Just over a month ago the long lost tomb of Cluetankhamun was unearthed for the first time in over 3 millennia. A team of explorers were sent in to recover the Cluetan Crystal, a jewel believed to possess the power of the Nile. It has been several days since last contact with the exploring party so it’s time to send a new expedition down into the tomb to retrieve the crystal. But watch your step – Who knows what happened to the last exploring party.
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This was brilliant. The set design is great. I'll admit not every aspect of the puzzles was in keeping with the theme, but the room definitely added to my overall enjoyment. I found this game a little easier to get started than usual, as it's laid out in a very linear way (to an extent). There was certainly enough to do for the 5 of us, only just managing to escape. It did include riddles though, which tend to be my kryptonite.
Two of the many things I've learned from escape games are: if you enter an ancient tomb it's certain to be trapped and/or cursed; and any such trap or curse will take precisely sixty minutes to take effect. Clue HQ's Egyptian theme is one of their more immediately impressive designs, and while the clue screen and modern padlocks show that they're not going for realism, the decor still created a good impression up front. They get points for the gratuitous puns, too.