TheSinger


Game
Company
Game
Location
value for moneyimmersivegreat hosting
Played: 23 Feb 2023 Team size: 4 Outcome: Failed :-(
originalbroken techoverpriced

The website describes this as an extreme test of your sensesā€¦. And I guess ok the surface it is. 

But

The price does not reflect the quality of the experience. Things brokenā€¦ flawed ā€œpuzzlesā€ it just wasnā€™t a great experience for us. 

Our booking slot was 8:45, actually started around 9:10 after being left in the waiting area until someone came to greet us. 

The game hosts were fun enough, they were friendly and engaging enough but it didnā€™t quite fix the problems we had. 

Not great 

Played: 22 Feb 2023 Team size: 4 Time taken: 38 Outcome: Successful escape!
immersivegreat hostingfamily friendly

An excellent first room for this venue in terms of theming and gameplay. Some great Aha! Moments. 

The set is of a high quality build and the puzzles are thick and fast! some real head scratchers and some easy winners! It was great to be able to be kept busy the entire time! Added sound effects lifted the experience as you progressed further into the mine and everything within was in line with the theme. As per the enigma franchise, this room is up there with the rest of the franchiseā€™s rooms!

Hosts were friendly and welcoming and clearly passionate about escape rooms. 

Played: 6 Jan 2023 Team size: 3 Outcome: Successful escape!
story-drivengreat hostingfamily friendly

I normally have blinkered judgement when it comes to playing Xmas rooms as I find that MOST that I have played are thrown together quickly with not much thought behind them in a bid to increase traffic through the doors over the Christmas months. 

But as per all other room within Beverley, so much thought has been put into the puzzles, most of which I had not seen before and are very clever. As a 35 year old, I donā€™t normally feel the ā€œmagicā€ of a Christmas room but I actually felt it in this room. Some great magical touches that as child to experience would be wonderful, smiles all round! 

My only regret is that my own child isnā€™t quite old enough to understand an escape room so I missed out, but rest assured when sheā€™s old enough and if they have one, Iā€™ll be returning to Beverley as soon as I can. 

Hosting as per is top notch. The owner of very knowledgable and creates such a friendly game experience 

Played: 11 Dec 2022 Team size: 2
funnygreat hostingfamily friendly

The smallest space of all the rooms at Compendium. This is a great traditional style linear room with great theming, As like all other room with Compendium. 

This was the 5th in one day Iā€™d played and I felt that I played badly during the hour, this has nothing to do with the room quality though. Fun puzzles, each fitting with the theme. Everything belonged within it. Cannot fault any of the rooms here! 

Played: 11 Dec 2022 Team size: 2 Outcome: Successful escape!
value for moneyimmersiveepicquite difficult

This room has just become my all time favourite! Right up there at no.1 (sorry Daylight Robbery). 

Iā€™ve heard of this room within enthusiast groups and boy did it deliver! And it deserves every bit of recognition that it is receiving! 

Completely non linear and crammed full of every type of puzzle from math to logic, search and find to physical. A great end game (I wonā€™t give too much away). 

The room is HUGE and certainly doesnā€™t have that feel of claustrophobia (unlike a real submarine). The build and set is stunningly ā€œsimpleā€ (if thatā€™s the right word) 

We escaped as a team of 2, collecting all loot bags within the hire, and didnā€™t stop for the entire time we were inside. 

I cannot praise the room highly enough! Itā€™s a must for enthusiasts and ā€œgeneral playersā€ alike! You wonā€™t regret it. 

Played: 28 Nov 2022 Team size: 3 Time taken: 56:30 Outcome: Successful escape!
intense

Probably the best Xmas room Iā€™ve played! Multi-Non Linear with so much to do! Especially in small group sizes! We never stopped for the entire time. Lots of ā€œeasyā€ puzzles which helped the feeling of achievement. There were also some more challenging puzzles too. GM told us that no group has successfully completed the room in its entirety and we JUST managed it! 

Really good room. 

Played: 28 Nov 2022 Team size: 3 Outcome: Successful escape!
immersivefamily friendlymagicalquite easy

Great theming! Really good effort in theming. Some great puzzles that I hadnā€™t seen before and clever use of props. A couple of wow reveals and great use of the space available. Itā€™s quite small but doesnā€™t feel like a small space. 

