Games in Edinburgh by Case Closed
Most recent ratings & reviews from players
A very different way of approaching a room, that is very story-driven. It was more deductive than puzzle-driven, so didn't quite scratch the escape room itch for me but I still had an excellent time and definitely want to try Radio Nowhere too. It's a more interactive room than I was expecting, and the progress mechanism is something I haven't seen before, but works well and is in keeping with the theme of the room.
The room isn't timed, so if you're a hardcore speed/leaderboard chaser, you'll have to set that aside!
The room takes up to 10; we played with 7 and I think that was tending towards being too many of us. You really do need to be able to follow the story and the deductions that your team are making in order to get the most from the storyline, and there's a lot of threads going on to keep track of.
Original escaperoom where the story is really matters. You can easily do the room with just 2 persons if you already have some experience. Very nice host.
We really enjoyed this game! It only takes place in one office room, but that didn't impact it at all for us - still lots to find and interact with physically and via a computer interface. Even more impressively this is the same space used for Deep Cover but it felt very different as a game, because of how the story unfolded and how it used the space in quite a different way.
It made good use of Case Closed's signature style of asking questions to ensure you genuinely understood what going on in the story and had used your brain to think about it!
If you're in Edinburgh, absolutely do Radio Nowhere and Murder of Max Sinclair as a higher priority than this game but this game is great value and still felt like a proper escape room. This game had a particularly great physical real-science-based interaction and a surprisingly high octane ending.
We really enjoyed this game! It only takes place in one office room, but that didn't impact it at all for us - still lots to find and interact with physically and via a computer interface. Even more impressively this is the same space used for Director's Cut but it felt very different as a game, because of how the story unfolded and how it used the space in quite a different way.
It made good use of Case Closed's signature style of asking questions to ensure you genuinely understood what going on in the story and had used your brain to think about it!
If you're in Edinburgh, absolutely do Radio Nowhere and Murder of Max Sinclair as a higher priority than this game but this game is great value and still felt like a proper escape room. Plus the best hacking we've seen in any escape room!
We did this and Director's Cut (as well as the other bigger games) all in one day, which was a bit intense but great, especially with some downtime in their boardgame cafe (Secret Solstice). If you only do Deep Cover or Director's Cut - both are on par with each other but we slightly preferred this one due to some of the surprises and interactions but tbh - do both!
Another belter from Case Closed - this game had been on my radar for a long time and finally I had the opportunity to play. I had a blast playing radio host and solving mysteries, basically all my favourite things!
A very immersive, clever game and again a must not miss!
What a fantastic traditional murder mystery! Loved this game, listen closely to your host when he explains how to approach the game and you will have a blast! No spoilers from me - it's a must play, absolutely brillliant fun, immersion and amazing interations.
More a murder mystery than escape room, but still has enough puzzles to satisfy.
The game is made by the hosting/DM-ing (Ronan was our fantastic host).
There are plenty of unique gimmicks, props, side-obectives and story twists to keep this game really interesting.
I have played over 200 games, and I can honestly say that this was an experience like no other I've ever had. Although there are a lot of murder mystery games out there, this is the first one where I felt like we were actually solving a case. Extremely imaginative, and an amazing use of a small, rather unprepossessing space. Requires a lot of focus and attention, but I liked that. The denouement is wonderful--really a lot of fun. The GM was excellent, totally leaned into the theme. Not for everyone, but I'm sure that for murder mystery buffs this will be a favorite game.
Really nice theme of game, again something refreshingly different, and not your standard murder mystery etc.
Some quirky puzzles in this, that really added to the immersion.
I would recommend leaving some time between if you intend on playing Radio Nowhere at the same time, as there is a lot of thinking, and I really should not have turned down the offer of a coffee in between!
This was a refreshingly different game, with a lot of fun elements built into it. There is a lot to do for 2, and a lot of thinking to sort.
Clever concept, and we maybe got a little distracted keeping our Radio Show the most popular in town!
Absolutely brilliant and original game! Played some time ago now and still recall it as fantastic! The host was brilliant too!
Not your typical Escape Room, a very much immersive whodunnit but still good fun none-the-less. Our host Ronan was great fun and made the experience.
If you like your detective games and less typical locks/puzzles, then this game is a must.
One of the best rooms we've done. The theming to the hosting to the puzzels, everything was so cleverly thought out and well done. Our games master Ronan was a real stand up guy and never broke the illusion. The clue system is very original and the finale is... well I shan't spoil anything but very very fun.
What a joy. Full immersion and we were really invested in the whole experience. We wanted to impress with our new DJ skills.
