by our wonderful hosts (even though no-one had ever done that before!!), who were attentive, kind, super-friendly and generous throughout our whole experience at this venue (thank you for the water!). One or two real think-outside-of-the-box puzzles kept us busy, and help came at just the right time. We also loved the complete immersion of the theming - no modern padlocks here, and even the hint system and timer was “camouflaged”. Some gorgeous wood and metal work and really sturdy and tactile props, fixtures and fittings made this game just sheer joy from beginning to end. And did I mention that ending?! Thanks so much Extremescape for a fantastic time, we will be back!! ❤️❤️❤️

Played: 15 Jan 2022 Team size: 6 Time taken: 64 mins Outcome: Successful escape!
immersivegreat hostingfamily friendlyquite difficult😨creepy

Amazing room! So many really neat little touches, lots of things we haven’t seen before in other escape rooms. Annoyingly, even though it is a very non-linear room, we approached this in a rather linear way and got a bit hung up on a few wee minor points as a result, but we had just the right amount of support to help us through any wobbles. Lots of really cool physical set pieces made the whole experience really immersive, with a few wee moments that were slightly creepy, but certainly nothing that would properly scare anyone of a nervous disposition. We loved this room so much and can thoroughly recommend taking the time to find it and travel there - even if you don’t live locally; you won’t regret it!

Played: 1 Jan 2022 Team size: 4 Time taken: 57 mins Outcome: Successful escape!

Decent game and mechanic that is let down by the fact that it is all rather small and difficult to scrutinise well in a group of more than two. One rather illogical puzzle at the end of the game made it rather a let down, and we needed some hints, but still fun!

Team size: 3 Time taken: 39.26 Outcome: Successful escape!
hi-techstory-drivengreat hostingquite easy

Fun room, with one or two really quirky features. An interesting premise, which felt quite original, and an exciting start to the game which really got you in the mood. Some great hosting too! 

Team size: 6 Outcome: Successful escape!
Team size: 6 Outcome: Successful escape!
Outcome: Successful escape!
plainquite easy
Played: 2017 Team size: 6 Outcome: Successful escape!
Team size: 6 Outcome: Successful escape!
story-drivengreat hostingquite difficult😨creepy

Great room - not quite as good as its sister room in my eyes. One rather tricky skill-based puzzle toward the end of the game brought it down for me - thankfully my teammates persevered with it and we got out but had I had to do it myself I would have got very frustrated. The rest of the game was fantastic - not as varied as the other room, but still really fun and creative. Recommended.

Team size: 6 Outcome: Successful escape!
beautifulgreat hostingfamily friendlyquite difficult

As Potter fans, we just LOVED this room! No spoilers, but it’s got several cool surprises, and some really clever mechanics. There is so much to do that a larger group can be quite happy here, and can work in parallel. So much so that I have since been back to this room with a different group, and simply followed a different path, standing back when I happened upon any puzzles which I already knew the solution to. The playing space feels spacious and is beautifully themed, as is the rest of the venue, which includes a cool bar (full of different games to play!? serving various themed food and drinks, and another wee mini-game just outside the entrance to the escape itself. We have played both this and the Dark Arts room from the same company and we preferred this one. Highly recommended.

Team size: 2 Outcome: Successful escape!
great hostinglow lightquite difficult

Although only a single room (although I’m told there are two of the same room on the premises, one “light” themed and one “dark”; we weren’t given an option as to which one we played) these guys use their space to the optimum, packing loads of varied puzzles into the space. The hint mechanism is quite cool and there are a lot of physical props and a little use of different types of practical trickery, too, which is appropriate. We didn’t hit our stride too well in this room (maybe something to do with 18 months of no escaping, thanks pandemic! I also struggled to see the numbers on several of the padlocks thanks to the wear and tear and low light.) and so nearly didn’t escape (one very obvious clue trumped us in particular, and the final big puzzle wasn’t one that could be rushed accurately!) but we made it, and were pleased we did because the exit set piece was quite cool. Definitely not the most exciting, well-themed or immersive room we’ve done, but a solid and fun escape if you have an hour to kill in Edinburgh.

Team size: 6 Outcome: Successful escape!

Myself and my team absolutely loved this escape room - it’s so inventive and engaging, and you can actually learn something from it too! The start of the game is really clever, and there are so many unique little touches throughout, including some really cool wee effects, some unusual hiding places, and some creative practical puzzles that weren’t just your run of the mill padlocks. The exit was unexpected too - we really love rooms where the way out/climax isn’t just getting back out of the door you came in by! The team at these escape rooms are absolutely lovely too, and we are hoping that their relatively recent move across to the West End of Glasgow (from Linlithgow) goes really well for them - we shall definitely be back!

Team size: 6 Outcome: Failed :-(
story-drivenbroken techpoor hostingvery difficult

We were so excited for this game as we’d been led to believe it was incredible! Unfortunately it left us feeling very frustrated and unfulfilled. When we walked in it really did have the “wow” factor, and we were really excited to get going. However, there were at least two elements to the gameplay that went completely wrong; and when we picked up the wall-mounted phone to try and get help from our games master, it transpired she hadn’t been paying close enough attention and so hadn’t noticed these things going wrong for us. To give her her due, I think she gave us extra time, but towards our escape another piece of tech failed and it turned out we would not have been able to get out at all, never mind in time! It’s a shame, because there were so many aspects to this escape room that ticked our boxes (including one really exciting and very authentic-feeling moment late on in the game!). Poor tech and far too many red herrings led to a really lacklustre experience overall, though.

Played: 7 Nov 2021 Team size: 2 Time taken: 52:33 Outcome: Successful escape!
great hostingquite easy

The oldest (I think) room at this venue, and it shows (it’s very padlock heavy, for example). The ending was also a little anti-climactic. That said, it was still a really well-themed, entertaining escape, with loads to recommend it and definitely worth doing! 

Played: 23 Oct 2021 Team size: 6 Time taken: 41:28 Outcome: Successful escape!
originalclevergreat hostingquite easy

Loved this room so much! Incredible hosting by Kalvin and such a wonderful set and theming. Some really clever puzzles too, involving very few locks but quite intrinsic use of tech (which worked perfectly!). A good few wee red herrings but nothing that kept us off the wrong path for long. Lots of lovely practical props and effects and a really fun, appropriate and satisfying conclusion! Bravo!

Played: 23 Oct 2021 Team size: 6 Time taken: 42:05 Outcome: Successful escape!
clevergreat hostingintense😨creepy

Felt our group of 6 maybe slightly too large for this game although it was a very well-thought out room with some great puzzles and lovely original touches. One very unique puzzle in particular, and an exciting opening!