LevelUp Escapes: Mission: Abducted

By | March 29, 2023

by LevelUp Escapes (website)

Unit SU33, Middle Level, Darwin Shopping Centre, Shrewsbury SY1 1BW

01743 630165

Shrewsbury

2-8 players

Languages: EN

60 minutes

Wheelchair suitable - contact the venue for details

As a team of federal agents, you have been sent to investigate strange night time lights spotted in the sky around Shrewshbury. On route to the location along a dark lane, your car engine dies and with an overwhelming burst of light and energy you suddenly find yourselves translocated into the holding cells of an alien craft..

Can you escape and not only save yourselves, but also save all of humanity too?

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Overall rating

Rated between 3.5 and 4 out of 5

based on ratings from 17 users
combined with 1 pro review

Your review

Player reviews

Steph Norchi experienced rated this:Rated between 3.5 and 3.5 out of 5
Played: 19 Oct 2024 Team size: 4 Time taken: 45:44 Outcome: Successful escape!
immersivestory-driven
This room was really well-balanced and full of things to do. The start was a little slower for us as you will start this room with your team split in half, which forced us to communicate and work together a lot more than we are used to. 

However, this room unfortunately had me annoyed from the very beginning. The rooms are intentionally dark to begin with, which is fine. But this meant that I was feeling around, poking and prodding everything to work out what we should be doing. Until i came across something sticky... Luckily we brightened the room up pretty quickly, only for me to discover that the sticky feeling was wet paint. Bright green, wet paint. The colour had come off the top of one of the puzzle elements and instead of just letting us work out what the missing colour was (which would have been easy enough), they covered it in wet paint. I got very lucky that i didn't wipe it all over myself and had a tissue on hand to clean up a bit (as there are no toilets in the venue, only the shopping centre, which would have taken time away from the room).

Moving on from that sticky situation.... there was a really great balance between the 2 starting zones, meaning there was lots of back and forth between the mini-teams and not too much waiting around for the others. We were out of there pretty quickly and reunited to find LOTS more puzzles to complete.

The main bulk of the room is almost entirely non-linear, so we were in our element with the divide and conquer approach. There is a great variety of puzzles in here and a mixture of combination locks, keys and maglocks.

We managed to skip a few steps in here and soon realised that we needed to go back and complete everything. You will need to do everything, so there is a lot to do.

This is where we encountered issue number 2. There is a puzzle where we found a solution which perfectly met the criteria and it didn't work. We got stuck here for quite a while trying different solutions, coming up with multiple different solutions and nothing working, until finally one did. We asked the GM at the end of the game why the other solutions didn't work and she couldn't give us a reason. The reasoning she gave for the correct solution, also matched the first answer we gave but it didn't work. They clearly haven't accounted for there being any other solutions, which there are. So this was rather annoying.

Getting into the last room felt a bit janky and I wasn't sure we were even doing it right, as it was quite a stretch at times and felt like we were taking shortcuts, but apparently, it was correct. All of which was done whilst being blasted with really loud music so we couldn't hear each other very well. 

Overall, it was fun, and the puzzles were good, but much like the first room we did, it needs fine-tuning and some better thought putting into certain elements.

Edit...

LevelUp have since been in touch and provided a detailed explanation on the solution to the puzzle I mentioned. Their reasoning does now make sense, however, it certainly didn't at the time. Maybe it just didn't click for our team, but personally, I would just swap it out for a clearer puzzle.

matt_keds expert rated this:Rated between 3.5 and 3.5 out of 5
Played: 11 Nov 2023 Team size: 2 Outcome: Successful escape!
great hosting
Jen Wells (Get Wells Soon) expert rated this:Rated between 4 and 4 out of 5
Played: 16 Jun 2024 Team size: 2 Outcome: Successful escape!
originalimmersive

While a space theme wouldn't be our first choice of theme, this super level of challenge definitely would; tricky, we would imagine, for beginners due to the volume of puzzles and to the tricky split start, this really got us scratching our heads at times.

The split start is a decent chunk of the game as opposed to a gimmick at the beginning and there's a bit of work to be done before you can communicate effectively enough to rejoin each other in the main area of gameplay. There was another decent chunk of puzzles - with one logic puzzle being particularly good - before the game finale, which was another lovely physical challenge. 

Overall, it's a lovely game with plenty going on.

Peter Hoare experienced rated this:Rated between 4 and 4 out of 5
Played: 9 Apr 2024 Team size: 2 Time taken: 59.48 Outcome: Successful escape!
hi-techimmersiveintensequite difficult
The first time I had done a room where your team is split up to start with. That was interesting, and working together from different rooms was a new experience for me. The room feels quite high tech, lots of things that operate moving props and lights etc. The theming was really good, immersive and convincing, and there were some puzzles in there you really had to concentrate on. 

Will be back for the second room. 
๐Ÿฆกcipherdelic virtuoso rated this:Rated between 3.5 and 3.5 out of 5
Played: March 2024 Outcome: Successful escape!
Fun room with a nice start.
๐Ÿ”James Bloodworth expert rated this:Rated between 3.5 and 3.5 out of 5
Played: 10 Mar 2024 Team size: 3 Outcome: Successful escape!
immersivegreat hosting
Riot Games rated this:Rated between 5 and 5 out of 5
Team size: 2 Outcome: Successful escape!
hi-techoriginalimmersivequite difficult
โ€˜Mission: Abductedโ€™ was the second game that we played during our visit and a brilliant balance to โ€˜A Missing Mayhemโ€™. Where the previous game was funny and quite padlock heavy this room was intense and had a mix of locks. Some really cool puzzles we hadnโ€™t seen before and some interesting presentation that got us thinking and really put an emphasis on teamwork. Definitely a challenge but everything made sense. The set design is brilliant and very immersive, aided by clever use of themed out tech, which helps to build the tension towards a really satisfying game end. Iโ€™m a fan of a big finish and without giving too much away this room 100% delivers that. 
lockedup2 rated this:Rated between 4.5 and 4.5 out of 5
hi-techcleverimmersive
The Kate Escapes rated this:Rated between 5 and 5 out of 5
value for moneyhi-techimmersivequite difficult

We had a fantastic time playing Mission: Abducted a tough challenge, with communication being key. Fantastic Hosting too from the team here.

Jess_keds expert rated this:Rated between 4 and 4 out of 5
Played: 11 Nov 2023 Team size: 2 Time taken: 46 Outcome: Successful escape!
hi-techgreat hostingfun

Had great fun during this room. We played as a two and had decent time left. I would imagine itโ€™s tricky for an inexperienced small team so bare that in mind when you book. All the puzzles were well themed and had a nice balance between padlocks and Maglocks. Everything made perfect sense and we had a good laugh as we played. 

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Reviews by escape room review sites

LevelUp are inside a shopping centre, and since they were kind enough to open early to accommodate our schedule, that meant we had a slightly surreal entry through a closed and deserted mall. That would have made a very appropriate start to a zombie theme, but Mission Abducted has a sci-fi story: youโ€™ve been abducted by aliens and need to escape from their spaceship.
This is a split start room, which of course means that if you have a team of fewer than four then at least one person will be sol...

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