Black clouds sprawl across the evening sky as a cruel wind rips its way through Ingolstadt, Germany. The unsettled air grows thick and angry, looming over the town like an omen of death. βThe lull before the stormβ one Professor Victor Frankenstein notes as he takes heed from his tiny attic window.
The Professor is a young well educated man, ghostly and pale with a cough that rattles his core. Everyday the professor endures the toxic vapours, alcohol fumes, naked flames and the wretched stench of rotting flesh that fills his laboratory of horrors. Surrounding him is his grousome stolen collection of assorted body parts, bloody limbs and innards sourced from dissecting rooms, grave yards and slaughter houses.
Consumed with the desire to discover the secret to life Victor Frankenstein needs your help to finally succeed in his mission to cheat death. You too could become an evangelist of modern science by using a combination of chemistry, alchemy, and electricity; but you must work fast to unfold to the world the deepest mysteries of creation, your monster must be complete in time for its regeneration just as the thunder strikes!
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Again like Salem (at the same venue) the space is very big with lots of wasted space. The room is also very dark with no additional light source and very frustrating to see in places.
The room is very worn and tired with cupboard hanging of their hinges and the ending of the room completely failed which I assume was broken as even the GM couldnβt get it to work which was disappointing.
Nice idea for a theme, but way too dark for the majority of the game so it became more of an inconvenience than being atmospheric. Torches were provided, but trying to open a lock and hold a torch isnβt possible, so you have to team up to do things, which sucks. One puzzle in there was clearly designed to just waste time and was very frustrating. Wouldnβt recommend this one, play Salem instead, itβs much better.