Little is known about this mysterious device. Professor Errol Tepet, a recluse, was a brilliant yet extravagant inventor. His Teleporter was his prized possession, though, as itβs never been seen in use, scientists are sceptical as to whether it was ever functional. We are lucky enough to have the relic at Clue HQ and are welcoming guests for 1 hour toursβ¦.. will you be the next to experience the legendary Teleporter?
Sometimes it's easier to give honest feedback anonymously. This review will be displayed with no connection to your user account (although site admins will still be able to see who posted it).
What did you think of the game?
If you type something in the 'Text to display' box, that will be displayed instead of any star rating. If you also set a star rating, the star rating won't be shown anywhere but will still be used when calculating the game's overall score on Escape The Review.
Teammates
You can tag your teammates, whether or not they have an EtR account
Add details of your play-through, if you wish. These aren't displayed as part of the link.
Date played:Team size:Time taken:Outcome:
What stood out?
Click/tap to select up to three tags
Click/tap to select up to three tags. These aren't displayed as part of the link, but will be taken into account internally.
Max three tags please!
Write a review?
Teaser text
Help other enthusiasts with more detailed thoughts on the game (no spoilers please!)
This can be the first paragraph of your review, or a short summary, or left blank, as you prefer. Anything longer than a couple of lines may get truncated.
Played: 16 Aug 2023Team size: 2Outcome: Successful escape!
unoriginalbasic
Clue HQ's outdated and lackluster Teleport escape room is a disappointment compared to their other innovative and engaging escape rooms. The sets are bare-bones with little challenging or thought-provoking puzzles to solve, making it a boring and unsatisfying experience.
Personally not a fan, but the wife enjoyed it. There were too many logic puzzles and it just felt very stop start the whole game. No real flow. You can tell this is one of their older games.
Played: 12 Feb 2023Team size: 2Time taken: 50:32Outcome: Successful escape!
hi-techcleverimmersive
A couple of puzzles might be unintuitive if you're not mathematically inclined. Fortunately, I was, and enjoyed getting stuck into them. The room as a whole is an immersive place to be, and the tech it employs works well and makes for a satisfying experience. Might be a bit of a squeeze for larger groups, but it suited my team of two perfectly.
Time travel can be dangerous and in this case we only have 60 minutes before the universe implodes! The majority of puzzles are relatively straightforward but there are some nasty logic puzzles that had us scratching our heads for more than a few minutes. This is one of Clue's earlier rooms and I think it shows in terms of narrative, looking at this game and other games at the same site such as Clueston and End of the Line. Having said that theming is good and all effects worked as expected.
A review of four games we played in mid-2017 at Escapism and Breakout in Chester and Clue HQ Warrington. Dungeon of Doom and Teleporter were both solid games while Amphitheatre and Disturbed paled in comparison.