Houdini’s Escape Room Experience Crewe: Escape From R.M.S. Titanic

By | November 26, 2022

by Houdini's Escape Room Experience Crewe (website)

Phoenix Leisure Park, Dunwoody Way, Crewe CW1 3AJ

Crewe

2-6 players

Languages: EN

60 minutes

On April 10th 1912 the largest ship ever build left Southampton on her maiden voyage. She was called the ship of dreams, transporting people to New York in the height of luxury.

​Just 4 days into the journey disaster struck as she collided with an iceberg.

On board, as first class passengers, with the impending doom; what would you do to escape the ill-fated ship?

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Overall rating

Rated between 2 and 4.5 out of 5

based on ratings from 70 users
combined with 6 pro reviews

Your review

Player reviews

fandango rated this:Rated between 25 and 25 out of 5
Played: 9 Mar 2023 Team size: 2 Outcome: Successful escape!
immersivelacked finesse
We enjoyed this room but sadly some of the props were damaged and we managed to accidentally jump ahead and miss some of the puzzles that were part of the game itself. The room's design was very impressive, we really enjoyed the setting. We gave this feedback at the time, and was told it was a newly opened room so hopefully the relative changes have been made and everyone can enjoy this impressively designed experience.
WinglessArchangel experienced rated this:Rated between 45 and 45 out of 5
Played: 18 Aug 2023 Team size: 3 Time taken: 49:58 Outcome: Successful escape!
beautifulstory-drivengreat hosting

Myself and my teammates had a fantastic time at this beautifully themed room in a fairly new venue in Crewe. Everything about these escape rooms is well thought out and executed well, right from the entrance stairwell to the gorgeous room itself. This is themed exactly as you’d expect, and was what really made the room stand out for me, as it was unlike any other themes I’d encountered before and - from my knowledge of the Titanic - there had been a good deal of care and research that had gone into it, right into the music that started playing as we got the announcement from the captain that the ship was going down! So this room is definitely going to float your boat if you’re a Titanic fan (pardon the pun!).

There are quite a few wee surprises and nice unusual quirks and mechanics which we really appreciated and which made this one of the more original rooms I’ve done recently. None of the puzzles is all that hard, but there is quite a lot to just get done in the time limit, and you need to be very observant! Lovely and non-linear though which is great for groups that enjoy splitting up and cracking on with different things. 

There were a few teeny wee niggles: the clueing system - which looked the part and would have been awesome if it had worked - was broken on the day we were there, which is unfortunate especially for a newer room. Instead, when we needed to communicate with our host (which was not too often, fortunately) , he actually needed to come into the room, which broke the immersion somewhat. Fortunately, he (Leon) was an incredible host and we really didn’t mind this too much! He was friendly, kind, funny, and respected our request for no clues, only popping in to give us a few vital bits of info - in one case, a key was not where it should have been, in another, we were concerned about whether we were solving a puzzle correctly as there was no audio feedback when we’re expecting there to be - and one clue, when we asked for it. 

On the topic of immersion, there were one or two anachronisms (the use of number padlocks, and - most gratingly - the use of a tablet screen in one key part of the room which could have been better thought out so that it needn’t have used a modern portable device so obviously), and, as I mentioned before, a couple of the puzzles had no discernible effect when being executed/solved, which was a shame (I’m thinking especially of the two final things you need to do to escape), but all in all this was a very satisfying and enjoyable room which is a strong contender to go into my personal top 5! We are returning to do their other room (Alcatraz) very soon! 

knoh39 experienced rated this:Rated between 30 and 30 out of 5
Played: 4 Apr 2024 Team size: 4 Time taken: 52 min Outcome: Successful escape!
value for moneyfamily friendlybroken tech
Puzzles would be good if they actually worked. 4 times are game was interrupted by the game master to tell us another part of the game wasn’t working 🙁 such a shame as we liked other parts but it it was so annoying! 
TeamHawley experienced rated this:Rated between 50 and 50 out of 5
Outcome: Successful escape!
story-drivengreat hostingepic
coco974 rated this:Rated between 25 and 25 out of 5
Played: 5 Jan 2022 Team size: 2 Outcome: Successful escape!
broken techoverpriced

Definitely not our favourite and has put us off trying any more at Houdini's! 

The very first puzzle we encountered a problem (vital information missing) and had to call for help straight away. This continued throughout, at least 3 times we had to ask for help because something wasn't working as it should, which was really disappointing. 

The GM was lovely, and very happy to help, but sometimes his clues relied on us having prior knowledge of the Titanic (which I am lacking!). 

The clues are via an old style telephone, meaning if you have made it beyond the initial room it can be time consuming to get back to get help. 

The theming of the room was fantastic! The decor, details and sound effects were brilliant.

The puzzles and clues were clever and original (some things in there we'd never seen before) it's such a shame that some just didn't work. 

We got a little ribbon trinket for successfully escaping which was a nice touch but it doesn't make up for the broken room!

