by Exit Strategy (website)
Peel Road, IM1 5EW
2-8 players
60 minutes
Overall rating
based on ratings from 36 users
combined with 5 pro reviews
Your review
Player reviews
A very well built out room with lots of interfaces to play with and very strong theming. Not a single padlock to be found. This was the first room we have failed in a while, it's a lot of work for a group of two.
A couple of the props were showing signs of wear that gave away parts of the puzzles. and there is one puzzle that would have really benefited from a pen and pencil to make notes. But overall these did not distract too much from the overall quality of the room.
Our hosts were amazing and obviously huge escape room fans themselves.
Good room with no padlocks. Non linear room with plenty of puzzles to do.
After a previous not great experience at a different branch; We maybe wouldn't have gone to this (national chain) company under normal circumstances; however, they have an offer in the school holidays, where you can take one child free, if two people pay. And then you get a discounted (29.99) game if you do 4 games with them
Plenty of reviews for this company say "Broken Tech" thankfully we were absolutely fine, but I can see why that may be an issue sometimes as this room did seem quite tech heavy. So a lot to potentially go wrong?
However with two children in tow this tech element was quite good as all the flashing lights, bright colours, buttons to press etc were good at holding their attention, there was never a dull moment, and a really great pace.
Interesting to do a room with no padlocks. It's still mainly along the lines of getting 4 letter codes etc
However I did feel the puzzles were really good, inventive, engaging and logical
It's quite a small space, with no opportunity to spread out and I personally wouldn't recommend 6 people stuffed in here.
Plus I'm not sure if their ventilation / air con was working properly, but on a warm August day I was drenched in sweat.
But I probably needed the exercise. Zoé was a good host.
Overall it was a really good experience.
A lovely set and nice change to do a room with no padlocks. It's a non-linear room with plenty of different puzzles to be done which should make it great for bugger teams.
Problem is, its a bit easy. We did it with 2 adults and an 8 year old and got out with 16 minutes to spare. An enjoyable game and some fun puzzles but no magic moments.
We also came across some broken tech and were told "this specific part doesn't usually break, it's a few other parts that often don't work"
A good non linear room with a wide variety of puzzles with no padlocks. We really enjoyed it and the set design was spot on.
If I'm honest, I'm not a big fan of space themed rooms. However, this one is an exception. Such a fun room with lots of non-linear puzzles to keep everyone engaged. I wouldn't recommend a team size over 4 people as the space isn't huge. There's lots of sci-fi easter eggs and the last challenge/puzzle we had to complete made us laugh lots as we ran around the room (I won't say anymore in case I spoil anything)
Fantastic game with a variety of puzzles. Probably the best game at the CHQ Warrington centre.
Great use of space and technology, and just lovely to play a very high quality room that doesn't muck about and has plenty of nice puzzles. Similar feeling to Hellavator in Birmingham, but without the horror.
I love when a company make full use of the space they have! This is a perfect example of how your rooms do not need to be huge to really challenge your players.
The mission is clear and I always prefer a collecting type game, it always keeps focused!
The room was themed beautifully and the props/set was of good quality.
There was some really imaginative puzzles which require team work and patience!
Our host was fairly new to the company but made an effort to ask about our hobby and was just lovely.
As a side note, there was a Geek Retreat a few doors down so we had a warm up game of Exploding Kittens before saving our Space ship 🌟
Went to Warrington with some colleagues (many their first time playing an escape room) and they had a great time with this room. Considering the buzz on here, I was expecting a little more spectacle, but worth visiting nonetheless. We all had to work together and was a non-linear game. They tend to be my preference, especially with groups greater than 2/3. I would certainly if this game a playthrough if close by.
#62
Absolutely brilliant room. It isn’t huge in space but you never notice as the room is filled with in-theme puzzles. A few things we’d never encountered before and the last 2 minutes was very immersive if a little stressful!
Absolutely amazing room! The puzzles were on theme and extremely creative. It is a small room but that didn’t matter with just the two of us. The only downside was that the host didn’t explain the story much and just seemed very unenthusiastic.
This is a terrific game in a lovely space. Flows really well, loads of interesting puzzles. Only reason I knocked half a star off is our host was what I would describe as 'uninterested'.
A re-working of Trapped In's game this game was a tweaked, and slicker version, with all of ClueHQs trademark puns and branding.
Reviews by escape room review sites
Interstellar was the second game we played at Trapped In with a sci-fi theme, and the difference was remarkable. Where Time Machine used silver foil and spare electronics as decoration, Interstellar is in a different league. Though not up to Hollywood movie set levels, it presents a thoroughly credible starship interior; and it uses a simple but remarkably successful effect making it feel far larger than it actually is. I also appreciated the way they’d chosen a flooring that completely looked t...