Games in Geneva by Trip Trap
Most recent ratings & reviews from players
Ein sehr schöner Raum, in dem es viel zu rätseln und zu sehen gibt! Es hat ein paar sehr lustige Elemente, die mir persönlich besonders gefallen haben. Die Tipps waren leider nicht immer sehr klar (keine Muttersprachler) und hätten auch zeitlich besser ausfallen können. Ein Rätsel, an dem wir hängen geblieben sind, ist meiner Meinung nach zweideutig formuliert, und wir hatten uns auf die falsche Bedeutung eingeschossen. Auch hier sollte man die Spielsprache gut beherrschen, sonst ist die Spielerfahrung weniger gut. Die Idee, wie das Foto gemacht wird, ist super!
Sehr grosse Erwartungen gehabt - und dann ist es schwierig, diesen gerecht zu werden. Ein sehr interessantes Thema - Kino natürlich - wo Kinofans auf ihre Kosten kommen. Gut zu wissen: es hat viele Storyelemente, also sollte man gut französisch (oder halt englisch) können. Auch gut für Kinder geeignet, es ist spannend, aber nicht furchteinflössend. Ein guter Raum, der sich definitiv lohnt!
I stress that this review is very much through our lens and experience. I can imagine that others will really gel with this experience. I believe that the GM, whose English wasn’t as strong as the owner, was a disadvantage when it came to some of the prompts to assist with the puzzles. There were a couple of times that puzzle successes were triggered without us completing them properly. We appreciate that this is a timing issue but will some better, clearer prompts we could have got there much sooner as a lot of down time.
The set is incredible and is very transportive. I would say that as our third room it really diverged from the others and may have played a part too.
So I would still recommend, but may lower your expectations based off the others .
This was our second room and the initial transition was beautifully staged. A real wow moment. It had some very clever puzzles that we had not encountered before. They do love their keys and hunting for objects.
Theming was consistent of the story but a lot less invented than the other games. Well worth playing.
Such a clever and immersive story telling device, the best I’ve had to date. It was so fitting with the architecture of the room.
It really unravels and provides a real test. One area in particular brought so my joy. There was only one puzzle that left us frustrated and it really interrupted the flow halfway through. We had to be guided through most of it.
Was my personal favourite of their rooms.
The rumours are true! ‘Rising star’ doesn’t even begin to give recognition to this meticulously crafted adventure. I have no doubt this ER will be in the TERPECA top 100 this year.
Alike the other rooms we played at Trip Trap, this has been expertly crafted with the highest quality mechanisms, excellent use of space, on theme puzzles, and once again exceptional story writing.
I cannot and will not say too much about this room in fear that spoilers may be reveals. However, I will say that this room has physical elements and you do need to be open to climbing and crawling.
Absolute must play, do not miss out on this adventure!!!
Wow! Another excellent room by Trip Trap!
We conjured our own ideas based on the illustration and it’s fair to say that we were wrong! Without giving much away, you’d have to be psychic to know what adventure lay ahead.
We started off with a puzzle which we didn’t feel was necessarily fitting/relevant but nevertheless I love a good hunt!
The mode of storytelling is comedic and fitting, done beautifully to make you truly feel like part of the story and gives you a nice moment to pause and collect your thoughts in between bouts of action and adventure.
Now, there is something to consider when booking, and although I would never like to give spoilers, I feel I must mention this as discretely as possible. There is a part within the room where you are asked to split up. As we played as a two, we were told to stay together. Well when we asked at the end what happens to groups, let’s just say we would have been incredibly disappointed had we been the person/group that ‘stayed behind’. By speaking to the GM, it would appear that one group would go on an excellent yet short adventure (one of our favourite parts of the experience) whilst the others stay to complete a puzzle which we found incredibly frustrating. The puzzle ended with us simply looking at the camera saying “is it this? Yes or no?”, repeating for a series of objects. Now I feel I must add this in here as this is the only element that brings it down from a 5 star room, but also to allow groups to avoid disappointment by being strategic in who they appoint to stay behind.
The rest of the adventure continued with beautiful puzzles and magical environments, enough to appease any enthusiast.
Sincerely, this is another must play room, and with some mild tweaking, this would have been on par with Aunt Hilda’s and Madame Suzette.
This was the first of 3 of Trip Trap’s games we played during our stay. We came to Geneva solely to play these as the illustrations on the terpeca rankings always intrigued us. Our expectations were high but, as always, you try to temper your expectations.
There’s not much I was able to read online but I was reluctant to read too much anyway as I wanted to go in with an open mind. It’s fair to say that we were blown away by the beauty and detail of the scenery. It’s meticulously crafted and made of real, rustic treasures, clearly cleverly crafted and collected over months.
The story was written perfectly, leaving us a players completely unaware of what was going to greet us. As we entered we felt like children, rushing around to touch and view everything, searching high and low whilst exchanging our finds, secretly ignoring each other as we were so engrossed in what was in front of us. After a few minutes of soaking it all in, we finally began our quest.
The puzzles flowed perfectly and fit the story very well. The GM puzzle system was very fitting and unique, something we have no seen in 250 ER’s. The puzzles had a solid balance between physical, object placement and observation. If you like padlocks and codes then this room is not for you!
It’s fair to say the we could not wait to play the other two that we had booked. From the very first puzzle we discovered puzzles which we had not seen before which is incredibly refreshing.
This room is an absolute must play, definitely worth booking a trip to Geneva just to play at Trip Trap.