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The puzzles were designed in a linear way mainly due to the fact that the game is synced. So if someone else opens something in another room, the other players may lose out on the action. Our team did feel that because we're able to roam around, it felt like that option was defeating its purpose. It would be great if the creators can add in some "Easter Egg" hunts or "search and find" elements so that if a teammate did not want to be stuck on solving the same puzzle as everyone else, they still have something do while "roaming" around. Some puzzles also felt like it was only meant for one person to operate on rather than the whole team as it got quite confusing with everyone dragging at the same time. There's one puzzle that we felt like needed a "bypass" option in case players are unable to get to the "solution" as it's not something the hint system could assist with. Lastly, if you love Math, you might just become the hero of the team!