Escape Live Birmingham: Room 13

By | March 20, 2019

by Escape Live Birmingham (website)

Arch 39, Henrietta Street, B19 3PS

Birmingham

2-5 players

Languages: EN

60 minutes

Wheelchair suitable - contact the venue for details
Room 13 is a unique experience which is not for the faint-hearted. Amy is locked in a room and is relying on your team’s wit and skill to get her out alive. You are her only hope. You must piece together clues, solve puzzles and find objects to get the four digit number you need to release her. With just 60 minutes to rescue Amy, will you manage to save her life?
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Overall rating

Rated between 2 and 3.5 out of 5

based on ratings from 16 users
combined with 2 pro reviews

Your review

Player reviews

Jess rated this:Rated between 4 and 4 out of 5
Played: 4 Jul 2026 Team size: 2 Outcome: Successful escape!
👻scary
CanIHaveACluePlease experienced rated this:Rated between 1.5 and 1.5 out of 5
Played: 16 Jan 2026 Team size: 2 Time taken: 39:40 Outcome: Successful escape!
overpriceddangerousquite easy😨creepy

To begin with, this room is locked with a key, the only way to exit in an emergency is by smashing a break glass key box to obtain a spare, however if the key had been left in the door on the other side (as it looked to have been), escape would be impossible in an emergency. 


Aside from the real danger, this room was disappointing, overpriced and a contender for worst escape room we've ever done.


The puzzles were plain and uninteresting. They mainly consisted of finding numbers and keys.


The room was covered in Green "do not touch" stickers, completely breaking any sense of immersion. I understand that some things are fragile but believe that a good escape room should be designed in a way that most things in the room can be touched/used. It was also very confusing as some items had stickers on one part but you had to use a different part of the same item.


We were "allowed" to take one phone in the room as a torch was needed but not provided. I don't like taking my phone into escape rooms, for it to be a requirement was extremely frustrating.


The timer was a modern TV screen which was paused at the start of the 1 hour video in Windows media player. Instant break of immersion and not in fitting with the theme of the room. The story was weak with a very unsatisfying ending.


Hints have to be requested via an intercom system. We pressed the button and were asked what we needed help with. I don't believe we were being watched and the host didn't know where in the game we were.


Our host spoke at us at length before and after the escape room. He asked us to each leave a review as he would receive a £5 commission for each one. He also spent a long time trying to sell their other escape rooms to us but failed to ask if we'd done any. He spent several minutes describing a room we have already played and it felt awkward to interrupt...


The lobby area was very small, crowded and unwelcoming, all of the escape rooms run at the same time meaning this area can become extremely busy. The space also included an open door to their store cupboard/staff kitchen.


Whilst something that would be easy to forgive if the rest of the experience was up to scratch, the toilet facilities were unsuitable for the number of people through the doors. There were two toilets available, one of which was out of order, the other was dirty and had a sink that didn't drain. 


For £68 (two players) the room was extremely overpriced for the level of experience that was provided. While I have yet to find a chain escape room that rivals most independents, I expected a basic level of customer experience and walked away very disappointed.

🔐NovemberGolf21 expert rated this:Rated between 3 and 3 out of 5
RedPandaPepper expert rated this:Rated between 2.5 and 2.5 out of 5
ashpf experienced rated this:Rated between 3.5 and 3.5 out of 5
Team size: 2 Outcome: Successful escape!
Webbcam rated this:Rated between 3.5 and 3.5 out of 5
Team size: 6 Outcome: Successful escape!
funnyintense😨creepy
Pagan Hollis expert rated this:Rated between 3.5 and 3.5 out of 5
Played: 3 Jul 2022 Team size: 4 Time taken: 33:25 Outcome: Successful escape!
value for moneyimmersivegreat hostingquite easy😨creepy
Siân O'Brien experienced rated this:Rated between 3.5 and 3.5 out of 5
Played: 29 Oct 2021 Team size: 5 Time taken: 47:52 Outcome: Successful escape!
immersivegreat hosting

This was a really great game, and what I really like about playing games with Escape Live is they always work. My biggest pet peeve is when Escape games have broken elements, that require intervention. We've not really had that with Escape Live, so I'll continue to play games with them. 

This game was supposed to be scary, and I reckon it possibly was pre-pandemic, but the hosts can't currently scary guests or interact with the game. This game isn't really massively scary without that, but this is just my opinion. We did have Team members who thought it was scary enough! 

Mark Greenhalgh expert rated this:Rated between 3 and 3 out of 5
Played: 01/05/15
fraggle42 experienced rated this:Rated between 3 and 3 out of 5
Played: 3 May 2015 Team size: 2 Outcome: Failed 🙁
immersivebroken tech😨creepy
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Reviews by escape room review sites

A room with a slight scare factor that shouldn't put you off. Good theming but let down a bit by basic puzzles.
Room 13 has a horror them as you can tell but is not very scary. Teenagers would likely be fine in here but maybe not young children. The décor as you go in is very good in this room and really helps with the immersion.

See also

Other copies of this game in other locations:(Different copies of the same game sometimes have significant differences.)