It has been over 40 years now since events that shocked the whole Auntville. The suburban asylum got suddenly closed with no explanation. The state police ordered all personnel and patients to be immediately moved out and, on the same day, commanded every window and entrance to be walled up. The chief of staff was never found, and neither was 20 years old Emily Jones – his daughter and long-time patient, locked up for years in closed psych ward. At that time it was no secret in the town that people tend to disappear in the institution and the most difficult cases receive treatments which are anything but conventional. Nobody entered the building since then. The locals believe the chief of staff is still there. Some even claim they can hear mysterious noises coming from the sanitarium. After forty-five years you decide to enter the Auntville asylum and unveil its greatest secret…
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Nice split start with a number of communication puzzles. Given the subject matter we were expecting this to be much scarier than it was, so it would probably be better described as creepy rather than scary. Overall a nice experience with a good range of tasks/puzzles without anything overly exciting.
Played: 23 Jan 2023Team size: 2Time taken: 58:30Outcome: Successful escape!
cleverstory-drivenintense👻scary
The start of this room was very scary and disorientating. As you went through the room, the story became clear of why you were there and what you had to do. Again, another one of their rooms that has won multiple awards and it is evident why. The room had very interesting puzzles that required you to work together (and finding the specific way to work together was part of the challenge). We really wish Exit 19 were based in the UK.
Asylum has won a prestigious TERPECA award for the last two years running, so came with a reputation; and it lived up to it. Making full use of its 90 min game time, it puts you through a journey that goes beyond the old asylum setting. If you play on a Monday the game includes an actor; that was the version we played, and that increased the tension somewhat, though the game works perfectly well without, and for that reason the actor's part didn't feel very integral to the game. But it's a luscious sequence of detailed sets filled with interesting, well-designed puzzles, a game I'd have liked to play on a less tight schedule so that I could spend longer afterwards savouring the experience.
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In August 2021 I played 35 escape rooms in Poland on a short trip organised by Escaperoomers.de. The itinerary was based around highly recommended games, and pretty much all of them richly deserve proper, detailed reviews; but I’m going to have to give just a quick overview guide of them ins...