Play-at-home games by 60out
Most recent ratings & reviews from players
Hilarious, such a great avatar game
I loved playing this one. It was so much fun, both our hosts were amazing.
To be honest it is one of the few remote games which I would love to play another time.
And this time I would make complete different choices!
One of my favorites that I've ever played. Original, weird, and definitely not for children.
So good - really funny. The kind of room you would happily do again, just to interact with the avatars in different ways. Cheeky and fun - go with an open mind and you will belly laugh your way through the room.
Quite disappointed by this one. Set is great but very few puzzles to solve and the avatar wasn't really in character enough and just made everything a bit too easy.
This online experience is all about the interaction with the avatar and NPC, Miss Jezebel. Definitely the most fun is having the actors improvise ridiculous scenarios — the more ridiculous, the better. The improvising and the actors’ willingness to engage in any outlandish idea, make for a truly unique experience for every group.
The game is fully silly and made me think of the old Monkey Island computer adventure games, partly because of the silly names, partly because of the outside-the-box thinking through the puzzles. Not children friendly.
This is probably an amazing room in person, with a lot of cool science elements and a very atmospheric set. Although some things did transfer over to the online version, some things didn't. The GM was a nice fellow, but seemed to have gotten a bit out of patience with the room, completing one puzzle without really letting us try to direct him. Since I doubt I will make it to this locale, I was glad to have done it virtually. But if you are in the area, definitely wait until it's possible to play it in person.
A fun online expansion of the Miss Jezebel universe, slightly less risque but still best for a group of adult friends. The storytelling was funny, puzzles were fun and in-world. The gamemaster observed but the game was mostly driven by pretaped/digital interactions. Aside from a couple socially awkward moments, we all had fun (though six people was probably too many).
The escape room elements are fairly basic, but this is an experience like no other. Really more a piece of interactive theatre than an escape room. A bit self-consciously risque, but amusing if you put your cynicism (and prudishness!) in your pocket.
This is almost more an experience than a room. It's very risque and rather campy, and can be very intense because your avatar player interacts with other characters in the room in a necessarily disingenuous way. The puzzles themselves have a reasonable amount of quirky humor to them. But do be mentally prepared for something different.