by Society of Curiosities (website)
1985 Rue St Philippe, Trois-Rivières, QC G9A 4V6
1-4 players
£12.00 $15.00
Languages: EN
45-90 mins
The Winchester Mystery House has recruited you to look into strange, possibly paranormal events.
You will communicate with your team on the ground to guide them and immerse yourself in a world of mystery that will have you wonder if ghosts are real!
Unlock the secrets of the Winchester Mystery House archives and Sarah Winchester's grimoire and solve the case of The Glasshouse Ghost!
Overall rating
based on ratings from 4 users
combined with 2 pro reviews
Your review
Player reviews
We thoroughly enjoyed The Glasshouse Ghost. It’s filled with the narrative charm and character we’ve come to expect from a Society of Curiosities game. It’s bursting with heart and I’m looking forward to tackling the next mystery!
This was a good game, however, we did get frustrated with the method of communication/entering codes. You have to type what you want to do into a text box, but you have to say it exactly the right way at exactly the right time. We spent a lot of time knowing exactly what we needed to do, but unable to word it in the way that the game wanted us too. Or, on one occasion, BEFORE the game wanted us to. So this took away a bit of the joy from the puzzles. Lovely story, though.
Reviews by escape room review sites
Overall, we had a lot of fun with The Glasshouse Ghost. I wasn’t sure what to expect from a game like this, but it didn’t disappoint. As we wove our way through the different spaces and uncovered more secrets, a story slowly unfolded in front of us. Everything felt natural and realistic, the back and forth between you and your guide, and the sensitive history we engaged with.