The improv is something you need to embrace. Our host made it such a safe space for us to play and be ourselves. One of favourites from the UK for sure! Thank you for a wonderful day.
Really not what I expected. The format is very different to your typical escape room and simulates a detective computer game so well. I love the interactions with the actor and having to out of your comfort zone.
We felt really safe to play in their sandbox. The creator was an amazing host and really heightened the experience and fun.
Well worth seeking out for something different.
Case Closed have a clever new concept and it's not like anything we have seen before. There is a room and there is a case to solve... but saying anything more would reveal a little too much.
There is plenty to keep busy with and, as with all of their games, you get out what you put in. It's a very tricky one to rate, as it's not a classic escape room, but all of the elements are there for a very involved, puzzle-solving experience and the scope for variation is huge... We'll be watching carefully for future games!
Don't go expecting padlocks but do go expecting to embrace your inner sleuth and think outside the box!
Get ready to ROCK! Not a room for the shy, retiring type who hates having fun and who dislikes any kind of creative thinking, this is such a hoot. It's not a padlocky room and while there are puzzles to solve, it's more the big puzzle picture that needs solving in here but the entertainment value just keeps on coming and it is very much 'what you make of it.'
It's a special room created by enthusiasts who wanted to do something a bit different; fans of the original 'Max Sinclair' game will love it.
A unique escape room experience, and one I'd be keen to explore again in future! The office setting was well designed, with great tech integration, fantastic writing, all refreshingly original in the escape room landscape. I can't wait to explore the next Brief Case!
A solid game, more of a detective experience than an escape room. Very classic puzzles and tech used. Did feel a little old/worn. Loved the end, good fun.
Another absolute HIT!! Well done Case Closed! We drove 4.5 hours just to play this room (as we loved Max Sinclair so much) and we were not disappointed! Theming, set, hosting, story, EVERYTHING was spot on! Don't walk, run to Case Closed now!
Just go play this. Leave escape room preconceptions at the door, be prepared to embrace the story and throw yourself into the role you've been given and enjoy it. Ronan and Oryn who hosted us were superb and they just love to see people enjoying it too. Fantastic company, fantastic game, we need more of this!
Case Closed is a brilliant game, the hosts are so focused on ensuring you have a brilliant time. Not your normal escape room experience but feels more like a murder mystery with escape room elements.
A perfect way to spend 90 minutes with some friends and I couldn't say anything better than whats already been said here.
Another fantastically brilliant, funny room from Case Closed. Like their first room ("The Murder of Max Sinclair"), don't treat this like a regular escape room.... rather, you should treat it like an interactive murder mystery. Or, if you prefer, a radio host simulator....
And that's my only criticism of the game; while I think it's great that the design allows players to choose which elements they engage with (and host Ronan does an outstanding job of adapting and improvising the game around that), it can make the experience feel a bit... divided?
In our playthrough - players separated into two quite distinct groups, each approaching the game in totally different ways. And when we came to do our post-game debrief in the pub afterwards (as we commonly do in any games that have parallel flow), we found that it was not just that there were puzzles solved that players might have missed while they were distracted with other tasks, but almost completely different stories of even what the experience was!
However, I don't want to be too critical - the fact is that we chose which paths to follow, and we all enjoyed our experiences. I would have maybe preferred them to have been slightly more integrated (although perhaps it was just our team!). For me personally, I felt The Murder of Max Sinclair was slightly better in this respect.
But this is a really, really minor point on what is otherwise a fantastic, original, brilliantly designed and hosted game, which I'd still consider as completely unmissable.
The Murder of Max Sinclair is not an escape room. Or, at least, it is not like other escape rooms. It is an escape room++. Or, perhaps it is an example of what an escape room could (and, IMO, should) be.
Escape rooms sell us a dream - for an hour or so, they promise to transport us to another place or time, to be the hero in our own story. Yet, all too often, they fail to deliver on that promise. The Murder of Max Sinclair is perhaps the best room I have ever played in terms of actually delivering the fantasy it promises.
You will feel like a detective. You will have to act like a detective. You will solve the crime the way a detective would (or, at least, the way a detective would as portrayed in a TV murder mystery). So forget about 4-digit codes, or placing statuettes in a particular order, or blowing out candles. Instead, pour yourself a whisky, put on that trenchcoat, light up a cigarette and step out into the foggy air underneath the flickering streetlight, and you will love this.
In terms of real-world logistics, I should mention that Ronan was very accommodating of our team's requests, an absolutely superb host all the way through the game (including the thrilling ending!), and was a delight to talk to afterwards. There is a board game cafe on-site where we waited between games, and a geek pizza place close-by. We played as a family (2 adults, 3 kids aged between 12-17) and we all left absolutely buzzing from the experience.
