Escape In The Towers: The Comms Room

By | March 20, 2019

by Escape In The Towers (website)

1 Pound Lane,CT1 2BZ

Canterbury

2-5 players

60 minutes

You’re thrown in at the deep end to replace the recently deceased former Air Raid Warden Mr Parsons. Your job is to defend Canterbury from a barrage of air attacks during 1942 by deploying air defences and performing your duties, all the while unravelling the mystery of an unknown traitor sabotaging your every step.
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Overall rating

Rated between 40 and 50 out of 5

based on ratings from 2 users
combined with 3 pro reviews

Player reviews

Reviews by escape room review sites

A beautifully engineered game, that provides theatre in abundance and solid puzzling throughout. As a bonus, it managed to teach us some history, maybe even giving us a taste of what the period was like, while still feeling like a normal game.

We can’t say enough how much we loved this room. We never felt like we were playing a game, it actually felt as though we were saving War-era Canterbury, and the epic conclusion here is one not to be missed!

I couldn't help but draw comparisons between this room and our own "Escape the Diefenbunker" back home. Both rooms are leveraging a historical landmark by letting you play directly inside it. However, I have to say Canterbury gets the upper hand.

A very well-planned room with a strong theme and extremely well-themed puzzles, The Comms Room worked well as a dual WW2 experience combined with an escape room, and we came away feeling like we’d learned something about the history of the building too!

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