Games in Cambridge by LockHouse Escape Games
Most recent ratings & reviews from players
We had a few problems with this room which detracted from our experience:
- puzzles solved accidentally just by touching them and then we had no idea they were solved
- lights not working which were meant to signpost us to puzzles to do and puzzles being complete
- room opening accidentally meaning we were exploring a dark space for a few minutes when we weren’t meant to be in there
- too dark
- too loud at a point when it was important to be able to hear each other
- a puzzle that was probably part of the game in the past, no longer being relevant but still in place
Good things - friendly hosting, dramatic scenery
Loved the immersive nature of this room, and the fact that there was lots to do testing a range of skills. We will definitely be back to Lockhouse.
A fabulous and exciting escape room with lots and lots to explore. A fun range of puzzles and great theming throughout.
A nice immersive escape room with a fun theme. Good range of puzzles and use of tech.
A room with incredible theming and decoration. Quite a common escape room theme but handled well and some fun and unique elements.
This really posed a challenge for our group, especially at the beginning. Great puzzles, excellent room design and a really great challenge+
The host for this room was amazing and really funny. 45 minutes seemed quick going with people who hadn't played many before considering it was their hardest room but had fun.
A great set design some good puzzles but be warned if you have any mobility issues could be a problem with a lot of ladder climbing involved. Overall enjoyed the room although one section let it down for me and we had 2 items we found that we never used otherwise it would have got a higher rating as I really enjoyed moving around the areas and you could see the amount of effort put in.
Visually stunning but with very medicore unoriginal puzzles. One puzzle repeated twice. One puzzle on the lower level was broken and was skipped by accidentally waving a hand over a sensor.
Involves LOTS of ladder climbing through tight spaces - not recommended for anyone who is overweight.
Otherwise some good fun to be had here.
the fan
my first escape room i did
very good but a few bits were broken as we did it in beta
Always love lockhouse games rooms they are like a warm hot chocolate on a cold winters day. there new rooms are something that you want to do time and time again. There new rooms are all built in house over 2 to 3 with puzzle you wont find anywhere else and will want to come back to even after escaping
Played in beta-testing so some things may change: nicely built room and a good amount of puzzles within the time frame, we enjoyed the room (two adults and a 10 year old)
Of note, it is listed as 4+ but is eminently doable with 3 (and probably 2) - not the case with their other 4 person room the Mayan temple, which does require 4 people to make the puzzles work.
Large room, well decorated, funny staff, plenty for everyone to do without anyone individually missing much. One of the best rooms we've done so far.
Some puzzles are logic-based while others are more physical. Everyone must climb one ladder.
Criticisms: one monkey puzzle was somewhat unintuitive. The room got EXTREMELY hot and humid. After the post-game photo, we were just kind of ignored, no "see you later guys, take care, hope to see you again!" or anything - a friend visited on a different day and told me they had the same experience.
Fantastic set design makes a strong first impression when first entering the room; it's certainly a cut above most that I've played. Good variety of puzzles, lots of clever tech, brilliant. Strongly recommended!
Great escapee room for 4 people, felt like there was enough for everyone to do
Two reasonably seasoned escapees but both in a very visually challenged mood on the day managed to escape. Some of the items that we found the most tricky were the items that were just overlooked. Flow of puzzles was nice and there was usually a good visual hint between the lock and the resolution of the lock which is sometimes missing on some escape games.
The room does seem to be coming to the end of its natural life, there's some TLC needed on the hardware but most of it is working sufficiently well for the game, it was just sometimes difficult to see which were triggered (if you know you know).
Nice addition of a countdown at a key point in the game which did add to the level of urgency in the room.
Hosted well by Helen who was happy to provide hints when required and joined into the spirit of the game along the way.
Good selection of Exit games available in stock too - and we've played a majority of them here as we love them too!
Beautiful detail in the set and the amount of effort put into this room was very noticeable. The room is on two levels so unfortunately not accessible for anyone with mobility problems but a really fun room with no padlocks which made it more in theme with the temple story. If in the area I would highly recommend.
Amazing, beautiful design with some great tech. Lots of elements we've not seen before!
Fairly easy for 2, would of been quicker if we didn’t over think things
Very easy for 4, feels quite dated.
Nice hosts though
Fairly straightforward game, few observational errors on our part and a puzzle we feel may require outside knowledge. Always find the hosting here a little bizarre
Some good puzzles and we flowed quite nicely through the game. Hosting was a little odd but we had a good time.
Good game, which I played with 6 and 7 year old daughters and first timer wife. Not too difficult. Couple of puzzles need explaining. Quite a sarcastic host
It was my first escape rooms experience but really enjoyed it. There was much arguing in our group about the importance of the fan! Sadly we didn't succeed but it was great fun!
Eexcellent! Great puzzles. It was our quickest escape rooms to date!
Excellent! Great puzzles and games. Superb artistry/craftsmanship
Bowling alley type element made no sense at all and didn’t really fit into the game
Seemed a bit illogical, hosting and theme was good but some of the puzzles were a bit confusing and we were able to complete some without actually completing them!!!
I was disappointed with the whole experience here to be honest, seeing as I’d heard quite positive things about this venue. The welcome was poor, three hosts sat behind a desk on their phones. Part of the game wasn't working and when we asked if it should be doing something, we weren't really helped. The themeing was good but there was no really excitement when we successfully escaped. With 3 children in tow, the lack of fanfare just made us feel quite flat. The hosting really let this one down.
Very enjoyable room. Recommended
Lovely game with lots of great dexterity puzzles and interesting set. There’s lots of clever mechanics in here too. Our host was very enthusiastic at the beginning, not so much at the end, but gave timely hints of we were looking a little lost. A lantern or a torch may have been a welcome addition as I wanted to see the set as well as looking closer at some of the puzzles but I feel this could be personal preference. All in all first visit to lockhouse and won’t be the last
Lots of unique elements and a fantastic set design to go with it.
A very physical game with a greater focus on dexterity based puzzles. Perfect for families and those looking for a more adventurous game.
A huge step up in design quality from the first 3 Lockhouse games and the first they’ve built from scratch in-house. Fully recommend!
It was a while ago I did this one, I remember it being ok but nothing special. There definitely isn't enough for 6 players to do, it should be advertised as 2-5. Some of the puzzles don't make a huge amount of sense, so it's difficult for a team to discuss them. The theme was implemented well enough to make it a bit of a giggle just being in the room.
This was my favourite room at Lockhouse, there's enough quality props and tech to make it feel like a treat, and the puzzles were tricky enough to get us talking for quite a while. A little bit corny but I don't mind.
Played in beta with a 10 y/o and 7 y/o in tow. Set design looks fantastic. A fair few puzzles to work through - largely physical challenges rather than thinky - great room to take kids to on that basis. Needs 4 for one puzzle but would not matter for the rest of the game. A couple of puzzles not quite working in beta but I am sure they will be sorted out soon.
Very good hosting by Fred, who made it a very enjoyable experience. This is not a lock and key room if you prefer that sort of escape. Not particularly challenging if you have some experience but would be great for beginners.
Very good story. The gamesmaster was a highlight really getting into character for the introduction. Very well themed room
Enjoyable room. We had good fun and the host was great in character, however there was a lot of crawling about which isn't ideal for tall/less flexible people! Still, a minor blemish on an enjoyable hour
One of the more difficult ones we've done. Had to resort to asking for a lot of clues to be able to finish in time. One small section had actually broken which the gamesmaster had to come in to fix for us but the room was still fun
Our first escape room. We really enjoyed it and staff were great and explained things nicely.
Great to see staff in character throughout the game