davetheescaper


Game
Company
Game
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Played: 6/2/2021 Team size: 4 Time taken: 12

Fun, if simple. Nice platform. Still picture or video and answer box. Funny and straight forward

Played: 23/5/2020 Team size: 2 Outcome: Successful escape!

This was our first online game when everything shut down in 2020. It was a bit crazy with regards to navigation (we ended up with over 20 tabs open in a browser). Videos were quite good but remember it was quite disjointed. It put us off doing others for quite a while.

Played: Jan 2021 Team size: 4 Outcome: Successful escape!

Nice game, fun and felt like we had to work as a team to complete. Some neat puzzles.

Played: 28/6/2020 Team size: 4

A fun sequel, the same style as the first. Lots of click to reveal type effects with decoding and some good fun puzzles. Live interaction with other team in the same browser which made navigation very straight forward.

Played: 13/8/2020 Team size: 2

A fun, point and click, drag and drop game designed for 2 teams to play simultaneously. Felt like the type of game you'd play on the phone. Very nicely presented.

Played: 15/1/2021 Team size: 4 Outcome: Successful escape!

Crazy pricing structure but a game that felt great. Far better than thier walking games. Sadly on one or two brain teasers but lots of deduction. Really nice use of multiple devices (luckily we were all happy to use our text and social media). Felt real..worth a play (but be warned of the odd pricing)

Played: 8/1/2021 Team size: 4 Outcome: Successful escape!

Well if you judge value for money by the length of time then great but it felt laborious. We had to get to the end but it wasn't the most fun getting there sorry. Started out finding an island, ending up making beer. Can't really tell you why. Felt as if it had been made as a promo for a beer company and then added to as a 'for sale' game. We persevered.

Played: 2/1/2021 Team size: 6 Time taken: 38mins Outcome: Successful escape!

Really like this game for its flow and usability. Some good puzzles and nice story which made sense. Best of all it was self contained (no flipping tabs or devices) and we all moved through the game simultaneously. We chatted on zoom and played either on laptops or phones. Fun narrative and an intriguing teaser.