Salt, five red candles, red string and a floor length mirror. Four simple, household items is all you need to summon a house of hell.
Welcome to the Devil’s playground, you are his new toys.
Driven by the desperation of your desires, you find yourself trying to beat The Devil at his own game. After having your soul trapped inside the very mirror you have used to summon him, you discover you are in the Devil’s waiting lobby, the elevator to hell. You are not alone. Instead, you are surrounded by his other contestants, enslaved to the game of sacrifice. You must work together to outsmart the Devil’s torments, traps and trickery as you play a game for the ultimate price – the game of sacrifice.
The Devil has taken the liberty of possessing your body for the next hour. The consequence; he is capable of stirring up plenty of trouble in that time. At the end, The Devil will either leave your body or claim your soul. What he does with it, nobody knows…Yet.
Will you become the next sacrifice?
Disclaimer: All players under the age of 12 must be accompanied by an adult.
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This game starts off well and is fairly immersive.
Creepy at times with one or two jump scares but I definitely would not class it as a scary room.
My main issue in this room was the overuse of one type of padlock. It was very dark and hard to see the padlocks anyway, so having to try the same code on multiple locks in the dark grew very tiring.
Played: 4 May 2018Team size: 4Outcome: Successful escape!
beautifulimmersive👻scary
Quite a dark room and loved the lack of padlocks. Theme was strong and it did actually scare one of our players enough that he left in the first part of the room!
Interesting Idea, but room for improvement in terms of execution. It was very dark in there which was fun and creepy at first but became irritating later on as we couldn’t really see and tripped over the middle props several times. Also with there had been some form of warning about dexterity. I couldn’t access one clue as it was too high up and I couldn’t reach and my friend was too tall to crawl into a tunnel.
However, the theme is a fun idea and the puzzles were creative and related to the theme of the devil and hell. I am looking forward to play the updated version of this room
Team size: 2Time taken: 58Outcome: Successful escape!
broken techpoor hostingquite difficult👻scary
The set design is quite cool and there were a few fun puzzles but I didn't enjoy this room overall. Way too dark, one of the mechanical puzzles didn't work even though we were doing the correct thing, and there was no timer which is always a problem for me as it causes a lack of tension and I like to know how long we have left/how urgent we need to be! (This was 2018 so might have been updated since then).
We also had some issues with the GM. One of the puzzles was audio related and we missed it twice because the GM was talking to us over the walkie talkie at the same time. After asking if we could hear it again, the GM essentially berated us over the walkie talkie saying 'Come on guys!!! How are you not getting it!!!' which obviously didn't make us feel too great. Aside from the fact that he was talking over the clue so of course we couldn't solve it, English was not my teammate's first language and so it was just taking us a little longer to solve some of the wordy puzzles. I really didn't think it was necessary to behave that way with us and we left feeling pretty patronised and deflated.
Started off amazing. So in character, the slap I got when I said they can't touch you really shut me up (pre covid) but then the running of the room was so flawed. Not many puzzles in the room either
I’d asked for the scare factor to be toned down in advance and was reassured it was just a standard escape room I’d be entering, it wasn’t! I found it terrifying, the noise and dark was too much for me and the middle part of the room I tripped over several times.
Overall a poor experience for me as it was overshadowed by the scare effects.
Played: 21 Oct 2021Team size: 4Time taken: 51Outcome: Successful escape!
hi-techgreat hosting
Played this with a team of 4 and we fould it fun with some interesting puzzles that made use of some nice technology. I do generally prefer older style escapes rooms that use more conventional locks than technology, but this is what you get with a gen2 room. The only downside for us was it was pretty dark and, at times, hard to see, but overall we had fun
Well built, very immersive room for thrill seekers. Genuinely scary at times and the set is great for it's purpose. There's an interesting array of puzzles that tie in with the set nicely too. Some of the puzzles were quite difficult and we had to ask for a few clues. Only minor gripe was that it was difficult to communicate with the gamesmaster as the music/atmospheric sounds in the room were quite loud, but the staff (particularly Issy) were very friendly before/after the room and were keen to know what we thought they could improve on.
Another game at their Gen2 site, once again there's plenty of technology but if you don't like dark rooms then this is very dark at times. Once again a good selection of puzzles in a mostly limited area (I'd advise no more than 3-4 to avoid getting in each others way, a lot of tech means hardly any padlocks but there are some physical puzzles and some crawling to be done. This game also typically has an actor but it's not a hard requirement if a member of your party isn't keen. It's interesting, having played games at both their Gen1 and 2 sites, currently I think I prefer the Gen1 games.