Games in San Francisco by Reason
Most recent ratings & reviews from players
More of a tech demo than an escape room. Felt mostly like an excuse to string together a bunch of gadgets, without necessarily needing them to be central to the story, and that fact undercut the game in some places. One specific area I remember: at one point you unlock a room with a 3D printer. That printer prints out a key that you subsequently use to open a lock, but it's slow, so the GM rushed us to start the printout before doing any of the other puzzles.
It's all in one room, but with a good consistent sci-fi gadgetry theme.
Arguably not an escape room, and not really a 10-player game. You split up into small groups of 2-4 and compete against each other to see who can solve the challenges the fastest. Using other stuff on the Internet is required but is mostly hand-held for you. But I enjoyed it a lot. YMMV.
The theme of this game betrays that it was specifically designed for remote play, and most of the puzzles work very well for this format. (We had to sort of guess our way through one) The set is cool looking, and our "Lola" was incredibly animated and lovely.
A decent live video escape room with a bunch of puzzles using buttons and lights and cables and stuff. A little tricky for more than 2-3 people to participate in, and some of the puzzles are annoying to operate remotely.