If you go down to the woods today you are in for a big surprise...
You've been camping in the forest with friends and discover your belongings have disappeared from your tent. All that has been left behind is a note that tells you: If you want your belongings back then you better head towards - The Cabin. Can make it out safely, with all of your missing belongings?
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One of the better rooms I have played within the Escape Franchise but fairly simply for experienced players. The themed is well done with a few original puzzles to boot. But nothing out of this world. Still a great game for beginners
The GM's reckon Seven Seas is the hardest room at the venue but I reckon this gives it a run for its money, whilst not as visually striking as Seven Seas, the scenography is still effective. Effectively a game of two halves, both non-linear in nature, the first luls into a false sense of security as it's quite quick but then the real work begins.
The premise of The Cabin is that while you were camping in some remote location, someone has raided your tent, stolen some of your possessions, and left you a threatening note challenging you to come to his cabin and get them back. And of course you accept the challenge, rather than doing the obvious and sensible thing of getting out of there and calling the police.
A little theft is pretty tame by the standard of cabin-dwelling maniacs, and although The Cabin is theoretically a scary theme it’...
Even standing in the hallway, it’s clear that the set design for this game is leagues above the games we had played here previously. The Cabin is a solid, well thought out room, and worth playing if you’re planning to visit Peterborough