Played: 20 Sep 2022 Team size: 4 Outcome: Successful escape!
hi-techimmersivestory-drivenquite difficult

great theming! Immediate immersion but I fell into the trap, like I always do with fully technological rooms, of not knowing what to do with what. There wasnā€™t enough signposting for meā€¦ without hints from the GM telling us how to interact with propsā€¦ or to tell us what had actually happened once the puzzle had been solved.  Iā€™d have still been in there days later. Not a criticism of the room, just a reflection of my own preference when I comes to tech. 

The game was fun, i can see why it gets the reviews it does. Our GM was friendly enough, but I felt the pre game experience was a little lacklustre. We felt like we ā€œthe next group to playā€ and until the time came to actually play no one really gave any attention to our existence. Which was a shame. 

Team size: 2 Outcome: Successful escape!

Not as visually pleasing as other rooms available here but I believe this was the first and itā€™s nice to see a progression of build from this one. Donā€™t get me wrong the room is still a great room. A couple of frustrating puzzles that ate up a lot of time, but a really interesting ending that creeped you in the room little by little until reaching the exit. Great game. Friendly hosts. Attentive GM

Team size: 2 Outcome: Successful escape!
immersivefamily friendlymagical

Great theming here! A fairly small space but theyā€™ve used the space well offering different levels. Some small spaces require you crawl into but it didnā€™t deter from the game play. I love a game that has been designed with attention to detail and nothing in here detracted from its theme. A great game for families. 

Team size: 2 Outcome: Successful escape!

Amazing, immersive and a great use of the space. The beginning of the game is fantastic, canā€™t really say much more without giving too much away, but it was soo much fun. 

If I was to have any criticism, the ā€œmagicā€ element of it could have been achieved a little smoother as at times we could hear the GM behind the walls switching switches and levers etc and it broke the magic a little. The room is full of wow moments and the clue system is great and in theme with the room. Enjoyed it thoroughly 

Team size: 5 Outcome: Successful escape!

A very crammed room but for the good reasons. Non linear in its majority with plenty to do even with larger teams. Great little deduction puzzles interwoven throughout the main game. 

Team size: 5 Outcome: Successful escape!
funnycleverfamily friendlyquite easy

Very small space but used very well. Some great imagination used in the room design with some fun elements included. A very linear puzzle plan and a very good and original idea to help with a directional lock. Clue system was creative. A great room for families. I almost with they had a bigger space because a revels of a second room would be great. 

immersivegreat hostingšŸ˜Øcreepy
Team size: 2 Outcome: Successful escape!
immersivestory-driven
Team size: 2 Outcome: Successful escape!
dark

Fairly easy, straight forward game. Couple of issues for meā€¦

We played the game completely in the dark as there was no indication or help given as to how to turn the lights on. The hindered us ALOT and made the game not as much fun as I feel it could be. 

There was also a puzzle toward the end of the game that was basically down to trial and error/guess work in order to be solved. Didnā€™t enjoy that bitā€¦

Team size: 2 Outcome: Successful escape!

Donā€™t actually remember anything about this room in particular ā€¦ I think that says everything. Again dissapointing considering there are stand out rooms within this venue and this one is easily forgettable 

Team size: 2 Outcome: Successful escape!
immersiveannoyingšŸ‘»scary

Donā€™t get me wrongā€¦ I am a self admitted wuss when I comes to playing a scary room. I normal day to day I would not choose to play this room over any others at the venue however I was here so I HAD TO. 

The room was okā€¦ in my opinion, I felt like I was playing a game of hide and seek for 60 mins rather than trying to work out how to get out. To me it felt much more of hindrance to go and hide rather than the feel to want to. It got slightly annoying toward the end. But I can see why this room is getting the love that it is. 

Team size: 2 Outcome: Successful escape!
originalcleverimmersive

The use of space to create an exciting adventure is second to none. It really was such a fun and exciting game to play. Some interesting puzzle elements and reveals that if not seen before, having been a little underwhelmed with a couple of other games at this venue, this cheered me up a treat. Great game! In the top 10 on my list for sure.. for now.. 

