Agent Maxwell, our undercover operative, has gone missing. We’ve managed to track his last location to ‘Ali’s Barbers’, a barbershop on the outskirts of town, but can find no trace of him since. Our best agent has vanished into thin air and we need you to find him! Infiltrate the barbershop, find out what happened to Agent Maxwell, and complete his mission. Good luck agents, we’re counting on you.
Sometimes it's easier to give honest feedback anonymously. This review will be displayed with no connection to your user account (although site admins will still be able to see who posted it).
Honest reviews of games built / run by you or your friends are welcome, but please do declare your affiliation!
What did you think of the game?
If you type something in the 'Text to display' box, that will be displayed instead of any star rating. If you also set a star rating, the star rating won't be shown anywhere but will still be used when calculating the game's overall score on Escape The Review.
Teammates
You can tag your teammates, whether or not they have an EtR account
Add details of your play-through, if you wish. These aren't displayed as part of the link.
Date played:Team size:Time taken:Outcome:
What stood out?
Click/tap to select up to three tags
Click/tap to select up to three tags. These aren't displayed as part of the link, but will be taken into account internally.
Max three tags please!
Write a review?
Teaser text
Help other enthusiasts with more detailed thoughts on the game (no spoilers please!)
This can be the first paragraph of your review, or a short summary, or left blank, as you prefer. Anything longer than a couple of lines may get truncated.
Played: 5 Aug 2026Team size: 3Time taken: 50Outcome: Successful escape!
family friendlyquite easy
Solid room but nothing spectacular. Played well enough though and it all made sense which was nice. Little unsure how the barbershop fitted the rest of the theme but hey ho!? Was fairly easy so I would'nt want to do it with a big group if you knew what you were doing. Nice friendly GM.
Played: 2 Mar 2025Team size: 2Time taken: 48:12Outcome: Successful escape!
Our GM (Georgia) was fantastic, and this game flowed really well. It didn't feel simple, but everything was very logical. We liked that getting 3 of the 6 codes still counted as an escape, allowing for less confident teams to still be able to escape.
Played: 20 Feb 2025Team size: 4Time taken: 50.27Outcome: Successful escape!
originalstory-drivenfamily friendly
Love that there are different levels of challenge for this - completing half the options classes as a succes, but more experienced teams can go for 100% completion. We managed to finish the basic requirements in just short of 30 mins, 100% in just over 50mins.
Kids (10 and 8) enjoyed this one, plenty for them to do and be part of.
Played: 31 Aug 2024Team size: 3Time taken: 48Outcome: Successful escape!
hi-techcleverintense
A nice room, very well maintained, some nice automated stuff and technology, and some nice surprises. The puzzles were very logical and well signposted, we finished this witihout a single clue in 48 minutes. Im not sure if it was easy or if it was just so logical that it flowed easily. It felt challenging, had a good time.
Great sense of development as you progress through this game and a few lovely surprises as well. We really enjoyed how creative some of the puzzles felt and they really utilised props from the theme perfectly. The only downside for me was that some of the latter spaces didn’t have as much of a wow factor in terms of set even though the puzzles were still good.
Initially entering the room I felt the room was a bit basic, but what a surprise I was in for! Very good room with lots of development and very clever clues. Paradox rooms tend to have a ban on red herrings, so everything you see is there for a reason....