Tulleys Escape Rooms & Games: SpellCraft

By | March 21, 2021

by Tulleys Escape Rooms & Games (website)

Turners Hill Road, Turners Hill, RH10 4PE

Crawley

2-8 players

Languages: EN

60 minutes

The SpellCraft twins, Evilinda & Spellinda, two witches, two paths, two shops, two worlds, two journeys, their two magical worlds collide, and you find yourself in the middle of their story. 

 

SpellCraft will take you on a magical adventure, you'll need to work together, but in the end there's always a battle, will you escape and who will win?

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Overall rating

Rated between 45 and 50 out of 5

based on ratings from 9 users
combined with 2 pro reviews

Your review

Player reviews

Anonymous rated this:Rated between 25 and 25 out of 5
Team size: 8 Outcome: Failed πŸ™
broken techpoor hostingdangerousvery difficult

Looking at other reviews, I seem to be in the minority here. No one can deny that this room is absolutely stunning. It's clear to see where the money has been spent. But unfortunately that's the end of my positive points. Our team is very experienced, having played hundreds of games, and just felt like this was another installment of Tullys money-grabbing empire. After failing other rooms here, we were a little hesitant to return. But after being told that spellcraft was a family friendly game, we thought it couldn't be that difficult right?

I won't go into details, but overall, signposting was awful, most puzzles felt illogical or simply impossible without help, which wouldn't be so bad if we actually got help. We asked for help on multiple occasions and received nothing back. At one point someone even asked how to get out to go to the toilet, and heard nothing back. We were then told about 10 minutes later after repeated asking, that we were in a part of the game that we couldn't leave from, which begs the question, what if there was an emergency?!?! Not to mention the numerous broken props and puzzles (par for the course with Tullys rooms.

After a frustrating experience, and a deflating ending from a host with no enthusiasm or personality, we all agreed this was the last straw for this place. We were once again offered 50% to come back, but why would I travel all that way again? Next time we're in the area, we will try somewhere else.

Overall... Amazing production quality, but that's about it. 

Jo Keen-Roberts / Reptons experienced rated this:Rated between 50 and 50 out of 5
Team size: 3 Outcome: Successful escape!
beautifulfamily friendlymagical
🦑cipherdelic virtuoso rated this:Rated between 45 and 45 out of 5
beautifulimmersivemagical

My personal favourite at Tulleys and this is a stunningly beautiful adventure. There were points where I could have just stayed in one area and marvelled at the detail of the production and set design, but there's too much to do in this game to stand about.....
This adventure excels on transitions and keeping you progressing through the narrative, but there was a couple of points where I didn't "get" the relevance of the area to the story, but it didn't detract from the gameplay, it was just one of those "I wonder what that was" ponderings I had afterwards. 
Amazingly beautiful adventure, its a stunning build.  

πŸ”James Bloodworth expert rated this:Rated between 45 and 45 out of 5
Played: 27 Nov 2021 Team size: 3 Time taken: 59:27
beautifulhi-techmagical

Tulley's latest outing is simple one of the very best experiences I've had outside of a Disney Theme Park.  It looks great, the play is good, the only thing stopping it getting top marks are a couple of design choices that dented my immersion.  A phenomenal achievement.

🌡Juliette B expert rated this:Rated between 45 and 45 out of 5
Played: 13 Nov 2021 Team size: 2 Time taken: 60:00 Outcome: Failed πŸ™
beautifulhi-techmagicalquite difficult

Another beautiful addition to the Tulley's portfolio with some cool props and a fun back story. As is par for the course with us as a pair, we failed to finish in the hour and no doubt will return in a couple of years to see how the story ends after they open their next room...

MightyMidds experienced rated this:Rated between 50 and 50 out of 5
Played: 18 Oct 2021 Team size: 2 Time taken: 57 Outcome: Successful escape!
hi-techimmersivemagicalquite difficult
Laura McGill expert rated this:Rated between 50 and 50 out of 5
Played: 21 Sep 2021 Team size: 2 Outcome: Successful escape!
beautifulepicmagicalquite difficult
Anonymous rated this:Rated between 45 and 45 out of 5
Played: 8 Sep 2021 Team size: 5 Time taken: 54 Outcome: Successful escape!
beautifulhi-techmagicalquite difficult

This is another awesome game by Tulleys. It follows the excellent theming and design of all the other games and applies it to another huge space for you to explore. The puzzles were well designed and fun and I really liked how well the space was used.   The beginning of the game was really cool, along with a great mechanic halfway through. One room felt like all the puzzles were slightly broken in some way but kind of worked eventually and the finale felt unneccesary but I guess in keeping with the story. However, our game flowed really well and the GMs Edward and Tyler added prompts when we were struggling or missing something obvious. All round not to be missed!!

Mike S expert rated this:Rated between 45 and 45 out of 5
Team size: 4 Outcome: Successful escape!
clevermagical

Reviews by escape room review sites

Yesterday was finally the day of our Tulleys marathon. We played Mutiny, Spellcraft, Dodge City and Nethercott Manor in that order (unfortunately we haven’t played Outfitters). I will focus mostly on Spellcraft, since it was the one that has blown our minds the most, but I will use this review as an excuse to talk a bit about each game. For those that want some tldr version – Tulleys is the place to go in UK and Spellcraft is the room to play in my opinion.
The magic added something to the immersion. Nethercott is possibly still my favourite, and Mutiny might still be Liz’s, but objectively SpellCraft might be one of Tulleys best. The magical elevator taking us places, and then revisiting other rooms, and the twistyness of everything gave it a level of mystique

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