Team size: 2 Outcome: Successful escape!
originalbroken tech

Original in its features and room mechanics. Apart from that is there anything special about this? Not particularlyā€¦ 

The room was well worn and looking very tired when I played it, to an extend where one puzzle was so stiff to move it made it barely usable, which was very disappointing to see at such a popular venue

Team size: 2 Outcome: Successful escape!

Not the best by far at this venue. Fairly underwhelming in comparison to games at the same venue. 

Team size: 2 Outcome: Successful escape!
illogical

Theming ā€¦ great

Gameplay ā€¦ not so much 

Techā€¦ dated and somewhat non engagingā€¦ 

Team size: 2 Outcome: Successful escape!
Team size: 2 Outcome: Successful escape!

By far, to date, my favourite room Iā€™ve EVER played. When you step back and look at theming itā€™s nothing out of this world butā€¦ the gameplayā€¦. Amazing! 2 players. Non stop solving ā€¦ so much funā€¦ I really want to go back and redo the room just to see what weā€™d missed first time round! 

This game really does live up to itā€™s reputation. 

Team size: 2 Outcome: Successful escape!
great hosting

Loved the fact the hosts/GMā€™s brief in character. Immediately helps with immersion if done well (which ours did). Setting and design is great with a great little clue system. We managed to complete the room in its entirety completing the bonus challenge. Itā€™s a real step up from Cypheryne which after playing that I was dubious that I was in for poor day of escaping, how wrong was I? 

Team size: 2 Outcome: Successful escape!
plain

A very plain looking room in comparison to others at the same venue. Itā€™s almost like you were playing an escape room from years agoā€¦ office setting, plain furnitureā€¦ nothing particularly amazing about it. Luckily this was our first of three in the same day at the venue and suffice to say they got better throughout. 

Team size: 2 Outcome: Failed :-(
immersivegreat hosting

Great location for an escape room. Carfax was phenomenal. Everything is the room was in line with the theme and setting and very cleverly disguised using set pieces to add extra wow factors to the room. We only played as a group of 2, one being a complete newbie to escape rooms and we were only a couple of puzzles away from completion. Really immersive, great flow, amazing location. WINNER WINNER 

Team size: 2 Outcome: Successful escape!

Fairly basic in its theming which had potential of being a lot more. Loved the personal touch To have playersā€™ names appear within the story. Love a room with a few locks, but having all the locks pretty much the same, a lot of time is wasted trying all of them before you find the right one. A little more signposting needed. 

Team size: 2 Outcome: Successful escape!
šŸ˜Øcreepy

Great room with some good puzzles. Especially like the integration of ā€œcctvā€ screens that kept you on the edge and constantly looking over it. Well timed interaction with the GM in time with the cctv screen. 

Nothing particularly creepy apart from atmospherical scare  

Team size: 2 Outcome: Successful escape!
Team size: 3 Outcome: Successful escape!
Team size: 2 Outcome: Successful escape!

Again like ā€œcaught in the actā€ there was element of ā€œthings thrown in to a room because theyā€™d be coolā€. To have your player believe youā€™re in a graveyard or undertakers office, the types of puzzles and combination reveals do not belong in this theming. Iā€™m all for tech in rooms but the tech in itā€™s current style doesnā€™t belong hereā€¦ 

Team size: 2 Outcome: Successful escape!
great hostingunoriginal

Hosts and GMā€™s greatā€¦.

Iā€™m a theatre nerd and the theming of the room excited me before gameplay. However, Iā€™ve been in hundreds of dressing rooms in my time and not once have a seen electrical props similar to the ones you see in this room. 

Itā€™s fun to complete donā€™t get me wrong (even though we were promoted to cheat it) but do they belong in the setting your supposed to believe youā€™re in? Nah, complete immersion breaker for me. 

Team size: 2 Outcome: Successful escape!

Theming very basic but passable. Parts of the game are starting to look a bit tired it wasā€¦ okay. 

