Safarka: Dream Gallery

By | May 6, 2020

by Safarka (website)

Up to 8 players

£49.00 €59.00

📹remote avatar
40 mins
David, a painter with a lack of inspiration, had a dream that painting had returned to normal for him and he believes that a masterpiece was born from there.
Eager and desperate he went to the Dream Gallery to discover the end of his dream and try to recover the memory of this work.
His desire to relive the dream was so great that David signed a deal without reading it. Ignorant of the risk he is taking, he will need your help to escape the terrible fate that awaits him if he fails in his mission.
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Overall rating

Rated between 20 and 40 out of 5

based on ratings from 7 users
combined with 3 pro reviews

Your review

Player reviews

Anonymous rated this:Rated between 40 and 40 out of 5

Noteworthy for its unique flow, puzzle structure, and overall aesthetic. Don't expect the usual. For a low-tech room, there's a lot to ponder from this one. (And it's fun!)

🦡cipherdelic virtuoso rated this:Rated between 25 and 25 out of 5
Anonymous rated this:Rated between 25 and 25 out of 5
Played: 23/05/20 Team size: 5 Time taken: 44.50 Outcome: Successful escape!

Has some great ideas for breaking the 'rules' of escape rooms, but the overcomplicated set up (issues with geting into their companion system) and the time lag between the sound and camera (I timed at 4 seconds) made it infuriating.
Not a fan of having to search the internet for answers during a live room, takes you away from the room completely.

Wei-Hwa Huang expert rated this:Rated between 45 and 45 out of 5
Played: May 2020 Outcome: Successful escape!

If you've played a lot of escape rooms, there's a bunch of tropes and patterns where you expect ERs to be willing to do.  The two big ones are "nothing gets reused" and "no Internet search required".  Those made sense for real-life escape rooms, but do they really need to be there for on-line rooms?  Dream Gallery doesn't think so.

There are many aspects of this experience, and not just the trope-breaking, that make this room refreshing.  In an alternate universe where escape rooms evolved differently, this might have been a boring, sub-par room that does poorly what other rooms do well.  But in this universe, no other rooms (yet) do what this room does.

Anonymous rated this:Rated between 45 and 45 out of 5
Anonymous rated this:Rated between 50 and 50 out of 5
egnor expert rated this:Rated between 40 and 40 out of 5
A super unusual and super interesting game that doesn't play by the usual rules (for example, Internet research is allowed and encouraged -- but it doens't feel like a puzzle hunt either). Has a really interesting online system that pairs with the video and integrates well with a novel premise. Worth playing with an open mind.

Reviews by escape room review sites

I really don't know how to feel about Dream Gallery. It wilfully ignores conventions that I expect and rely on in escape rooms, from single use of items to use of outside knowledge, through various smaller things that are hard to describe without spoilers. It has relatively few puzzles, even for a 40 minute game. It uses a public booking system, unusual for a European game. (Although they initially used a public booking system, they've sensibly now shifted to a private booking s...
We liked the premise behind this room and felt it had a strong start and a lovely end, but there were a few areas where it needed improving

The story began with an artist dreaming about creating a master piece but can't seem to remember what it was. He then signed a contract with Dream Gallery so they could help him retrieve this masterpiece in his memory. 

See also