Breakin’ Escape Rooms: Sherlock’s Despair

By | March 20, 2019

by Breakin' Escape Rooms (website)

89 Holloway Road, N7 8LT

Central London

3-6 players

60 minutes

2 copies
21’st of October 1891, London. Newspapers announce the death of one of the greatest detectives that has ever lived… Sherlock was working for the past months on the most important case in his career. He had become isolated and he had lost touch with the outside world.
He was last seen on a dark alley in Westminster…the next day, a body was brought in to the King’s Hill Hospital morgue matching his description. It is your duty now, as Sherlock’s faithful assistant, to go into his office and unravel the mystery surrounding his death by solving his last case, but be careful, the one behind Sherlock’s murder may now be after you…
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Overall rating

Rated between 3.5 and 4 out of 5

based on ratings from 7 users
combined with 4 pro reviews

Your review

Player reviews

kman expert rated this:Rated between 40 and 40 out of 5
Played: 12 Oct 2017 Team size: 5 Time taken: 43m 34s Outcome: Successful escape!
c2creviewer experienced rated this:Rated between 40 and 40 out of 5
Simon (The Overthinkers) expert rated this:Rated between 35 and 35 out of 5
Played: 22 Oct 2017 Team size: 4 Time taken: 59:52 Outcome: Successful escape!
story-driven

#1

Flutter.dumplin experienced rated this:Rated between 35 and 35 out of 5
Played: 19 Dec 2019 Team size: 4 Outcome: Successful escape!
Anonymous rated this:Rated between 15 and 15 out of 5
Anonymous rated this:Rated between 45 and 45 out of 5
Played: July 2019 Team size: 3 Time taken: 58:00 Outcome: Successful escape!

Really impressed with the level of detail which had gone into this game.  It included a couple of things I hadn't seen before, and the room was dressed very nicely and very much in line with the theme.

Rhea Eris experienced rated this:Rated between 30 and 30 out of 5

Reviews by escape room review sites

The third Breakin' game I played, Sherlock's Despair is a much more traditional style of room - period furniture and padlocked drawers, four digit codes and charts of symbols.

I'd describe it as a somewhat more intellectual style of escape room, by which I don't mean that it's harder - although it's rated as the hardest of their six, correctly I think - but that it has a greater focus on numbers, with more than one maths-y moment.

That said, skill-based puzzles seem to be something of a signat...

A reasonably themed room with some tough puzzles that went totally wrong for us through a bad reset and a questionable GMing decision. Definitely a room where I'd recommend reading other people's reviews though!

Sherlock’s Despair was my very first escape room with Breakin’ and it was also the escape room I used to introduce a whole new team to the genre! For this reason, it has a special place in my heart.


We put our detective skills to the test to see if we can escape Breakin's hardest room...

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