Games in Brighton by Bewilder Box
Most recent ratings & reviews from players
A very good fun little game in a (brand new, unflushed) portaloo. It took us about 8 minutes to finish but the price is scaled down massively, of course, because there is only so much you can fit in a portaloo (note, it is a disabled access one, so not quite as tiny as we expected).
Silly, good jokes, worth doing if it pops up near you.
I loved this escape room and not just because they give you a robot to look after before you start.
Loved this, some amazing ideas and puzzles that I have never seen before and probably never will again. So many clever little things, smart high tec stuff, implemented in such a clever way. If you are thinking of building escape rooms, you have to see this one as inspiration of whats possible. Also some very unexpected moments that again, were very original.
A must-do and worth travelling to.
A nice room, relatively high tech, everything worked well, and well hosted.
Experience slightly marred by technical issues, both during the game and at the ending. Fun padlock-light game, but definitely not a fave.
When I found out there was an escape room at Glastonbury I knew I had to try it out!
This is a fantastic 10-minute game that literally takes place inside a porta loo.
While of course space is limited I was impressed by just how much they could fit in. Special mention goes to the props which really did feel like they belonged in a toilet.
What made this experience was the two fantastic hosts. Both remained in character every time we walked past during the festival. Before our game we got to have a lovely discussion with a character which acted as a briefing in disguise. This chat essentially doubled our overall experience time and was a very clever way to personalise the experience a little more.
And unbelievably, the entire experience was FREE! If you spot a mysterious portable toilet, you may want to investigate in hopes you find this excellent game!
This game was just so original, I was blown away by the amount of puzzles and elements I had never seen before. Without going into spoilers, the game ended in a really significant way that made all of the group I was in pause for a moment and consider the consequences of our actions.
The story made the escape room, as the theming and production was brilliant. One of us found this slightly creepy at points, but the challenges were clever and in a couple of cases totally unique. We received a couple of hints we didn't want or need, as we had plenty of time left. Recommend. Room 9 for us!
We loved this game, it shot straight to the top of teen 2’s list. Lots of puzzles we hadn’t seen before, lots of fun elements. Great hosting.
Was a run room with some great tech
A combination of great hosting, some quality puns, some original puzzles and a focus on communication and teamwork make this a quality escape room that we would certainly recommend. There is one particular moment that stands out as being absolutely lovely and certainly a first for us!
Super hosting in particular from Dr Chisel Tenderloin, who really upped the enjoyment factor.
A good variety of clever and satisfying puzzles, with a well-integrated method of delivering hints in the DAVE character. The intro speech did drag on a bit - as dedicated (and deeply, deeply in character) as our host was, it could have stood to have been rather shorter! But once we got into the room, we had a fantastic time.
Great room for our 75th, kids' 30th. Done with hubby and our 6 and 9 year olds. Plenty for the kids to do and some really clever puzzles. Brilliant GMing too 🙂
We have waited years to play this game and finally the stars aligned.
The GM was great on briefing and fully into character. The room seemed good when we were inside and we were flying along but then we got completely stumped and could'nt for the life of us work out what to do. We spent 5mins going around and around and nothing so we asked for some clues. Nothing at all from the GM.. so we asked some more and some more and after 5mins we finally had a response from her! It turns out the previous reset had'nt put something back into the room that we needed. As soon as we got that missing part we flew along again but multiple times after that it as like the GM could'nt see properly as she asked us what was happening or what we had done and she should know surely? Very frustrating in that we literally lost 10mins faffing around through no fault of our own and you really expect a GM to be on the ball. There seemed a few other little tech hiccups later on as she asked us to do things multiple times. Otherwise we really enjoyed the room, 2 puzzles (the 2 right hand silver box challenges) were definitely not our thing but all in all it was a good mix of types of task and nice theming. Loved the GM character, just wish she had been more present when needed.
So all in all, a good room but just feel like it was let down by the poor reset/GM'ing.
This escape room should not be missed. Loads of intresting and non standard puzzles. Some which really needed team work to complete. Loved the ending with the suprise.
