There have been reports that there is a serial killer on the loose. Many people in the area have gone missing and no traces of their whereabouts have been discovered. Only one survivor has lived to tell the tale of what happened in the killerβs lair. Rumour has it that he forces his prisoners to perform ghastly tests to see how far they can push themselves in order to escape. You have suddenly awoken to discover that you have been locked inside a room of complete darkness with no recollection of how you found yourselves in this situation. Your captor has devised a series of games to test how much strength you have in order to save your own lives.
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Played: 13 Mar 2020Team size: 2Time taken: 49:51Outcome: Successful escape!
story-drivenπ¨creepy
Overall a well themed room with a good story line, quite creepy. Enjoyed playing this game, clues were sent via an ipad type of device but you are warned it times out of you asked for too many. So this could be an issue if you are stuck on a certain puzzle. Fun game to play, not to stressful, Wouldn't recommend this theme to the younger ones as it could freak them out a bit.
Really enjoyed the set-up but the low light levels make all the searching a bit laboured... Saying that, it really got going after we got past the first room and we enjoyed the last few puzzles.
With
its half-price student deal, you can't keep me away from Escape Reality for
very long.
Story
Escape
a serial killer's lair by passing their series of tests. The ol' SAW storyline.
Oddly, the picture on the website made me thought it's a pirate game, what with
the skeleton and chains.
Puzzles
Intermediate
difficulty. It did take us a bit of time to get going, but after that we were
pretty much on our way. They used the sort of paraphernalia you'd expect to
work with in this type of game. One or two appeared similar to puzzles I've
tackled in their previous rooms.
Mise-en-scène
I
liked the 'captured' situation we started off in. It had the feel of a dingy,
grimy lair with sparse lighting and big, disconcerting props to interact
with...definitely a place where a serial killer would store victims. Regretfully,
though, there were plenty of cheap rubber limbs hanging about to remind me it's
just a game.
Final
Comments
A
decent, slightly creepy challenge for two (not 'scary'). Take a couple more
people for just as much fun.
Fairly well themed captured scenario (the film Saw has a lot to answer for), you start the room chained up and, surprisingly, the first thing you find is not they key. Good game with some clever ideas throughout.
I don't find Escape Reality particularly atmospheric and the staff are too busy to dedicate a GM to any group.
As this is a scary room, we did ask how scary and our GM was very descriptive, which wasn't what I wanted. He gave too much away, but in a confusing way that actually resulted in us wasting time some times doing what we thought we were supposed to do, based on the hints that we'd had. It would have been much better if he just hadn't said anything.
Overall, the story was good, the execution was OK, the set was quite flat and sparse but we did have a good time. A couple of red herrings threw me, so if you find there's something you can't figure out, try moving on to something else because you might be trying to find something that isn't there.
Played: July 2019Team size: 4Time taken: 52:00Outcome: Successful escape!
This is one of those 'creepy' games which isn't quite as scary as you might like! We sailed through the first two thirds of the game, then got hung up on something daft and wasted lots of time. The room was quite well dressed, compared with some, and there had been some effort to carry the theme throughout the room.
A well-decorated and challenging room, Enigmista lures you into a false sense of confidence in its first half. The second half becomes much more difficult and requires more lateral thinking than our inebriated brains could handle.