Stanley Hall Farm, Stanley Hall Lane, SK12 2JX
To our surprise The Pirate Ship was unbelievably well received and the reviews have been fantastic, better than we ever imagined.
The pressure was on, our next room had to be as good, if not better than The Pirate Ship. It took nearly a year to build, it is heavily themed, exciting, interactive, immersive and a real live adventure.
Your team of adventurers & archeologists, enter an abandoned gold mine in the heart of the Mexican mountains, your mission is to find the hidden gold.
Legend says that the holder of the hidden gold of El Narangel will find the Lost Tomb.
The miners left subtle clues & hints, if you use all your skills you may find the hidden gold and ultimately the Lost Tomb but be careful they the miners won’t give up their gold easily.
The Lost Tomb is now open.
Come and see for yourselves,
based on ratings from 33 users
combined with 8 pro reviews
If you also set a star rating, the star rating won't be shown anywhere but will still be used when calculating the game's overall score on Escape The Review.
Nice to see a family run business and the set they have created was polished and immersive. The issue for our group was the fun factor. The puzzles just didn’t work for us. They were a little uninspired and lacked variety/intrigue. A real shame.
I don't really know where to start on this on this game.
I guess ill start with first impressions. The opening scene was great with a great special effect (or 2) and moving into the second room was also rather on point on looked great. It was a large space, open game play and clear direction. Some enjoyable puzzles, great tech usage and sense of humour.
That being said, I had to deduct 2 half stars
- I deducted the first half star for consistent theming. This was a room of 2 halves (and a bit extra). Both great theming in their own rights but i felt the theming from the first room was not carried into the second room. Moving from a Mediterranean mine into an Egyptian style tomb was a little erratic
- The finale was a little bit of a let down. Despite great fun in the rooms, the final door opened into another room, we had a quick look around only to come to the realisation that the room we had just moved into was actually just a back office area and wasn't part of the game. No real sense of achievement and we kind of just waited around until the GM master came in to de-brief us.
These are only minor elements and i would still highly recommend playing this game and indeed playing all 3 games at Extremescape
After escaping from the Pirate Ship and a quick lunch in the village of Disley, we attempted our escape from the Lost Tomb. We escaped in a bit more than an hour (as this room as well offers a 90 minutes escape limit) with 0 clues asked (but still some hints from our game master). Just like their other room, the Lost Tomb put you straight into immersion with an 'introduction room' that is very very effective and the puzzle to get out of it is really smart! But it's only once you enter the 'real' room that you are in for a Wow factor thanks to the brilliant props and original decors of the room. The clues and hints are once again given via a pre-recorded voice actor that would slightly remind you of Indiana Jones: you put your finger somewhere you shouldn't and you will hear him say "This is not going to help", suggest a solution to a puzzle and you will hear him say something like "Good thinking, cowboy". This really makes you stay immersed and focused on your escape. We also really appreciated the little spooky touches that will make you jump and smile as well as the full attention to details partially thanks to the help of ingenious DIY. Just like in the Pirate Ship, one puzzle was really maths-heavy and you would need someone in your crew that is good with numbers to make sure you don't get stuck. Luckily our crew have a wild range of talents :D. This wasn't too much of a buzzkill as the rest of the puzzles in the room were very clever and hands-on. The room was still relatively lock-heavy but thanks to the variety and interactivity of the puzzles, it didn't feel like a burden. The reveals and surprises along the way are very exciting too and it's always a pleasure to escape from a room in which the entrance door is not the exit door. Well done Extremescape! We are looking forward to try their future Vikings room and if you are in the area or planning a weekend away, I would highly recommend heading there! The surroundings cities really allow a great weekend for walks, food (and escape rooms). 😉
Is Carlsberg did openings to an escape room, this would be it... A simplistic riddle to get your brain ticking with a theatrical transition to enter the mine that will put a smile on every players face! The room design and themeing are and immerses you in to your game. The puzzles will rack your brains, we were kicking ourselves at one particular element that we acted like escape room experts rather than seeing it for what it was but this was testament to the room and variety in puzzles. A little surprise added humour and a jump element to the room. The next transition was also clever and stayed on theme. The last puzzle wasn't as epic as vikings but overall an outstanding experience!
Reviews by escape room review sites
Extremescape's first game was a big, brilliant pirate game. Their second is loosely inspired by Indiana Jones, and it somehow manages to be even better. Like Pirate Ship, Lost Tomb is a 90 minute game. Where Pirate Ship injects a moment or two of unexpected theatricality, Lost Tomb has a succession of them.
The game starts in a relatively small space, with the team instructed to find a way in an abandoned gold mine, and subsequently to recover each of a set of bags of gold. From the outset the ...
I loved this room. It felt like there was a lot to do, with plenty of elements and things to discover. Discovering the temple with only 30 mins left was definitely panic-inducing, but added a bit of pressure. I highly recommend this room to anyone!