London, Jun 2017
Museum Warehouse is a variant on a heist theme, where you are art thieves trying to find and take a set of small statuettes. Cynically, the ‘Warehouse’ part of the name is convenient since it allows a simpler type of decor, based around metal shelving and simple furniture.
Much of the game is dimly lit, though we were provided with an ample number of torches. It’s a decently spacious game too, with a sequence of stages to progress through.
With a team of four enthusiasts we rattled through the room at speed and I was left mostly underwhelmed. Looking back through my notes on the game content, there’s actually quite a lot of variety in the puzzle ideas, including one particularly nice gadget used to get past a lock. The decorations are pretty minimal, but the design and puzzles are effectively built around the theme.
Lock’d do decent, average escape rooms with no glaring flaws, a few nice ideas and pretty plain decorations. The visual simplicity of the room and the low difficulty level mean it’s never going to be one I get excited about, and other experienced teams probably won’t be impressed either, but it’s a perfectly reasonable game for beginners – if this had been one of the first five games I’d played, I’d probably have thought it was great.
Want another opinion? This room has also been reviewed by the following fine blogs: