Clue HQ Coventry: Detonation

By | March 20, 2019

by Clue HQ Coventry (website)

Watch Close, CV1 3LN


2-6 players

60 minutes

2 copies

You and the rest of your detective team have been on the case of Danny Badd. Badd has been wanted for 7 years and is a known criminal all over Europe. He’s wanted by many different countries for various crimes. After 1 year of gathering information, 24 hour surveillance, and even capturing Badd’s brother, you’ve finally got the best lead that any intelligence unit has ever received with regards to his location. You’re going in, but not without a plan. Badd is notorious for blowing up anyone who attempts to track him down. Watch your step.
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Rated between 25 and 30 out of 5

based on ratings from 4 users
combined with 8 pro reviews

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Many of Clue HQ's games share a recurring villain by the name of Danny Badd, and Detonation's premise is straightforward: you're trapped in a building that this scoundrel has rigged to blow up. Fortunately, he's a villain with a sense of sportsmanship, and has given you an hour to get out before the bomb goes off.
If the modern setting makes Detonation sound more dull than some of Clue HQ's other games, that's misleading: smoke and flashing lights amp up the drama, and of course there's little ...
Outside the room So, we'd just come out of Bunker 38 with plenty of time to spare and were chomping at the bit to try Clue HQ Brentwood‘s other room. First though, they had to reset them, so the nine of us were sat in the waiting area without much to do (we couldn't even talk about
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A room that won’t blow you away (no pun intended) and is very padlock heavy, but if your observational skills are on point then you’ll likely have a good time.
We were soon on our way and as with all Clue HQ games, there was a variety of mental, physical and observational puzzles and plenty to keep us all busy. There were some things that we had not seen before and a couple of custom made objects which were a nice touch.

Not the most elegant of rooms you'll play, but looks OK, some good puzzles, but also some bits which were easily overlooked, the first half of the room definitely looked more impressive than the second half, user error with a pretty ancient tv/dvd player meant that one code couldn't be learned in the desired way. A quirky game that felt a bit dated now and could do with a revamp. 

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