Clue HQ Bristol: The Betrayal of Cluetankhamun

By | November 30, 2019

by Clue HQ Bristol (website)

Laser Fusion, The Old Fire Station, Silver Street, BS1 2AG

Bristol

2-6 players

Languages: EN

60 minutes

Just over a month ago the long lost tomb of Cluetankhamun was unearthed for the first time in over 3 millennia. A team of explorers were sent in to recover the Cluetan Crystal, a jewel believed to possess the power of the Nile. It has been several days since last contact with the exploring party so it’s time to send a new expedition down into the tomb to retrieve the crystal. But watch your step – Who knows what happened to the last exploring party.
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Overall rating

Rated between 2.5 and 3 out of 5

based on ratings from 52 users
combined with 3 pro reviews

Your review

Player reviews

🔐NovemberGolf21 expert rated this:Rated between 3 and 3 out of 5
Izy Rhodes experienced rated this:Rated between 3 and 3 out of 5
Outcome: Successful escape!
family friendly
Good escape room, did it for the Egypt theme. Could have been more immersive in the history of archaeology of the excavation of the tombs. 
Brandon experienced rated this:Rated between 3 and 3 out of 5
Played: 25 Feb 2023 Team size: 2 Time taken: 50:00 Outcome: Successful escape!

Overall an okay room but lost marks for having a few too many padlocks

abunai expert rated this:Rated between 3 and 3 out of 5
Anonymous experienced rated this:Rated between 3.5 and 3.5 out of 5
Played: 30 Dec 2021 Team size: 2 Time taken: 52:08 Outcome: Successful escape!
Reviews from other versions or locations
miaevans designer rated this:Rated between 4 and 4 out of 5
BeckyLou rated this:Rated between 3.5 and 3.5 out of 5
Played: 23 Nov 2025 Team size: 2 Time taken: 59 mins Outcome: Successful escape!
value for moneystory-drivenlots to do😨creepy
OrangeLeek expert rated this:Rated between 2 and 2 out of 5
Played: 27 Aug 2018 Team size: 2 Outcome: Successful escape!
great hostingillogicalpadlock heavyquite difficult

Honestly, this room contains more padlocks than needed. It's very padlock-driven, with puzzles after puzzles, which leaves little room for immersion, story, originality, or even a sense of enjoyment. The logic isn't necessarily an issue, there's no room for it. It's all about cracking obscure (both literally and figuratively speaking) codes as fast as you can, so it gets rapidly draining and repetitive. 

If you love opening dozens of padlock in semi darkness in what is supposed to be an Egyptian tomb, this may feel like heaven for you. For anyone else, this should be a pass. 

That being said, we had an amazing game master, who cheered with us when we escaped. But even she wasn't enough to save the room. 

Anonymous experienced rated this:Rated between 3.5 and 3.5 out of 5
Team size: 2 Time taken: 40 Outcome: Successful escape!
magicaloverpricedneeds tlc

Enjoyed this room, lots of padlocks but were signposted well. A clever use of space which we hadn't seen before in a room and were pleasantly surprised with. We really clicked with the room and as a team of 2 just happily quietly got on with puzzles with no frustrations or clues needed (sections are sort of non linear so can be done at the same time).

The room needs a good clean though, the dolls stank badly and could do with a wash! There was also times when we opened boxes and their hinges entirely came off, and padlocks were rusty - it could really do with a week of maintenance just to put everything back to a good standard (it was 30pp after all!) so cannot rate it any higher because of that. 

Louviathan rated this:Rated between 3 and 3 out of 5
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Reviews by escape room review sites

Two of the many things I've learned from escape games are: if you enter an ancient tomb it's certain to be trapped and/or cursed; and any such trap or curse will take precisely sixty minutes to take effect. Clue HQ's Egyptian theme is one of their more immediately impressive designs, and while the clue screen and modern padlocks show that they're not going for realism, the decor still created a good impression up front. They get points for the gratuitous puns, too.

Your mission is to find a mys...

splitting up to work on separate puzzles doesn’t feel isolating because of the proximity. I’m not sure it would have been as enjoyable with a much larger group

A team of four of us ventured down to ClueHQ to play their Egypt themed game. I did always wonder what it would be like to explore a Mummy's tomb ...

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