You and your friends were discovered as stowaways aboard a strange vessel: Captain Nemo's Nautilus. Locked in the brig, with the captain missing, the engines stalled and the oxygen quickly running out, you must find your way through the rooms to restart the engines and escape the submarine.
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Thought it was a good concept and the room design was impressive. We just did not like the clue system and the puzzles were too linear for us and felt like we did not explore like we normally do which took away from the experience for us. Potential 5 star room.
The room had lots of promise. Great reviews and a backstory we could invest in.
We felt the room was a little linear. At times only one player could be "busy" whilst the other had to watch/wait. (this linearlity is evidenced by the clue system)
In some ways the room was immersive, and there were some decent props. However some of the tech was a bit clunky/slow.
The clue system is a bit different to what we're used to, but in a way that would definitely suit some groups. It was a bit too easy/convenient/tempting to get clues though!
We would really have appreciated something to write on during this game, and felt we may have used less clues had paper/chalkboard/whiteboard been provided.
The theming is again effective and immersive in this room, with some physical puzzles to solve and things to build and manipulate. Some puzzles gave us nice, satisfying moments when the solution clicked. Probably Riddlr's best room (definitely their best if you don't want the creepiness of Seance).
Played: 23 Feb 2024Team size: 5Time taken: 31:30Outcome: Successful escape!
We really enjoyed this room! The set was great, and we enjoyed the puzzles. It was a good one to play with a bigger team as we were able to all stay busy, it would have taken a lot longer with just two of us as there was a decent amount to do. There were fun touches that made us react and made the room feel more exciting. Good stuff!
Game was good, quite difficult however when we played there was reset error within the game which the GM had to come into reset which broke the immersion a little.
I can see why Nautilus is the go-to recommendation for Bristol. Strong set design, solid puzzles, a great sense of adventure, and a bit of fun along the way make this a game that we will have no hesitation in recommending