by Emergency Exit Escape Rooms (website)
12A George Street, OL6 6AQ
2-8 players
Languages: EN
60 minutes
Overall rating
based on ratings from 42 users
combined with 12 pro reviews
Your review
Player reviews
Emergency Exorcism
This was the second of a back-to-back booking at Emergency Exit. The prices were incredibly reasonable compared to those in Manchester city centre, and I got a discount on top. We each paid ยฃ18 for 2 rooms- excellent value.
Story
Uncover the secrets of a haunted house- where previous explorers have since gone missing- but donโt outstay your welcome!
Puzzles
A typical escape room variety, mostly requiring a fair amount of thinking and a little bit of looking. Nothing revolutionary, but still very good.
Mise-en-scene
Spine-chillingly atmospheric- there were even immersive smells- though it was a little too dark. Loud, frightening cutscenes progressed the story.
Final Comments
Our host was dry in the best possible way and obviously had fun spooking us! We smashed this one with barely any hints. Iโm looking forward to coming back to do the third and final room.
#59
Very creepy! Great use of space and the puzzles were all in theme.
Spooky and eerie throughout with a fair few jump scares along the way.
Darkness sometimes more of a hindrance rather than a necessary element of the game.
Quite a few puzzles which we had seen before.
Good hosting. Good fun.
Reviews by escape room review sites
This game was also the second remote game we've experienced that utilized two people as avatars (the tour guide and the camera man). They definitely had it down in terms of the whole production. The camera man was great at capturing the different angles to show up close ups on items and locks. We felt like we were on set filming a reality show. The footage was surprising stable for the entire time. There was no inventory list for this game but we felt like there was no need for it. We actually enjoyed it more since we didn't have to worry about missing any action on the main screen. The cliffhanger at the end was well played. Now we can't wait for the next chapter!
Venues are still working out the best way to convert physical games to remote play. For an example of how to do it well, itโs worth looking at E-Exitโs games. Many good remote games still leave me with the impression of being an imperfect substitute for playing in person; Exorcist is one of the rare cases where Iโd sooner play the avatar version.
The story is that youโre on a virtual tour of a mansion nicknamed Crowley Manor, and youโre in the narrative from the moment you connect, talking to a...
Recently converted from the remote avatar version, Exorcistโs point-and-click version utilises Telescape for a 360 view of the room and easy to follow inventory management system. I did go into the game apprehensive, I mean just how scary can a non-hosted game really be? It turns out, quite scary indeed!
What makes The Virtual Exorcist by Emergency Exit Escape Rooms stand out is an incredibly likable avatar and the professionally staged cutscenes that make The Virtual Exorcist a great remote experience.
Every time I think back to this room I smile. We have great memories of it, but I can't tell you why. It's a whole, the group, John, the riddles, the room, the choice of narrative. It all fits!
Thematically-speaking, the game goes for the "classical horror" vibe - no excessive gore, very few jumpscares (if any? I'm not telling ), just abandoned rooms with a gloomy vibe. The puzzles were fairly classic, and I'm guessing they must have taken out a few of them in this online version, because a typical group would surely find their way out in short time. Instead, thanks to our (pretty good) host, we were slowly exploring this spooky environment, learning lots of little details that made the setting even more believable. The game also makes good use of video recordings, and I can easily imagine a team getting properly unnerved by the adventure...