by Escapism Chester (website)
1 Cestria Building, George Street, CH1 3ER
2-6 players
Languages: EN
60 minutes
There had been suspicion that M.Corp had been experimenting with radiation and it was confirmed when there was a nuclear explosion devastating the surrounding area. The lingering radiation is turning survivors into mutants.
An underground research facility nearby has been working towards a possible treatment, but an emergency distress signal has been sent out and you’ve been tasked to recover the antidote research. Upon arrival, however, it seems the facility’s self-destruct sequence has been initiated…
Overall rating
based on ratings from 20 users
combined with 3 pro reviews
Your review
Player reviews
I was very excited for this game as playing Escapisms other games - A little bit of a let down to be honest. Everything felt show horned in and rushed. Puzzles would often give you a code to open something else. Lazy.
Not my favourite of the Escapism rooms. Felt like there wasn't as much as the likes of Legacy and The Missing, which are fabulous games.
The puzzles were boring, unoriginal, and the tech in the room just felt like a gimmick or filler.
I ruddy loved this room! Just a really good, classic escape room.
The game starts with an intro video that actually got a laugh from me and from there padlocks galore but other kinds of puzzles too which I won’t spoil here but all very clever and all keeping with theme.
If you’ve done any of the previous rooms that were in this space then what they’ve done with it will be a nice surprise.
Seb was an excellent host, he set the scene well and kept to our request to only offer clues when we asked. (Needed 3 clues, 2 because we were being dense).
I really think this is an escape room fans escape room, nothing too tricky that stopped the flow of the room just nice clever puzzles.
Good game but not my favourite from escapism.
Reviews by escape room review sites
A classic escape room experience with fantastic flow. Overall a very solid room that is great for new players and even more satisfying for enthusiasts.
Escapism Plymouth: Radioactive
July 2023
Overview
This was our fifth room and third visit to Escapism in Plymouth after previously completing Wrecked, Forge, Missing and Legacy. Our host for this game owner Lauren and it was great to have a catch up about how the new rooms were progressing and any recommendations for further challenges in the local area. The waiting area is very minimalistic but clean and tidy where there are window benches to sit and wait but we have never been waiting that long to get started. There is a refreshment area and a big cabinet selling a lot of home escape games. Lauren was kind enough not to go through the health and safety and padlock instructions due to us being regulars at this stage.
Room impression
You are taken into the main room where we were given our briefing by Lauren regarding mission and the impending doom if we did not complete in time. The room is very well lit, with still having a dark and eerie feel about it, which was actually quite impressive. The set up for the room and the extra little hidden extras was really smart and we all felt we were immersed into the theme very quickly. As with all their games, there are background noises to keep you immersed into the room and your mission and this is something that Escapism do really well.
Puzzles
This room has turned out to be one of our favourites that we have ever done. All of us in the team felt as if the puzzles had a really good mix of puzzles to compete and we could each go off in our own direction and complete different puzzles without having to rely on each other, meaning that often some of us are stood around watching. One word puzzle got our heads scratching for a while and Lauren did have to give us a couple of nudges on this one but I don’t think we would have figured it out on our own. There didn’t seem to be too many padlocks in this room which made it a nice change to use our brains for different type of puzzles.
Game Master Clues
Lauren was able to type on the tv timer screen to give us a nudge and she was happy to leave us to it as she has watched us on previous visits but when we did need the help in this one, Lauren was there to point us in the right direction without giving anything away. The tv makes a room themed noise if you do receive a hint to make sure you don’t miss it, which is a common but nice touch with Escapism. We only needed 3 hints in this room and from what we can remember, it was mainly focused on one particular word puzzle but they were definitely needed.
Round Up
Escapism continues to be a cracking venue and we are sad to be coming to the end of our games there. All the rooms are very different and there is something for everyone for every different difficulty level. Radioactive was our favourite room at Escapism and easily in our top 3 rooms we have done to date. Lauren and the team seemed genuinely happy to welcome us back this does go a long way in wanting us to return. Remember, when you book another room there and then, you also get a little bit of discount which is great for returning customers.
Oh and look out for the lizards!!