The Panic Room Gravesend: Ten Fathoms Deep

By | March 20, 2019

by The Panic Room Gravesend (website)

23a St Georges Centre, DA11 0TB

Gravesend

2-5 players

60 minutes

2 copies

A brand new unique experience at The Panic Room. Ten Fathoms Deep is a VS room, two teams of 2-5 people can face off against each other.
The hull is about to give in, the safety glass about to crack. Two rival crews but only one emergency escape pod remails. Two identical rooms, the ultimate competitive VS experience that you have all been asking for. Can your crew get to the submarines last remaining escape pod and reach the surface? Or will you drown as the other crew seals their victory and your fate?
CAUTION - The ending of Ten Fathoms Deep has some confined spaces and climbing, for more information please contact us. The confined space can be skipped/avoided with no issue.
Please also wear comfortable shoes as the floor is grated, heels are not appropriate.
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Overall rating

Rated between 35 and 40 out of 5

based on ratings from 3 users
combined with 3 pro reviews

Player reviews

Ben Bailey rated this:Rated between 40 and 40 out of 5
Tim Cooper experienced rated this:Rated between 35 and 35 out of 5
Barry Hammond experienced rated this:Rated between 30 and 30 out of 5

Reviews by escape room review sites

I try not to visit new rooms too soon after they open in case they're still affected by teething problems. The Panic Room seem to open rooms at such a rate though that it's been hard to find a time to visit when there wasn't a fairly recently opened game in their stable, and since we were visiting for their Dino Land game I couldn't resist booking into the brand-new Ten Fathoms Deep at the same time.
The twist here is that it's played as a versus game. Many venues offer a competitive opt...
A round-up of five games I played at the Panic Room with highlights being Wizard of Oz and Revolucion Ole.
Team DARKE’s first vs room experience! Our hosts Remie and Jordon welcomed us onboard and really set the scene well. It was a well thought out room and you certainly felt the pressure as you could see the other teams progress as the game went on!

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