I REALLY liked this room. It has its flaws, some places signposting could be better, but it’s the kind of stuff that by then end you don’t really remember, just the good stuff.
Because the stuff it does well it does REALLY well. I love a room that gives you a real-world item and tells you to use it for its practical purpose, it really makes the whole thing feel legit. It absolutely delivers on the fantasy of a heist, more than I’ve seen before. Clever GM interaction and good tech really sell it. It’s one of my new favourites.