Tommy, Arthur, Polly and John are attending business matters in London leaving the bookies vulnerable. Major Campbell has caught wind of this and is planning to raid the bookies. As new members of the Peaky Blinders, Tommy has instructed you to find anything which incriminates the Shelby family and destroy it before Campbellโs men arrive.
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The room itself was ok, with some nice puzzles. However, our GM seemed inexperienced, and didn't seem like she wanted to be there. With a different host, this room probably would have at least one more star.
I've never watched Peaky Blinders, but that really didn't matter in this game as there was enough of an intro to set the scene nicely and gameplay was not hindered at all by not knowing the characters or the plotlines. Some nice inventive puzzles and props and great camera work from Rob (our host) too. I enjoyed this room much more than I expected to.
Played: 24 May 2023Team size: 2Time taken: 47:00Outcome: Successful escape!
originalquite easy
Nice little game, little different to what we have played before where we had to collect certain items to destroy. Puzzles were quite simple but flowed nicely. Nice room even if not a Peaky Blinders fan.
The decor and atmosphere transported us right into the world of 1920s Birmingham, and the puzzles at the start kept us engaged and moving at a great pace. The game flowed well, and we found ourselves solving challenges with enthusiasm. This room had so much potential, and for the most part, it delivered on theme, puzzle design, and immersion. But a combination of worn-out props and an unnecessarily rigid hint system meant that what should have been a thrilling finale left us feeling deflated rather than victorious.