Emergency Exit Escape Rooms: Exorcist

By | March 20, 2019

by Emergency Exit Escape Rooms (website)

12A George Street, OL6 6AQ

Ashton-under-Lyne

2-8 players

Languages: EN

60 minutes

🐶
The legend has it that anyone who stays longer than One Hour in this Haunted house simply disappears. Follow the footsteps of a world leading demonologist to uncover the secrets of this spooky house and Exorcise the demons. Do not outstay your welcome.
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Overall rating

Rated between 3.5 and 4 out of 5

based on ratings from 42 users
combined with 12 pro reviews

Your review

Player reviews

samsham experienced rated this:Rated between 40 and 40 out of 5
Team size: 2 Time taken: 48:28 Outcome: Successful escape!
immersivegreat hostingintense😨creepy
Anonymous rated this:Rated between 25 and 25 out of 5
Played: 25 Aug 2021 Team size: 2 Time taken: 45 Outcome: Successful escape!
great hostingillogical
San rated this:Rated between 45 and 45 out of 5
flyingoctopus expert rated this:Rated between 40 and 40 out of 5
Team size: 2 Outcome: Successful escape!
👻scary

Spooky and eerie throughout with a fair few jump scares along the way.

Darkness sometimes more of a hindrance rather than a necessary element of the game. 

Quite a few puzzles which we had seen  before.

Good hosting. Good fun. 

🔐James Bloodworth expert rated this:Rated between 35 and 35 out of 5
Played: 17/04/2022 Team size: 3 Outcome: Successful escape!
story-drivengreat hosting😨creepy
This was one of the best online rooms I played at the height of the Covid pandemic and was curious how it would translate in reality.  The room is the same, the puzzles are (mostly) the same but there is an atmosphere in this room, it was cold and I’m not sure if that was part of the effect or it was just cold!  The overall story is helped by the video cutscenes that you discover along the way which help develop the narrative.  The progress is mostly linear with some relatively familiar tropes to help you along the way.  Its a tough one but I think playing the online version did spoil me slightly as some things did come back to me as the game went on.  
matt_keds expert rated this:Rated between 35 and 35 out of 5
Played: 23 Apr 2022 Team size: 2 Time taken: 44 Outcome: Successful escape!
story-drivenintense😨creepy

#59

Very creepy! Great use of space and the puzzles were all in theme.

Anonymous rated this:Rated between 45 and 45 out of 5
Scotus0 expert rated this:Rated between 40 and 40 out of 5
Played: 28 Jan 2023 Team size: 6 Time taken: 44:34 Outcome: Successful escape!
value for moneygreat hostingintensequite easy👻scary

Emergency Exorcism

This was the second of a back-to-back booking at Emergency Exit. The prices were incredibly reasonable compared to those in Manchester city centre, and I got a discount on top. We each paid £18 for 2 rooms- excellent value.

Story

Uncover the secrets of a haunted house- where previous explorers have since gone missing- but don’t outstay your welcome!

Puzzles

A typical escape room variety, mostly requiring a fair amount of thinking and a little bit of looking. Nothing revolutionary, but still very good.

Mise-en-scene

Spine-chillingly atmospheric- there were even immersive smells- though it was a little too dark. Loud, frightening cutscenes progressed the story.

Final Comments

Our host was dry in the best possible way and obviously had fun spooking us! We smashed this one with barely any hints. I’m looking forward to coming back to do the third and final room.

Jess_keds expert rated this:Rated between 35 and 35 out of 5
Outcome: Successful escape!
great hostingintense😨creepy
Nick rated this:Rated between 50 and 50 out of 5

This WAS the best virtual/Zoom escape room my escape room club has done to date... until we played the sequel, The Beast. Do this one first though as the two are linked via a continuous plot.

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Reviews by escape room review sites

This game was also the second remote game we've experienced that utilized two people as avatars (the tour guide and the camera man). They definitely had it down in terms of the whole production. The camera man was great at capturing the different angles to show up close ups on items and locks. We felt like we were on set filming a reality show. The footage was surprising stable for the entire time. There was no inventory list for this game but we felt like there was no need for it. We actually enjoyed it more since we didn't have to worry about missing any action on the main screen. The cliffhanger at the end was well played. Now we can't wait for the next chapter!   


Venues are still working out the best way to convert physical games to remote play. For an example of how to do it well, it’s worth looking at E-Exit’s games. Many good remote games still leave me with the impression of being an imperfect substitute for playing in person; Exorcist is one of the rare cases where I’d sooner play the avatar version.

The story is that you’re on a virtual tour of a mansion nicknamed Crowley Manor, and you’re in the narrative from the moment you connect, talking to a...

We loved everything about this game, and strangely lost all concept of time. We knew we had a time limit but we were so captivated by the game that time became a foreign concept. Exceptional hosting, great puzzles, and full on immersion.

Recently converted from the remote avatar version, Exorcist’s point-and-click version utilises Telescape for a 360 view of the room and easy to follow inventory management system. I did go into the game apprehensive, I mean just how scary can a non-hosted game really be? It turns out, quite scary indeed!

Every time I think back to this room I smile. We have great memories of it, but I can't tell you why. It's a whole, the group, John, the riddles, the room, the choice of narrative. It all fits!


What makes The Virtual Exorcist by Emergency Exit Escape Rooms stand out is an incredibly likable avatar and the professionally staged cutscenes that make The Virtual Exorcist a great remote experience.

THE POWER OF CHRIST COMPELS YOU! THE POWER OF CHRIST COMPELS YOU… to play this game before it’s too late!

Thematically-speaking, the game goes for the "classical horror" vibe - no excessive gore, very few jumpscares (if any? I'm not telling ), just abandoned rooms with a gloomy vibe. The puzzles were fairly classic, and I'm guessing they must have taken out a few of them in this online version, because a typical group would surely find their way out in short time. Instead, thanks to our (pretty good) host, we were slowly exploring this spooky environment, learning lots of little details that made the setting even more believable. The game also makes good use of video recordings, and I can easily imagine a team getting properly unnerved by the adventure...

My first experience of an online escape room, and the bar has been set incredibly high.

See also

Other versions of this game:(Different copies of the same game sometimes have significant differences.)