It's not perfect, but as of right now I think it's one of the very best experiences available. I would recommend it to anyone.
The host encouraged us to take a bit more time to enjoy this one. We’re normally time driven by (and enjoy the rush of) trying to get out as quickly as possible! but I was glad for the pointer on this one - beautiful design, and a genuine joy to play even if it’s not the most difficult room. Would definitely recommend regardless of whether it’s your first or 100th room!
Such a clever idea, and we had such a fantastic time solving the case. Can't wait to try the Radio one you guys have got planned. Thanks again, Case Closed!
- Detectives Scarlet and Dynamo Dan 😜
We played this game as our first room at Case Closed and hugely enjoyed the original concept and sense of fun the format of the game encouraged. This game is more about role play and mystery-solving than it is about finding locks and keys - however, the beauty of the game is that the overall experience is more about enjoying the 90 minutes and not necessarily racing against the clock with this one. Our hosts were absolutely fantastic, and it felt really clear that they poured their hearts and souls into it. If you’re into escape rooms and fancy something a little more unique, do not miss this one!
The radio hosting element was so unique and we had a wonderful time playing along with it but it's nice to know it's not required for people who don't want to engage with that element of the game.
The Puzzles and Case solving aspects were also impeccable with some great twists which left us both smiling throughout.
I can't wait to see what Ronan and the team do next as they truly have something special at Case Closed !
Need to add: great hosting too (need more tags!!)
Played Case Closed today and absolutely loved it. Tom was a fantastic host, so friendly and chatty and explained the rules for us clearly and explained how it is different to the other rooms we have played.
Probably the most story driven game I’ve ever played, you really do take on the roll of detectives! Between doing chemistry, ballistic examinations, and even the paperwork, the room was an absolute blast from start to finish with a brilliant story and ending! Definitely won’t forget this one and eager for their next rooms!
A very different, story-based room that really feels like a proper criminal investigation. The star rating for this room comes from how clever it is; don't go expecting a huge, fancy set or a wealth of tech but do expect genuine clue-solving and a unique escape experience that is the brainchild of someone who just loves escape rooms and loves thinking about things a little differently.
We could have stayed for hours chatting about all things escape with Ronan, who approaches designing escape experiences with zeal and a flair for drama, which is echoed in the finale to Case Closed. So much fun and a genuine escape from the real world.
I liked this very much. Very passionate owner/GM and a real sense of sleuthing.
Just me and the smarter half this time. He enjoyed it more than me. Clearly passion in this one, but things felt a little convoluted for me.
Not quite like anything we'd done before, amazing room. We played with our 11 and 13 year old daughters and there wasn't anything that was inappropriate for them (they've seen quite a lot of detective shows). In fact it was my youngest's favourite room ever as there was always something for everyone to do.
Really nice twist on the escape room theme. Not your regular escape room.
Very few locks and keys, much more intrigue and mystery.
If you have ever dreamt of being a real detective, this feels like the closest you can get!! It genuinely feels as though you are solving a real case! From the introduction, to the set, to the music... this game is perfectly themed.
There is a great mix of puzzles in this room from analytical to physical and even some comical moments!
This was an exceptionally good room and we highly recommend a visit to Case Closed!!
A great non-linear room! Excellent host who played his part well and was so friendly. Personally as a fan of crime novels, this was amazing for me to have a go at being a detective - so immersive and really good puzzles to solve the clues. Hard enough to make you think and piece things together, but not too hard to make it unenjoyable. Couldn’t recommend more!
If you’re in Edinburgh and love escape rooms, definitely one not to miss!!
This is a really immersive game with a very enthusiastic and welcoming host. The game is conducted in fairly basic surroundings. It feels like you are conducting genuine sleuthing as opposed to puzzle solving, which makes the experience unique. We had a good time.
Thanks to Oran for a great time!
A 90-minute escape room really is a treat. We found ourselves working solidly for the entire time we were there, and this may sound silly, but we really felt like detectives whilst in the room.
Lots of smart deductions come out of a plethora of red herrings, and over-information making sure that only the best cops come out on top. This was a joy to play at, and everything was designed very well.
Excellent room that really pushes the boundaries of what an escape room can be. The amount of creativity on show here was really impressive, not just in terms of the puzzle and the narrative, but also in terms of the approach to theming in a way that made the experience much more immersive than other rooms that clearly have much larger budgets.
Rowan was also an excellent host - so welcoming and enthusiastic about the experience. I will absolutely be planning my next trip to Edinburgh the moment I hear they've opened a new room.
