by Breakout Chester (website)
42 Bridge Street Row, CH1 1NN
2-5 players
60 minutes
Overall rating
based on ratings from 21 users
combined with 3 pro reviews
Your review
Player reviews
This room remains one of our very favourite rooms. Puzzles were great, the physical elements were fun so much so we chose to return and play this game with our 2 children.
Parts of this game were broken and very clunky, which meant repeated entries from staff members.
My husband and I were left hugely disappointed by this room. The first time I've ever considered just walking out.
We wasted so much time waiting for clues and we even broke the final main prop/puzzle.
I emailed them to share my disappointment but I was told it was all down to a "miscommunication"
The last time we'd ever go there to be honest.
Anyone that has already played this game knows what the issue is in this game, hence me not giving it a higher score. There is something in that room that really needs some adjustment as it doesn't work the way it should. The puzzles are great, and the theming in immersive, but that "THING" just lets it down.
We played this room when it first came out. The set for both sections of the game was fantastic. I was particuarly impressed with where you start out, with well themed puzzles. The second room has the impressive set piece that you want from the game. We had a few issues with this, mostly because we are not physical puzzle type people and it took us a little while to navigate what we were supposed to do. However, with some well given clues and help, we escaped with time left and had a good time overall.
Some physical puzzles in this game, and some moments of fun. Unfortunately the clunky wooden table lets this entire game down.
Really enjoyed this room. Like another reviewer said this game is one of two halves. There's lots of puzzles rammed into the first half that are great fun to work through and keeps up the pace. However the second half the game feels like it slows right down and the main puzzle in this room doesn't seem very clear without needing some prodding in the right direction from the game master. We really enjoyed ourselves and the difficulty was enough to tax our brains without being too easy or too hard.
#8
Like someone else has said here, itβs a game of two halves. The first half was really fun with some cool puzzles, exactly what youβd want in an escape room. The second half however felt a little slower and unclear what we were meant to do. We escaped but felt like we were almost dragged through by the accommodating GM. Would recommend as a team of two as too many players might get a bit cramped early on.
We went to escape Excalibur in 53:55 minutes in June 2017 and absolutely loved it, there was a lot of "Wow" moments and very cleverly built puzzles. There was a big difference of quality between the Breakout Liverpool rooms and this one. We really want to go back in order to do their other rooms. We were really proud of our escape and really recommend it to anyone heading to Chester!
A game of 2 halves, both with very different concepts.
The start of this game begins when you start ascending the tower, even the entrance and staircase were all greatly on theme
The first half of this game will see you flying through a variety of quick wins and working with each other whereas the second larger part of the game threw some very clunky puzzles our way with not much signposting.
One of my biggest bug bears if games are when one particular clue happens to be nowhere near the area you're currently playing and sadly this is one of them games.
Its a beautiful set design with so much potential, it jut feels the designers got bored as they start progressing throughout the game. Certainly worth playing
Our first escape room - got us hooked so says it all. Brill!
Reviews by escape room review sites
Themeing in this room was more impressive that the puzzles - one that we managed to by pass entirely and one that was more difficult than it needed to be which somewhat marred what should have been a very enjoyable room.