Red herringsā€¦ grrr I hate themā€¦ 

Team size: 2 Outcome: Successful escape!
quite easy

Nothing really too much to say about this one. Fairly simple in gameplay. Easy enough puzzles albeit some fairly similar maths type puzzles, but a playable room to kill some time

Team size: 2 Outcome: Failed :-(
broken tech

Fairly simple room in setting. Not themed around the board game but tasked in style with the board games objective. Murderer/place/weapon etc. 

The thing I found frustrating with this is a large section of the game that required UV/Blacklight torches. First of all, we only had 1 between 2 players, so anymore than 2 I feel it could be quite boring for the other players not involved in this puzzle. Secondly that torch failed to work around 2/3 minutes from finding it which we had to wait a good few minutes to get a replacement. Hence the failā€¦. 

Team size: 2 Outcome: Successful escape!

Fun with a great number of puzzles. Nothing outstanding in terms of themeing but a fun way to spend an hour. 

Team size: 3 Outcome: Successful escape!
frustrating

Again like Salem (at the same venue) the space is very big with lots of wasted space. The room is also very dark with no additional light source and very frustrating to see in places. 

The room is very worn and tired with cupboard hanging of their hinges and the ending of the room completely failed which I assume was broken as even the GM couldnā€™t get it to work which was disappointing. 

Team size: 3
originalbroken techšŸ˜Øcreepy

A rather original theme here but somewhat poorly executed. The space is huge and with the amount of space to hand, there felt like there was a complete lack of things to do. Broken tech (ish)ā€¦ what I mean the room is tired, and need fixing in places as things had been pulled away and clearly broken. 

There was also quite a fun little of puzzle that required digging/searching however the cloud of dust this creates was unbearable. 

The room is creepy in places but nothing to write home about, could have been such a better experience. 

Team size: 2 Outcome: Successful escape!
poor hostingunoriginal

Typical prison escapeā€¦ couldā€™ve been much more original especially when themed (I use that loosely) around the most famous prison in the world! 

Split into 2 cells (standard). I had actually completed the room from my own cell before my team mate had actually got out of their. Poor puzzle plan if thatā€™s always the case. GM had to enter the room to explain a rather poor thought out puzzle and even after explanation, I still donā€™t get how it was supposed to be completed. Not a great venueā€¦. Will not return 

Team size: 2 Outcome: Failed :-(
broken techpoor hosting

Not scary at any point even though it leads itself to be scaryā€¦ ridiculous clueing system linked to iPads/tablets and QR codes. I had to brute force a mag lock as the prop was clearly broken. Spent a good 10 minutes trying to get the GMā€™s attention to try and fix it or enable us to carry on. This was the 2nd room I had played at the venue on the same day. I should have botheredā€¦ itā€™d have saved me some money 

Team size: 2 Outcome: Successful escape!
illogicalbroken techpoor hostingšŸ˜Øcreepy

Literally it seemed nothing in this room seemed to work properly when I played this. Spooky atmosphere but nothing that particularly scared us. Hosts had to enter the room to fix/reset a lock that had been clearly missed in the reset. Very long delays in hints coming through which I assume the GMā€™s weā€™re not attentive to our game and concentrating more on others being played at the same time. . . 

Havenā€™t returned to this venue sinceā€¦ 

Team size: 2 Outcome: Successful escape!
plain

The rooms here need updating to be in line was players expectations. Theming very minimal. No real sense of storyline. Immersion is very minimal. 

Team size: 2 Outcome: Successful escape!

Originally built for a different venue, I believe cryptology has bought this game and reinstalled it hereā€¦ it plays well, flow was good but the room is almost in 4 parts. Without spoiling anything. 1st part- frustrating 

2nd/3rd part themed great and some great puzzles

4th part - disappointing ending with no real sense of achievement. 

Team size: 2 Outcome: Successful escape!

Great setting. Very tech heavy which is not a particular fan of but I enjoyed the room. After playing Cryptology in Nottingham I had high expectations for this venue, but I just didnā€™t get that with the Sheffield Branchā€¦. 

This room was great and I can see how players love it, I just didnā€™t click with the room. It didnā€™t flow well for me. Thereā€™s much better rooms within the same ā€œgenreā€ 

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