Exit Das Buch: Logbuch 1907

By | July 5, 2022

This game may not be available in English - check with the venue

by Exit Das Buch (website)

Languages: DE

πŸ““escape book
DE only
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Overall rating

Rated between 1.5 and 3 out of 5 (estimated, based on ratings for other versions of this game)

estimated score
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Player reviews

Anonymous rated this:Rated between 40 and 40 out of 5
Darren Miller expert rated this:Rated between 35 and 35 out of 5
Anonymous rated this:Rated between 50 and 50 out of 5
Anonymous rated this:Rated between 15 and 15 out of 5
stairs expert rated this:Rated between 20 and 20 out of 5

A derivative of Journal 29, yet fails to capture the innovation or quality of the puzzles in that title. Relies on an internet connection, not only to check/submit answers, but also to access some of the puzzles themselves (e.g. a link to a website containing an audio recording of a sea bell chiming a Morse code message. In a book..... and why?!), which suggests that not much thought has gone into construction or selection of the puzzles - it's a bunch of common escape room formats, riddles, and optical illusions thrown into a book, without consideration of the affordances or opportunities of the media in which it's presented.

There is a supernatural story of sorts, but it's riddled with spelling mistakes - glancing at the first few pages, I can spot "myshelf", "trully", "Januray" - and, when some of the puzzles rely on observation of patterns in letters, these kind of QA errors can be game-breaking.

Reviews by escape room review sites

Trip 1907 describes itself as an "interactive escape the book game"; many will immediately notice the resemblance in style and presentation to Journal 29, from which it readily acknowledges drawing inspiration. It has not only the same format of one puzzle per full-page spread, with a website used to verify answers, but the art style feels reminiscent of the earlier book too. (Full disclosure: I backed this book on its crowd-funding launch campaign.)
One major difference is that where Journal 2...
You find yourself piecing together a cryptic naval diary in order to discover a series of mysterious events that were lost at sea till not so long ago. Will you be able to uncover the journey… or will your sanity succumb to the monsters, nightmares, and strange happenings before you reach the end?

See also

Other versions of this game:(Different copies of the same game sometimes have significant differences.)