by Cryptology Nottingham (website)
107 Upper Parliament Street
2-7 players
Languages: EN
60 minutes
Overall rating
based on ratings from 45 users
combined with 5 pro reviews
Your review
Player reviews
Sixth room of the day in Nottingham.
I'm not a massive fan of this room, to be honest. I never like rooms that are dark for a long period and I was even less impressed to find out that we'd done the whole of the room, not realising that the lanterns could be turned up brighter.
We were possibly tired at this point, but some of the puzzles were a bit illogical and/or hard for more than a couple of people to be involved with at once at once.
Not a massive fan of a lot of the puzzles, esp the ones at the end.
Accessibility: up a set of steps. There are points where at least one person will need to crawl.
We always knew getting all three relics would be a challenge with only two of us, but we were happy coming away with two and getting a good chunk of the way towards the third!
I love the way Cryptology structure their rooms so that "escaping" is a sufficient challenge for all experience levels, keeping you sufficiently busy and getting value for money. Plus lots of in-theme, tactile puzzles.
The host was marvellous throughout, as was the hint system and theming.
Only (very minor) gripes were with an unintentionally temperamental light source.
Love the Egyptian theme! So much fun to work through and a decent amount of puzzles - a couple were a little tricky so glad we had a bigger team so multiple people could look at a puzzle if someone was stuck. Great use of space and a great variety of puzzles.
First ever room attempted on my own and loved the experience, got hung up on a couple of puzzles which with other players might have been solved, as with all the rooms at Cryptology the design and playability is fantastic and definitely worth playing
A fantastic set that we loved working our way through to collect the three relics and escape the tomb. There were some super physical challenges with some clever puzzles that linked beautifully with the theme.
Our Achilles' heel came with the penultimate puzzle, which - judging by lots of the other reviews and blogs - has frustrated a few other teams too.
Saying that, we really enjoyed this game, as we love a classic theme and a room that feels immersive and theatrical.
Some simple in nature ideas executed brilliantly and provided some great aha moments along the way. The game is dark but lanterns were provided to ensure this didn't impact the solving negatively. Really varied puzzles and simply a lot of fun!
Loved the fact the hosts/GM’s brief in character. Immediately helps with immersion if done well (which ours did). Setting and design is great with a great little clue system. We managed to complete the room in its entirety completing the bonus challenge. It’s a real step up from Cypheryne which after playing that I was dubious that I was in for poor day of escaping, how wrong was I?
Fun, probably good for families but nothing really stands out as a wow.
An overall fun game, nothing too impressive but nice set design and some good puzzles, maybe a few more could have been sprinkled in here and there. Some tricky elements in the game where i’m unsure how you would get round the puzzle if you weren't physically able to do it (shakey hands for example)
Solid Egyptian theme room with some solid puzzles. Enjoyable
A good game, a little frustrating at times but overall a good experience.
Really fun room and our GM Anna was friendly and ran a great game for us. We enjoyed the "get as far as you can" concept so all teams feel they've accomplished something and thought the puzzles were interesting and enjoyable. Also managed to beat the record time!!
Disappointing ending. After blazing through all the puzzles and with the final hurdle in our eye-line (with roughly 25-30mins left), I feel bitter knowing that a poorly made puzzle meant that our game ended with 20+minutes on one last puzzle. We had solved 90% of what was required with the last answer showing as incorrect. We back tracked over and over again to no avail. The GM could not provide input but that’s not her fault (style of puzzle). When we finished she kindly brought in the cheat sheet to try to show us how it finished. However, she quickly realised that the puzzle was not working as it should so we left it at that as we had other rooms to do. We did have a lot of fun up until that point but feel bitter that our experience was overshadowed by a poorly made puzzle.
#66
A really fun and immersive room, the puzzles were in theme and the set was great. Would have escaped sooner if it wasn’t for a frustrating final puzzle, definitely worth doing though. Host was fantastic.
A clear Egyptian theme throughout.
Solid puzzles, good flow and signposting.
Definitely one of their easier games.
Great escape room. Puzzles were interesting and different
A really solid Egyptian themed room that was a lot of fun.
The game is very hands on, and Acluebis has to be the best clue system we have seen! Amazing game!
Well thought out room with nice set dressing, very funny GM and a good bit of adrenaline at the end. Variable difficulty with how much you can do to complete the room which is a really nice touch.
Reviews by escape room review sites
Next up in our Cryptology-a-thon was Rameseize, which we want to give an award to for the best name for an Egyptian themed room! As you may expect, with this room you are tasked with ransacking Rameses’ tomb to ‘seize’ three ancient relics before your rival treasure hunters catch you up and bury you alive in the tomb to claim the treasure for themselves. As usual, no pressure then hey!