Alice Lucy rated this:Rated between 40 and 40 out of 5
Team size: 2 Outcome: Successful escape!
Jasmine Barrett rated this:Rated between 50 and 50 out of 5
Team size: 4 Outcome: Successful escape!
beautifulstory-drivenintense

Thoroughly enjoyed this and the combination of puzzles. I personally would have preferred to play as a smaller team as I found so many people meant you werent as involved BUT that doesnt take away from how wonderful i found this room to be. If I could do it over,  I would any day of the week.

Anonymous experienced rated this:Rated between 45 and 45 out of 5
Played: 2 May 2022 Team size: 4 Time taken: 45:00 Outcome: Successful escape!
Jemileh experienced rated this:Rated between 50 and 50 out of 5
Team size: 2 Outcome: Failed 🙁
roberts0502 experienced rated this:Rated between 40 and 40 out of 5
Played: 24 Jun 2022 Team size: 3 Time taken: 55 Outcome: Successful escape!
cleverimmersivegreat hosting
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Reviews by escape room review sites

‘Immersive’ is a worrying term for a game based on the sinking of the Titanic, but fortunately they don’t take things as far as plunging players into the icy waters of the Atlantic. Instead, this game places the players in an upper class berth on the doomed ship, just as it begins to sink.

Houdini Escape excel at providing a good experience before and after the game, starting from the atmospheric lobby and the mini-cinema used for game briefings. I particularly admired the way they use a simple...

A good intro and cool transition into the game. A beautifully themed space, with a sense of exploration across the ship and attention to detail that really helps with immersion. Solid puzzles and good theatre throughout the game. Titanic is probably the most impressive of the games in Southampton and well worth a trip if you're in the area.
We loved the attention to detail in both the game, and the waiting area. The room itself had touches that were historically accurate, and the reception had a poster of the Titanic that was signed by the youngest survivor of the disaster.

Let’s talk about climaxes. The one thing all good games shouldn’t do these days is to leave you unsure whether you have actually completed it. It definitely shouldn’t be dependent on the GM walking in and telling you. 

As it turns out, the room has a lot going for it. It sprawls over several rooms (well, "cabins"), it looks fairly realistic (except for lack of motion, I guess) and proposes a few tasks I had never performed before (something I always appreciate after playing so many rooms). There are many references to real-life details in the puzzles, to the point where Titanic experts would probably be able to circumvent a puzzle or two. Yet, having said all that...

I had never heard of Houdini Escape rooms before, so when it was suggested that we do one of their rooms, I was unsure what to expect but was up for the challenge. They have multiple locations around the country and with Southampton closest we headed there and it seemed only apt to do the Titanic room. When we arrived we were greeted by the nicest host/games master who i'm so sorry but I don't remember his name. He is an absolute credit to the Houdini team. His passion and enthusiasm for his job was clear to see and he really made the whole experience, from checking in to escaping that much more fun and entertaining.



Houdinis Escape Onslow Road Southampton: Titanic

November 2022

Overview 

This was Second visit to Houdini’s in Southampton after visiting the their Tenpin location earlier in the day taking on Extinct. We had booked in at their Onslow Road location for what is arguably the best rated escape room in the country, Titanic. This was our first 90 minute room. There is a car park nearby where you then have a 2 minute walk to the location so not too bad at all. The reception area is decorated as you would expect for an old immersive experience but it is not as grand as the Tenpin location. You are given an iPad to complete your information details and sign waivers. We were taken to an old cinema style room with popcorn machine and cinema screen ready to show us our brief. 

Room impression

The room is up to 7 people, however, we would not recommend going with a group of that size. Some of the areas in the game are quite tight and as a team of 4 we did struggle a little bit in some parts. The set of the game is as you would expect, fully immersive and completely in keeping with what task we were taking on. We would say that some of the props and games in the room were starting to look a little tired and were not as impressive as Extinct that we had done earlier in the day. In saying that, they had done a brilliant job in creating an immersive experience that we did all enjoy. 

Puzzles

At the beginning of the game we found it quite easy to split up and tackle a few games on our own but as the experience went on, the games did become linear. As previously mentioned, some spaces were quite tight and this left some of our team stood watching whilst others were attempting the solve some puzzles. This put a little dampener on the experience for us and with much bigger teams, we can imagine this being quite a big issue. There were a lot of hide and seek games during the experience and at the beginning a few padlocks were to be found but on the whole, the puzzles were varied and fun throughout. It did take us a while to work out that when we did get a puzzle right, a ship’s bell would ring. We’ve not experienced this before and it was a nice touch to add to the immersive experience. 

Game Master Clues

We can’t remember asking for any help during Titanic. Our games master did keep a watchful eye on us and if we steered slightly off track then a foghorn would sound which let us know we needed to have a little re-think. We were told that if we needed a clue all we had to do was ask and she would have came over on the speaker system. 

Round Up

We had high expectations of this room and to the large part it did not disappoint. A lot of effort has gone into making one of biggest tragedies in human history a tasteful experience. You could see that game was starting to look a little tired on some of the puzzles that will probably need addressing at some point but it kind of added to the history of it all. This game is a must when visiting Houdini’s Southampton.

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