Escape Kent Canterbury: The Asylum

By | March 20, 2019

by Escape Kent Canterbury (website)

Unit 1, Simmonds Rd, CT1 3RA


2-9 players

Languages: EN

60 minutes

2 copies

Trapped inside The Asylum with nothing but your own troubled thoughts it is down to you to control your mind, unveil hidden compartments and solve the interactive puzzles that stand in your way of freedom….

Formally known as Vice Versa, this can be played as a single room against the clock or a double room against your competitors.

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Overall rating

Rated between 3.5 and 4.5 out of 5

based on ratings from 16 users
combined with 7 pro reviews

Your review

Player reviews

StaceyF expert rated this:Rated between 30 and 30 out of 5
Played: 30 Oct 2021 Team size: 4 Outcome: Successful escape!
kman expert rated this:Rated between 30 and 30 out of 5
Played: 02 Jul 2022 Team size: 4 Time taken: 42m08s Outcome: Successful escape!

I can see why it was called the Asylum and how it links to an escape game, and the way that the room was presented was clever.

I do like the way that when you enter the room, you have to find the puzzles as not many rooms do that. 

The theme, though, to me, didn't fit that at all. The poster even shows a chair, someone in a jacket, and an eerie light, but the room is nothing like that.

And what I find quite disappointing is that the GM literally tells us the whole objective, what to do, and what we will see in the room - when you go in, it looks like 'this' and that we need to obain 'this' to do 'this' so you can escape.. It would have been better that we find that out in the game, maybe a message was left behind, so that it gives us the element of surprise and discovery. 

Unless I missed this, there's no character or story to tell, just you have to escape an asylum. It would have been more epic to put some of us in (loose) straitjacket for example, padlocked so that we need to get out of, just something(!) to make it worth calling it an asylum and make it more fun. Otherwise, I feel as though it should just be a futuristic space ship theme instead. Given the tech it would have made a bit more sense.

In the end, we finished the room feeling a bit disappointed that there was more that this room could offer.

🦡cipherdelic virtuoso rated this:Rated between 40 and 40 out of 5

This was my favourite of all the Escape Kent games as it is a minimal information room. First you need to find the puzzles before you can solve them! The puzzles are clever and tricky in places, but all are logical and there is signposting for them all... if you can find it.
I loved this room as I got to think "sideways" a lot in there and it was a great challenge, but I'm sure this will be labelled as a marmite room (you'll either love it or hate it). 

🔐James Bloodworth expert rated this:Rated between 40 and 40 out of 5
Played: 29/11/2021 Team size: 2 Outcome: Successful escape!
hi-techcleverquite difficult
Great start to a game where you walk into a completely blank room (although the trailer they have running in their reception area does give away a slight spoiler).   A mostly logical series of puzzles, some of them quite tricky and hard to try and solve, probably the best room at this venue.
Shane Craig Gausden experienced rated this:Rated between 40 and 40 out of 5
Team size: 4 Outcome: Successful escape!
Matt C experienced rated this:Rated between 40 and 40 out of 5
Played: 27/10/2020 Team size: 2 Time taken: 58:43 Outcome: Successful escape!
Anouska123 rated this:Rated between 50 and 50 out of 5
Zoë Dudeney rated this:Rated between 35 and 35 out of 5
Team size: 4 Outcome: Successful escape!

I've done this room twice and liked it. I do prefer the rooms with a theme but still enjoyed this room. 

vickib93 rated this:Rated between 25 and 25 out of 5
Team size: 2 Outcome: Failed 🙁

We didn't really enjoy this room, I think you get about 90 minutes but it was too long and was far too frustrating for us. There was to much to do for 2 people and by the end we just wanted to get out the room and go get a drink lol. 

buzzywuzzy experienced rated this:Rated between 30 and 30 out of 5
Played: 22 Nov 2022 Team size: 2 Outcome: Successful escape!
originalquite difficult

Fantastic concept, however quite run down some broken items  which needed GM to enter the room and address. Requires very sharp vision even when well lit and some knowledge of maths and languages where help is not offered in the room

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Reviews by escape room review sites

We HAVE to talk about the theming. What a strange and surreal concept. There was no decoration, no objects, no props, just 5 bewildered people and 4 white walls. However, it soon turned out that this room had SO much to offer. We are going to have to be vague to prevent any spoilers, but there was absolutely loads to do in here. We discovered puzzles after puzzles, all different kinds, and had our work cut out trying to finish them all.

Can you bring colour back to this room?

Budapest’s reputation as an early centre for the escape room explosion is legendary; and White Mission is among the city’s most famous games. That’s due to the game’s concept, startlingly original when first created, that instead of a room filled with clues and items the players would find themselves in what seemed to be a nearly empty white room.

Many years later, the novelty of that idea has faded, but it’s still a nice concept. The game certainly shows its age, not just in the simple decor a...

A good quality venue in the heart of Budapest. The White Room is famous amongst enthusiasts, and deservedly so, but the Maffia Room was good fun too.

See also

Other copies of this game in other locations:(Different copies of the same game sometimes have significant differences.)