by Doomsday Games (website)
1st floor Global House, Moorside, CO1 2TJ
2-8 players
Languages: EN
90 mins
Overall rating

based on ratings from 33 users
combined with 4 pro reviews
Your review
Player reviews

I wish more escape rooms were like this. So well integrated, so much custom technology which worked flawlessly. Barely a single padlock in sight. Immersive, clever, perfectly maintained, great hosting, some amazing props.
I really wish more escape rooms were like this, this is the perfect combo of theming, puzzles, technology and hosting.
Probably will rank among the best ive done so far.




We were a little disappointed in this one - I think unfortunately the lab theme is the one we've done most and this didn't stand out too much. The opening set is very striking but the rest is not that unique.
Puzzles were also very instruction based - we prefer a little bit of ambiguity sometimes! Also, there is a distinct lack of music and sound effects that this room could really do with! Would really help with immersion.


Kept us on our toes for the full 90 minutes, definitely value for money. Great balance of puzzles. Unique clue system and a fabulous GM (shout out to Michelle!).


Absolutely superb room. Above all else, I cannot emphasise enough how smoothly the puzzles in this room flowed and how well designed the difficulty curve and narrative arc came together. It was also beautifully designed and fitted out, with a very high level of quality and attention to detail. Puzzles were both low and high-tech, and the hint system was novel (and a superb GM added heaps of humour). It all came together to provide an exceptionally immersive experience - I would very highly recommend this room to anybody.


This is one of the best games we've done recently. The clue system was really inventive and made the game humorous. The room itself looked amazing and made you feel immersed in the storyline. It was a really good use of space. The puzzles used a mix of tech and traditional padlocks. This is also a 90 minute room. This game is a must...just don't say pip-boy 😉


We had a really great time, the props are very high quality and add to the immersion. The hint system was very original and immersive as well. All puzzles were well on theme and the storyline is evolving.

Wow what a room. I really like the 90min room to get absorbed into the story. I really felt like I was in a lab and the equipment to use was brilliant.
Such a fab and funny way for hints and they were perfectly pitched .
I love that things were not just padlocks and numbers. I really liked the realism of the room and some of the ways of finding your next clue.
Fab hosting and looking forward to their next room opening.

I thought this was a great room. I loved how ‘real world’ it was, the puzzles fitted so well. We only just got out within the 90 minutes, there’s a lot to do, especially as a pair so go in with energy! I’d be super excited to play their next game, the owner clearly designed this with a lot of thought and love.

Absolutely one of the best games I've played and cannot recommend it enough! This game doesn't get nearly enough credit for how awesome it is and I urge anyone to play it!

Very enjoyable with a particularly strong start and end. Excellent clue system and lovely GM from family run company. One particularly well designed puzzle towards the end of the game. Looking forward to their upcoming new game.



Incredible activity.
Danni was fantastic and the experience was completely immersive.
Played as two couples in two separate locations and was fantastic fun with no childcare required!
Puzzles were genuinely challenging but doable. Story was well thought out and interfaces were great.
Have already recommended to others who have booked, played and also enjoyed!
A great hit!

Our interactions with the very pleasant host really made this experience. There is a LOT to do, so make sure that you keep moving along in the game. In particular, the last "act" had more to do than we expected, which is why we technically did not finish in time (the host very kindly less us finish up). One nice aspect was that it was possible for team members to work independently on some of the puzzles, which is rare for a remote avatar game. And it was very much necessary, or we would have been even more over time! A good mix of puzzles, which made use of our group's various strengths. Definitely recommended!!


Reviews by escape room review sites
The 60 minute time limit is near universal for escape rooms, with only a handful of longer or shorter games in the U.K. As it happens, every extended length game I’ve played has been at least very good - perhaps because longer games tend to be less profitable for venues, and therefore building one is a sign the owners are more focused on the experience they’re providing over the revenue they’re earning. Either way, Pathogen is a rare 90 minute game, and I’m pleased to say it fits the trend, in t...
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