by Game Over Lisbon (website)
Campo de Santa Clara 160A, 1100-475 Lisboa
2-6 players
Languages: EN, PO
60 minutes
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I enjoyed the game but couldn’t get involved in solving some puzzles because they were too high.
Still not quite sure what the story was or how we escaped.
Throughout the experience it was evident our GM wasn’t watching. We completed puzzles and would receive clues about these puzzles shortly after. Not only this, one of our team completed a required action in the room and it was a few minutes later we were told to exit the area we were in and complete it again - I’m unsure if this was because she hadn’t seen us do it or something else, but we performed the action exactly the same and it was fine the second time. This bit was very ambiguous, I’m not too sure what happened so I don’t want to assume anything but it was frustrating nonetheless.
Finally, the exit. We opened what we had guessed was the final door and came out into the hallway to silence and no one. Our host seemed confused and unprepared, and didn’t make any move to come over from where she was sat behind the desk in reception. So feeling confused, disappointed and very much like it had been a complete anti-climax, we walked down the stairs ourselves to reception.
No “how did it go?” No “did you enjoy it?” from our GM. We asked for our time and we were told to work it out ourselves, she told us an approximate time we’d gone in and then trailed off, leaving us to look at our watches and make a guess. We weren’t told any leaderboards, how well/badly we did, no jokes made about any aspects… it wasn’t until we walked out feeling confused and disappointed that we realised we weren’t even offered a team photo.
The room itself could have been good- but our experience was ruined completely by our GM and incredibly bad hosting.
It's....okay. Needs a good clean. Some clever bits. Fairly easy considering it's their hardest room I think.
A great concept, good looking and on theme.
sadly on the day we visited, there were no less than 3 reset errors which the game master then came into room and told us to put things back as we shouldnt have access to them yet. this is the worst thing that can happen in escape room, especially one that is supposed to be so immersive.
Some fairly good puzzles, and some that had no logical rhyme or reason. when asking about the final puzzle, the games master didnt have a clue how to solve it.
it looks and feels like this brand just dont care about their rooms