Trapp’d Corby: Reanimation

By | March 20, 2019

by Trapp'd Corby (website)

6 Priors Haw Road, NN17 5PH

Corby

2-6 players

60 minutes

Black clouds sprawl across the evening sky as a cruel wind rips its way through Ingolstadt, Germany. The unsettled air grows thick and angry, looming over the town like an omen of death. ‘The lull before the storm’ one Professor Victor Frankenstein notes as he takes heed from his tiny attic window.
The Professor is a young well educated man, ghostly and pale with a cough that rattles his core. Everyday the professor endures the toxic vapours, alcohol fumes, naked flames and the wretched stench of rotting flesh that fills his laboratory of horrors. Surrounding him is his grousome stolen collection of assorted body parts, bloody limbs and innards sourced from dissecting rooms, grave yards and slaughter houses.
Consumed with the desire to discover the secret to life Victor Frankenstein needs your help to finally succeed in his mission to cheat death. You too could become an evangelist of modern science by using a combination of chemistry, alchemy, and electricity; but you must work fast to unfold to the world the deepest mysteries of creation, your monster must be complete in time for its regeneration just as the thunder strikes!
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Overall rating

Rated between 2.5 and 3.5 out of 5

based on ratings from 12 users
combined with 2 pro reviews

Your review

Player reviews

escapeartist1212 expert rated this:Rated between 30 and 30 out of 5
Mrs G expert rated this:Rated between 35 and 35 out of 5
Team size: 3 Time taken: 33.11 Outcome: Successful escape!
originalgreat hostingquite easy

A nice room with good flow to puzzles and some great props. Enjoyable 

Brian experienced rated this:Rated between 30 and 30 out of 5
Team size: 2 Outcome: Successful escape!
🔐SpontaneousIllusion expert rated this:Rated between 30 and 30 out of 5
TheEscapeBoomers expert rated this:Rated between 25 and 25 out of 5
Team size: 2 Outcome: Successful escape!

Meh  - Game is fine. Very dated and old and spent most of the game in the dark, plus there were various technical issues. Terrible. 

Mighty Oaks experienced rated this:Rated between 30 and 30 out of 5
Played: 22 Aug 2020 Team size: 2 Time taken: 39:12 Outcome: Successful escape!
quite easy
TheSinger expert rated this:Rated between 25 and 25 out of 5
Team size: 3 Outcome: Successful escape!
frustrating

Again like Salem (at the same venue) the space is very big with lots of wasted space. The room is also very dark with no additional light source and very frustrating to see in places. 

The room is very worn and tired with cupboard hanging of their hinges and the ending of the room completely failed which I assume was broken as even the GM couldn’t get it to work which was disappointing. 

flyingoctopus expert rated this:Rated between 35 and 35 out of 5
Team size: 2 Outcome: Successful escape!
quite easy

A visually pleasing room with a few unique touches here and there. 

We enjoyed the variety of puzzles and the theming of the room.

This is an easy game so expect to be out quickly if you are an experienced player.

grogu42 experienced rated this:Rated between 30 and 30 out of 5
Team size: 2

Nice idea for a theme, but way too dark for the majority of the game so it became more of an inconvenience than being  atmospheric. Torches were provided, but trying to open a lock and hold a torch isn’t possible, so you have to team up to do things, which sucks. One puzzle in there was clearly designed to just waste time and was very frustrating. Wouldn’t recommend this one, play Salem instead, it’s much better.

thehermit experienced rated this:Rated between 25 and 25 out of 5
Played: 6 Mar 2022 Team size: 2 Time taken: 51:00 Outcome: Successful escape!
plain

I couldn't really muster much more than this room was "okay" Overall the room looks like its seen better days, and some bits look very dated inside and has a few time wasting puzzles. 

🤘The Pick of Destiny expert rated this:Rated between 35 and 35 out of 5
Richard Holtby rated this:Rated between 45 and 45 out of 5
Played: 22nd August 2020 Team size: 3 Time taken: 39:22 Outcome: Successful escape!

Disclaimer: We played this game for free during staff testing but this didn't affect the review.

Wonderful Theming.

We visited Trapp'd during their staff training and found this room was wonderfully themed, you really got the feeling that you were in a mad scientists lab. The room was dimly lit but this did add to the ambience throughout. As per our previous game this was perfectly linear, with a clear starting point and each puzzle cleverly leading onto the next one.

They had a tricky puzzle involving morse code which was easy to hear, but very tricky to translate due to the lighting and red plastic that you needed to use to uncover the 'secret' key. I would suggest they may like to change this to something so it is easier to read as we lost a bit of time on this puzzle.

Other puzzles flowed well and there were a number of logic, physical and some word puzzles which we found tricky, as our word expert wasn't with us this time. Leading on nicely to the final puzzle and conclusion filled with light and smoke effects. When we opened the final lock we received a bit of an anti-climax as the host was on the other side of the door and we expected another room but was very funny either way.

Well done to our host Simon who was very nervous, made worse by the management testing him by undoing a padlock and us 'falling for it'. Simon relax you were a great GM offering cryptic clues when required.

Reviews by escape room review sites

A decent room that is definitely good for beginners and has enough fun to keep you going. Decent puzzles and theming made for an enjoyable experience

Body is sound. The corpse used is no Brad Pitt, not even a gothic beauty. Maybe Tom Hiddleston-as-Loki, more creepy than conventionally handsome 

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