We did this room the other week. The hosting was excellent. Not your original type of escape room but we really enjoyed it
Fantastic, well-designed escape room with unique deductive puzzles. We felt encouraged to solve many of the puzzles in parallel and huddle up with the group to share results. Super queer friendly too!
The whole venue is great - an old warehouse, with the most amazingly well-stocked alcohol-free bar and axe-throwing! The escape room is upstairs, and sadly we were on an early booking before the rest of the venue had opened so couldn't sample any of the drinks or throw axes around beforehand.
This was quite different to the escape rooms we've played in the past - trying to put together a story and solve the mystery, rather than just unlocking puzzle after puzzle. A lot of thought has gone in to the story and it flows really well.
It's a fairly simple setup, but very immersive - as soon as the door closes behind you the story begins and you're on your way to figuring out the answers. In fact, the story starts before you even get in the room - Ronan was an excellent host and enthusiastically welcomed us and started setting the scene.
The 90 minutes flew by, and while some of the puzzles had us a bit stumped from time to time we were given gentle nudges to help us keep going - just the right level of assistance needed to figure things out.
I really hope these guys open another room in future - we'll definitely go back for more.
Really great game! We had a lot of fun with this one. Very immersive story and a unique twist of the typical escape games. Very story driven with lots of things to keep you occupied without having to all solve the same puzzle at the same time.
Highly recommend!
Wow this room absolutely blew me away! I heard a lot about it before I played and somehow it still managed to exceed all my expectations. Truly unlike any other room I've played, due in no small part to the dedication and incredible energy of its GM and creators. It encourages you to take your time and really immerse yourself in the storyline, uncovering layer after layer. The puzzles are well constructed and thought through, all feeling very natural in the environment. The room makes great use of lighting, music, and voice over to create ambience which shifts in accordance with the unravelling mystery. Truly an experience I will not forget, I cannot recommend it enough!
Absolutely loved this jam-packed blockbuster of a game! The interwoven storyline and gameplay are unlike any other I've done. I'll admit, I wasn't sure about the theme when we booked, but there's much more to this one than meets the eye! If you've ever thought you'd make a good detective then you'll be hooked.
The GM (one of the owners) was superb; the interactions throughout the game were great fun and made it really immersive. It's the first room for this home-grown company and they've only been open a few months, but I enjoyed it just as much (if not more!) than some of the big-budget rooms I've played with larger businesses. The owners' talent and creativity really shines through in all aspects of this game, making it an unmissable experience in Edinburgh.
One for enthusiasts - the game's master has put a lot of love into this and it shows. Theming is really good, not your bog standard detective's escape room
You won't be relying on just finding keys and codes, there's unique elements around the puzzles. I'd highly recommend giving this a go, it was a lot of fun
Really enjoyed my game at case closed, was a really awesome immersive experience that put us right in the shoes of of a main character, thrilling exciting and a lot of fun!
I had an absolutely incredible time at this escape room. It is unlike any room I've ever done and it is definitely a must do in edinburgh.
Easily the best room I've ever played. I'm limited to three tags but I wish I could use more - immersive, epic, story driven, clever and incredibly original, with the most brilliant GM. I'm struggling to describe it without spoiling it, but it's unlike any other room I've seen, with some puzzles just feeling too good to be allowed. It's so brilliantly designed that it really earns the descriptor of "Feeling like a video game", or making the players feel like protagonists in a classic noir thriller. The story is engaging and evolves throughout the game, rather than being a throwaway justification at the start. I'll repeat what every other player also seems to be obsessed with: The ending. My god. The ending.
If you're looking for something a little different then head to Case Closed which is upstairs in Black Axe Throwing. It's a little way out of the centre of Edinburgh, but it's well worth traveling that little bit further.
At first glance, it looks like any other escape room startup, but once you're in the room you'll find that this is more like playing a box game than playing the usual one-hour adventure of some of its neighbours. There's a detailed plot to play out into which the puzzles have been intricately woven.
The use of lighting and narration enhances the story, especially the introduction, which sets the mood beautifully and creates a feeling of being in one of those old film noirs, like a Sam Spade film. But the technical details and the police procedural nature of the puzzles also gave me strong Scandi-noir vibes too.
Add to this that it's a rare 90-minute game where the puzzles are well-paced throughout and you have yourself a wonderfully substantial room to enjoy and savour with a satisfying conclusion. It's a must-play if you're in Edinburgh.
My only niggle, and it is a niggle, is that the players of the axe hurling can get rather loud and distracting, but after 10 mins we didn't even notice them as we were so immersed in the room.
Oh, and one final point, there is more reading here than in the average room, so I'd recommend taking your glasses (if you need them), or a reader (if written English isn't your strong point).