Host was sometimes too eager to give clues.
Much like Judgement DAVE, this is an excellent, well themed and enjoyable escape room that is just great to play. Puzzles are unique and well signposted and the game flowed well. The set is excellent - this seems to be an improvement on the old venue based on reviews here - nothing felt out of place and it fit the story well. Our host Barry (the owner) was excellent and our interaction with AI system DAVE were a lot of fun. Well worth playing
Had a lot of fun in here. GM Barry was great and really enjoyed the puzzles and flow of the game. No padlocks in sight, so fairly inventive and unique puzzles. Set was really good and liked the clue system and decision aspect at the end of the game
This was my first escape room. Loved the actor who set the scene and he provided the perfect amount of assistance. Fun, well made puzzles.
Some original elements/puzzles to the room which were clever. Host was great and stayed in character the whole time. Was lacking a wow factor and puzzles that flowed with the theme. Great location as the pub had a great selection of beers/drinks
Not much of a pub guy, so odd to find myself in one, but you soon forget that as soon as the game start. Lots of cool moments and tech.
We were so lucky to try The Bewilder Box initiative as we were over Brighton on a very tight schedule and couldn't make it in their available slots. The fantastic team at The Bewilder Box managed to squeeze us in in their schedule and we ventured the amazing pub where they are located before being joined by what seemed like one crazy laboratorian.
TummyTubes, if I remember his name correctly, was in full character and absolutely loving for his job, he really made the experience beyond enjoyable, without forgetting D.A.V.E of course, which was the robot giving you tips and hints throughout the escape (not that we needed that many! I believe we only had one or two nudges).
The room itself is not linear but it doesn't seem messy or disorganised as soom unlinear room would, it was very much clear what we were supposed to do and we could understand our progress in a very smoothly maner. The puzzles themselves were really smart and enjoyable, most of them which we had never seen any similar puzzles in 100~ rooms.
Unfortunately, we had a couple of puzzles that were broken when we went, one that we managed to troubleshoot ourselves (the headphones were not working but needed to be press in a certain location to work), and another one that needed the host to come and fix it for us, which he explained had been broken by a group of hen dos who came before us. This should have in theory broke the immersion of the room but our host, Tummy, entered the room in character and fixed it promptly for us which we are grateful for even though it was a part of the last puzzle which is one piece of wonderful design and fun! It's completion is very rewarding and got us gagging the whole way through.
The story itself is not memorable but it's fun and well narrated throughout the whole hour. A must do if you are in Brighton, really good room. 🙂
Quite a small game. Host made up for game being a bit bland. Odd setting in a pub.
This is a charming room, that feels "hand-made" in the very best way - there's a lot of love gone into making a variety of unique puzzles and props, an overall feeling of light-hearted fun and a genuine sense of childhood enjoyment, and the entire experience aided by a fantastic, attentive host.
Had a great GM (Doctor Boffin), beautiful set dressing, great puzzles. Bar one minor issue with something not working quite as it should, we had a lovely time - plenty to do in the time frame, and some very geeky enjoyable moments included. Plus you can take your pint in with you! Do this one after their other game otherwise the time frame won't make sense (you could still play, but it would be a shame to miss out on this aspect).
Amazing hosting from Doctor Hasselhoff who stayed in character more than any other GM I have come across, and who deservedly mocked us for failing to lock a door before the game had even started. Some genuinely enjoyable moments featuring Hugo Myatt and some nudges towards Knightmare. Agreed with the GM that strictly speaking there is one item that is not really single use but to be honest it did not really slow us down too much. Great hint system with DAVE. You can also take your drink in. Considering this game has been around a few years, the fact it is still so good shows the quality of the story and puzzles. Very enjoyable.
Fantastic Room with a Fantastic Host! D.A.V.E was a real treat throughout and i'll miss little Norman. Beautifully designed with a good distribution between logical and physical puzzles.
Hubster's 100th room!
The staff behind Bewilder Box are the best I've come across. The enthusiasm and character development is brilliant, and very immersive.